James Seibel 3da5ad145c First try at using the stencil buffer to render behind the world
This attempt will partially render LODs on top of close up mountains and
other tall objects.
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This program is an attempt to create Level Of Details (LODs) in Minecraft.
The purpose is to increase the maximum view distance in game 


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source code installation
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See the Forge Documentation online for more detailed instructions:
http://mcforge.readthedocs.io/en/latest/gettingstarted/

Step 1: open a command line in the project folder

Step 2: run the command: "./gradlew setupDecompWorkspace"

Step 3: run the command: "./gradlew eclipse"

Step 4: Import project

Step 5: create a system variable called "JAVA_MC_HOME" with the location of the JDK 1.8.0_251 (This is needed for gradle to work correctly)

Step 6: make sure the eclipse has the JDK 1.8.0_251 installed. (This is needed so that eclipse can run minecraft)


Other commands: 
	"gradlew --refresh-dependencies" to refresh local dependencies. 
	"gradlew clean" to reset everything (this does not affect your code) and then start the process again.



Tip:
	The Minecraft source code is NOT added to your workspace in a editable way. Minecraft is treated like a normal Library. Sources are there for documentation and research purposes only.
S
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Patch to shard the DH SQLite DB for improved performance on large worlds
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