Removed level pos and data arrays

This commit is contained in:
Leonardo
2021-09-07 17:23:22 +02:00
parent 53a66268cb
commit f76fa17e25
20 changed files with 660 additions and 1421 deletions
@@ -1,14 +1,8 @@
package com.seibel.lod.objects;
import java.io.Serializable;
import java.util.concurrent.ConcurrentMap;
import org.apache.commons.lang3.mutable.MutableBoolean;
import com.seibel.lod.builders.LodBuilder;
import com.seibel.lod.enums.DistanceGenerationMode;
import com.seibel.lod.objects.LevelPos.LevelPos;
import com.seibel.lod.proxy.ClientProxy;
import com.seibel.lod.util.DetailDistanceUtil;
import com.seibel.lod.util.LodUtil;
@@ -20,24 +14,19 @@ import com.seibel.lod.util.LodUtil;
* 0 for x, 1 for y, 2 for z in 3D
*/
public class LodRegion implements Serializable
public class LodRegion
{
//x coord,
private byte minDetailLevel;
private static final byte POSSIBLE_LOD = 10;
private int numberOfPoints;
//private int numberOfPoints;
private DistanceGenerationMode generationMode;
//For each of the following field the first slot is for the level of detail
//Important: byte have a [-128, 127] range. When converting from or to int a 128 should be added or removed
//If there is a bug with color then it's probably caused by this.
//in the future other fields like transparency and light level could be added
private byte[][][][] colors;
private short[][][] height;
private short[][][] depth;
private boolean[][][] dataExistence;
private long[][][] data;
public final int regionPosX;
@@ -50,42 +39,18 @@ public class LodRegion implements Serializable
this.regionPosZ = regionPos.z;
this.minDetailLevel = levelContainer.detailLevel;
//Array of matrices of arrays
colors = new byte[POSSIBLE_LOD][][][];
//Arrays of matrices
height = new short[POSSIBLE_LOD][][];
depth = new short[POSSIBLE_LOD][][];
dataExistence = new boolean[POSSIBLE_LOD][][];
data = new long[POSSIBLE_LOD][][];
colors[minDetailLevel] = levelContainer.colors;
height[minDetailLevel] = levelContainer.height;
depth[minDetailLevel] = levelContainer.depth;
dataExistence[minDetailLevel] = levelContainer.dataExistence;
data[minDetailLevel] = levelContainer.data;
//Initialize all the different matrices
for (byte lod = (byte) (minDetailLevel + 1); lod <= LodUtil.REGION_DETAIL_LEVEL; lod++)
{
int size = (short) Math.pow(2, LodUtil.REGION_DETAIL_LEVEL - lod);
colors[lod] = new byte[size][size][3];
height[lod] = new short[size][size];
depth[lod] = new short[size][size];
dataExistence[lod] = new boolean[size][size];
}
int width;
LevelPos levelPos = new LevelPos();
for (byte tempLod = (byte) (minDetailLevel + 1); tempLod <= LodUtil.REGION_DETAIL_LEVEL; tempLod++)
{
width = 1 << (LodUtil.REGION_DETAIL_LEVEL - tempLod);
for (int x = 0; x < width; x++)
{
for (int z = 0; z < width; z++)
{
levelPos.changeParameters(tempLod, x, z);
update(levelPos);
}
}
data[lod] = new long[size][size];
}
updateArea(LodUtil.REGION_DETAIL_LEVEL, regionPosX, regionPosZ);
}
public LodRegion(byte minDetailLevel, RegionPos regionPos, DistanceGenerationMode generationMode)
@@ -95,23 +60,14 @@ public class LodRegion implements Serializable
this.regionPosX = regionPos.x;
this.regionPosZ = regionPos.z;
//Array of matrices of arrays
colors = new byte[POSSIBLE_LOD][][][];
//Arrays of matrices
height = new short[POSSIBLE_LOD][][];
depth = new short[POSSIBLE_LOD][][];
dataExistence = new boolean[POSSIBLE_LOD][][];
