Changed default config values and fixed up lang for Lod bias.

This commit is contained in:
coolGi
2023-03-26 12:53:11 +10:30
parent 3ffd4e9ff6
commit cb88a48d78
2 changed files with 2 additions and 2 deletions
@@ -501,7 +501,7 @@ public class Config
.build();
public static ConfigEntry<Double> noiseDropoff = new ConfigEntry.Builder<Double>() // TODO: Make this a float (the ClassicConfigGUI doesnt support floats)
.setMinDefaultMax(0d, 1d, null)
.setMinDefaultMax(0d, 3d, null)
.comment(""
+ "How fast the noise should drop off to no noise based upon your lod render distance \n"
+ "Eg, if you set it to 3, then the noise effect would completely go away after 1/3 of your render distance")
@@ -200,7 +200,7 @@
"lod.config.client.graphics.advancedGraphics.lodBias":
"LOD Bias §6(Effects vanilla terrain)§r",
"lod.config.client.graphics.advancedGraphics.lodBias.@tooltip":
"Sets vanilla's lod bias value",
"Sets vanilla's lod bias value\nPlease press F3+T to reload the texture packs and apply this effect",
"lod.config.client.graphics.advancedGraphics.noiseSettings":
"Noise Settings",
"lod.config.client.graphics.advancedGraphics.noiseSettings.noiseEnable":