Api threading config comments
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+11
@@ -25,10 +25,21 @@ public class DhApiThreading
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* 1.0 = 1 thread active 100% of the time <br>
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* 1.5 = 2 threads active 100% of the time (partial values are rounded up) <br>
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* 2.0 = 2 threads active 100% of the time <br>
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*
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* @deprecated this (and the related config) should be replaced with an int
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* count of threads and then a double percent active config.
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*/
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@Deprecated
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public static IDhApiConfig<Double> getWorldGeneratorThreadConfig()
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{ return new DhApiConfig<>(Threading.numberOfWorldGenerationThreads); }
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// TODO the above should be replaced with these
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// public static IDhApiConfig<Integer> getWorldGeneratorThreadConfig()
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// { return new DhApiConfig<>(Threading.numberOfWorldGenerationThreads); }
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// public static IDhApiConfig<Double> getWorldGeneratorThreadActivePercentConfig()
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// { return new DhApiConfig<>(Threading.ToBeDetermined); }
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/** Returns the config related to the buffer (GPU Terrain data) builder threads. */
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public static IDhApiConfig<Integer> getBufferBuilderThreadConfig()
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