Files
distant-horizons-sharded/src/main/java/com/seibel/lod/objects/NearFarFogSettings.java
T
2021-07-05 12:55:42 -05:00

64 lines
1.7 KiB
Java

/*
* This file is part of the LOD Mod, licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.objects;
import com.seibel.lod.enums.FogDistance;
import com.seibel.lod.enums.FogQuality;
/**
* This object is just a replacement for an array
* to make things easier to understand in the LodRenderer.
*
* @author James Seibel
* @version 7-03-2021
*/
public class NearFarFogSettings
{
public NearOrFarSetting near = new NearOrFarSetting(FogDistance.NEAR);
public NearOrFarSetting far = new NearOrFarSetting(FogDistance.FAR);
/** If true that means Minecraft is
* rendering fog along side us */
public boolean vanillaIsRenderingFog = true;
public NearFarFogSettings()
{
}
/**
* This holds all relevant data to rendering fog at either
* near or far distances.
*/
public class NearOrFarSetting
{
public FogQuality quality = FogQuality.FANCY;
public FogDistance distance = FogDistance.FAR;
/** If true this section should render with fog */
public boolean enabled = true;
public NearOrFarSetting(FogDistance newFogDistance)
{
distance = newFogDistance;
}
}
}