diff --git a/core/src/main/java/com/seibel/lod/core/config/Config.java b/core/src/main/java/com/seibel/lod/core/config/Config.java index b4c1bb9fb..4e8f4efae 100644 --- a/core/src/main/java/com/seibel/lod/core/config/Config.java +++ b/core/src/main/java/com/seibel/lod/core/config/Config.java @@ -501,7 +501,7 @@ public class Config .build(); public static ConfigEntry noiseDropoff = new ConfigEntry.Builder() // TODO: Make this a float (the ClassicConfigGUI doesnt support floats) - .setMinDefaultMax(0d, 1d, null) + .setMinDefaultMax(0d, 3d, null) .comment("" + "How fast the noise should drop off to no noise based upon your lod render distance \n" + "Eg, if you set it to 3, then the noise effect would completely go away after 1/3 of your render distance") diff --git a/core/src/main/resources/assets/lod/lang/en_us.json b/core/src/main/resources/assets/lod/lang/en_us.json index fc0ca25f1..d8a61d9bb 100644 --- a/core/src/main/resources/assets/lod/lang/en_us.json +++ b/core/src/main/resources/assets/lod/lang/en_us.json @@ -200,7 +200,7 @@ "lod.config.client.graphics.advancedGraphics.lodBias": "LOD Bias §6(Effects vanilla terrain)§r", "lod.config.client.graphics.advancedGraphics.lodBias.@tooltip": - "Sets vanilla's lod bias value", + "Sets vanilla's lod bias value\nPlease press F3+T to reload the texture packs and apply this effect", "lod.config.client.graphics.advancedGraphics.noiseSettings": "Noise Settings", "lod.config.client.graphics.advancedGraphics.noiseSettings.noiseEnable":