Added some other comment

This commit is contained in:
morippi
2022-07-22 14:37:37 +02:00
parent 61ea29a6fd
commit 6f4b0a54e9
@@ -330,7 +330,9 @@ public class RenderRegion implements AutoCloseable
// We avoid cases where the adjPosition is in player chunk while the position is
// not
// to always have a wall underwater
for (int transparency = 0; transparency <= 1; transparency++)
/**TODO REMOVE THIS UGLY TRANSPARENCY THING AND MAKE IT MORE SIMPLE*/
for (int transparency = 0; transparency <= 0; transparency++)
{
for (LodDirection lodDirection : LodDirection.ADJ_DIRECTIONS) {
try {