c110524c11bcaf8bf26c968dbd3aaf7e148f0974
This mod adds a Level Of Detail (LOD) system to Minecraft. This implementation renders simplified chunks outside the normal render distance allowing for an increased view distance without harming performance. Or in other words: this mod let's you see farther without turning your game into a slide show. If you want to see a quick demo, check out the video I made here: https://youtu.be/CCT-3s02tYA Forge version: 1.16.5-36.1.0 Notes: This version has been confirmed to work in Eclipse and Retail Minecraft. (Retail running forge version 1.16.5-36.1.0) ======================== source code installation ======================== See the Forge Documentation online for more detailed instructions: http://mcforge.readthedocs.io/en/latest/gettingstarted/ Step 1: Create a system variable called "JAVA_MC_HOME" with the location of the JDK 1.8.0_251 (This is needed for gradle to work correctly) Step 2: replace JAVA_HOME with JAVA_MC_HOME in gradle.bat Step 3: open a command line in the project folder Step 4: run the command: "./gradlew geneclipseruns" Step 5: run the command: "./gradlew eclipse" Step 6: Make sure the eclipse has the JDK 1.8.0_251 installed. (This is needed so that eclipse can run minecraft) Step 7: Import the project into eclipse ========= compiling ========= Step 1: open a command line in the project folder Step 2: run the command: "./gradlew build" Step 3: the compiled jar file will be in the folder "build\libs" ============== Other commands ============== "./gradlew --refresh-dependencies" to refresh local dependencies. "./gradlew clean" to reset everything (this does not affect your code) and then start the process again. ============ Note to self ============ The Minecraft source code is NOT added to your workspace in a editable way. Minecraft is treated like a normal Library. Sources are there for documentation and research purposes only. Source code uses mcp mappings not Mojangs. The source code can be 'created' with the ./eclipse command and can be found in the following path: minecraft-lod-mod\build\fg_cache\mcp\ VERSION \joined\ RANDOM_STRING \patch\output.jar
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