Commit Graph

9 Commits

Author SHA1 Message Date
James Seibel fedc8f7b66 Add LODs generating outside the player's view distance
It isn't fast enough to keep up with flying creating or spectator players; but it does function without causing heavy server or client lag.
LODs are generated in lines starting far away from the player and moving towards them, in the future they should be generated close to the player first.

Also add a RegionPos object and a way to convert from ChunkPos objects in LodUtils
2021-03-19 20:25:23 -05:00
James Seibel fa2f12e4e0 Change the version number to alpha 1 2021-03-01 09:37:01 -06:00
James Seibel 759d6a0a94 Add the MC version to the build archive name 2021-03-01 09:23:44 -06:00
James Seibel 49bbc56941 Update the build.gradle 2021-02-28 18:42:06 -06:00
James Seibel f754467450 Initial work to update to 1.16.4 2021-02-21 08:31:03 -06:00
James Seibel fdfc55f200 Add lodCore so gradle can build the project 2021-02-10 15:24:35 -06:00
James Seibel b22d6345d2 Initial Commit 2021-02-07 21:32:26 -06:00
James Seibel 4614ff2a4a Improve export 2020-09-03 08:59:55 -05:00
BuildTools 9f1ec3348c Initial commit 2020-04-17 19:05:52 -05:00