b22d6345d2f15b72a45bda41e1d365de46420166
This program is an attempt to create Level Of Details (LODs) in Minecraft. The purpose is to increase the maximum view distance in game ======================== source code installation ======================== See the Forge Documentation online for more detailed instructions: http://mcforge.readthedocs.io/en/latest/gettingstarted/ Step 1: open a command line in the project folder Step 2: run the command: "./gradlew setupDecompWorkspace" Step 3: run the command: "./gradlew eclipse" Step 4: Import project Step 5: create a system variable called "JAVA_MC_HOME" with the location of the JDK 1.8.0_251 (This is needed for gradle to work correctly) And make sure it is used in the build.gradle file. Step 6: In the eclipse run configuration add "-Dfml.coreMods.load=backsun.lod.LodMain" This lets forge know that you have a core mod you want to run. Step 7: make sure the eclipse has the JDK 1.8.0_251 installed. (This is needed so that eclipse can run minecraft) Other commands: "gradlew --refresh-dependencies" to refresh local dependencies. "gradlew clean" to reset everything (this does not affect your code) and then start the process again. Tip: The Minecraft source code is NOT added to your workspace in a editable way. Minecraft is treated like a normal Library. Sources are there for documentation and research purposes only. Current location of mcp-srg.srg: "C:/Users/James Seibel/.gradle/caches/minecraft/de/oceanlabs/mcp/mcp_snapshot/20171003/1.12.2/srgs/"
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