Change a comment in Config

This commit is contained in:
s809
2024-02-03 20:17:21 +05:00
parent 3932ea21c2
commit 7d72e82325
@@ -157,7 +157,14 @@ public class Config
public static ConfigEntry<Integer> lodChunkRenderDistanceRadius = new ConfigEntry.Builder<Integer>()
.setServersideShortName("renderDistanceRadius")
.setMinDefaultMax(32, 128, 4096)
.comment("The radius of the mod's render distance. (measured in chunks)")
.comment("" +
"The radius of the mod's render distance. (measured in chunks)\n" +
"On server changes the distance players will receive real time updates for, if enabled." +
"\n" +
"Note for servers:\n" +
"This setting does not prevent players from generating farther out.\n" +
"If you want to limit performance impact, change rate/concurrency (RC) limits\n" +
"and thread count/runtime ratio settings instead.")
.setPerformance(EConfigEntryPerformance.HIGH)
.build();
@@ -677,10 +684,7 @@ public class Config
.set(true)
.comment(""
+ " Should Distant Horizons slowly generate LODs \n"
+ " outside the vanilla render distance?\n"
+ "\n"
+ " Note: when on a server, distant generation isn't supported \n"
+ " and will always be disabled.")
+ " outside the vanilla render distance?")
.build();
public static ConfigEntry<EDhApiDistantGeneratorMode> distantGeneratorMode = new ConfigEntry.Builder<EDhApiDistantGeneratorMode>()