Commit Graph

14 Commits

Author SHA1 Message Date
Leonardo bb61cdad70 Added different LodDetail support 2021-08-10 17:11:36 +02:00
James Seibel 54e5fd30ab Refactor and comment 2021-08-08 22:04:13 -05:00
James Seibel 5631ae52be Refactoring and Commenting 2021-08-08 16:41:25 -05:00
James Seibel 6520cdb184 Refactoring and commenting 2021-08-08 16:30:04 -05:00
James Seibel 270a83ddbc Refactoring and Commenting 2021-08-08 09:58:55 -05:00
James Seibel 64b8cb3556 Refactoring, reformatting, and commenting
I removed the getters from LodQuadTreeNode since they were public variables anyway.
2021-08-08 00:09:12 -05:00
James Seibel 20d1ff6d49 revert LodQuadTree region to LodQuadTree and other refactors 2021-08-07 18:30:36 -05:00
James Seibel 337853cdfa Start merging in 1.16.5_QuadTree
The mod does compile and render, however distance LODs don't generate or render correctly and there are other problems as well.
2021-08-04 23:07:03 -05:00
Leonardo bc8188beb0 Added important TODOs 2021-07-21 10:43:51 +02:00
Leonardo 98586d6af9 now different generation setting can be used in the same Dimension without conflict 2021-07-19 16:23:14 +02:00
Leonardo d054ac91b1 Fixed all negative coords bug 2021-07-14 14:33:17 +02:00
Leonardo 3cc78c62a0 The lodQuadTree is now correctly converted to use LodDataPoint and DistanceGenerationMode 2021-07-13 15:38:20 +02:00
Leonardo 2c719c41d9 Various change to support LodDataPoint and the DistanceGenerationMode enum 2021-07-13 11:38:08 +02:00
Leonardo e8b46a6fd2 Converting the quadTree to use the LodDataPoint class 2021-07-13 00:52:24 +02:00