Changed default config values and fixed up lang for Lod bias.
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@@ -501,7 +501,7 @@ public class Config
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.build();
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public static ConfigEntry<Double> noiseDropoff = new ConfigEntry.Builder<Double>() // TODO: Make this a float (the ClassicConfigGUI doesnt support floats)
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.setMinDefaultMax(0d, 1d, null)
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.setMinDefaultMax(0d, 3d, null)
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.comment(""
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+ "How fast the noise should drop off to no noise based upon your lod render distance \n"
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+ "Eg, if you set it to 3, then the noise effect would completely go away after 1/3 of your render distance")
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@@ -200,7 +200,7 @@
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"lod.config.client.graphics.advancedGraphics.lodBias":
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"LOD Bias §6(Effects vanilla terrain)§r",
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"lod.config.client.graphics.advancedGraphics.lodBias.@tooltip":
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"Sets vanilla's lod bias value",
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"Sets vanilla's lod bias value\nPlease press F3+T to reload the texture packs and apply this effect",
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"lod.config.client.graphics.advancedGraphics.noiseSettings":
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"Noise Settings",
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"lod.config.client.graphics.advancedGraphics.noiseSettings.noiseEnable":
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