data = new long[POSSIBLE_LOD][][];
//Initialize all the different matrices
for (byte lod = minDetailLevel; lod <= LodUtil.REGION_DETAIL_LEVEL; lod++)
{
int size = (short) Math.pow(2, LodUtil.REGION_DETAIL_LEVEL - lod);
colors[lod] = new byte[size][size][3];
height[lod] = new short[size][size];
depth[lod] = new short[size][size];
dataExistence[lod] = new boolean[size][size];
data[lod] = new long[size][size];
}
}
@@ -119,26 +75,21 @@ public class LodRegion implements Serializable
/**
* This method can be used to insert data into the LodRegion
*
* @param levelPos
* @param dataPoint
* @return
*/
public boolean addData(LevelPos levelPos, short[] dataPoint, boolean serverQuality)
public boolean addData(byte detailLevel, int posX, int posZ, long dataPoint, boolean serverQuality)
{
levelPos.performRegionModule();
if (!doesDataExist(levelPos) || serverQuality)
posX = LevelPosUtil.getRegionModule(detailLevel, posX);
posZ = LevelPosUtil.getRegionModule(detailLevel, posZ);
if (!doesDataExist(detailLevel, posX, posZ) || serverQuality)
{
//update the number of node present
if (this.dataExistence[levelPos.detailLevel][levelPos.posX][levelPos.posZ]) numberOfPoints++;
//if (!doesDataExist(detailLevel, posX, posZ)) numberOfPoints++;
//add the node data
this.height[levelPos.detailLevel][levelPos.posX][levelPos.posZ] = DataPoint.getHeight(dataPoint);
this.depth[levelPos.detailLevel][levelPos.posX][levelPos.posZ] = DataPoint.getDepth(dataPoint);
this.colors[levelPos.detailLevel][levelPos.posX][levelPos.posZ][0] = (byte) (DataPoint.getRed(dataPoint) - 128);
this.colors[levelPos.detailLevel][levelPos.posX][levelPos.posZ][1] = (byte) (DataPoint.getGreen(dataPoint) - 128);
this.colors[levelPos.detailLevel][levelPos.posX][levelPos.posZ][2] = (byte) (DataPoint.getBlue(dataPoint) - 128);
this.dataExistence[levelPos.detailLevel][levelPos.posX][levelPos.posZ] = true;
this.data[detailLevel][posX][posZ] = dataPoint;
return true;
} else
{
@@ -149,18 +100,13 @@ public class LodRegion implements Serializable
/**
* This method will return the data in the position relative to the level of detail
*
* @param levelPos
* @return the data at the relative pos and level
*/
public short[] getData(LevelPos levelPos)
public long getData(byte detailLevel, int posX, int posZ)
{
levelPos = levelPos.getRegionModuleLevelPos();
return new short[]{height[levelPos.detailLevel][levelPos.posX][levelPos.posZ],
depth[levelPos.detailLevel][levelPos.posX][levelPos.posZ],
(short) (colors[levelPos.detailLevel][levelPos.posX][levelPos.posZ][0] + 128),
(short) (colors[levelPos.detailLevel][levelPos.posX][levelPos.posZ][1] + 128),
(short) (colors[levelPos.detailLevel][levelPos.posX][levelPos.posZ][2] + 128)
};
posX = LevelPosUtil.getRegionModule(detailLevel, posX);
posZ = LevelPosUtil.getRegionModule(detailLevel, posZ);
return data[detailLevel][posX][posZ];
}
/**
@@ -168,25 +114,21 @@ public class LodRegion implements Serializable
*
* @return
*/
public void getDataToGenerate(ConcurrentMap<LevelPos, MutableBoolean> dataToGenerate, int playerPosX, int playerPosZ)
public void getDataToGenerate(PosToGenerateContainer posToGenerate, int playerPosX, int playerPosZ)
{
LevelPos levelPos = new LevelPos(LodUtil.REGION_DETAIL_LEVEL, 0, 0);
getDataToGenerate(dataToGenerate, levelPos, playerPosX, playerPosZ);
getDataToGenerate(posToGenerate, LodUtil.REGION_DETAIL_LEVEL, 0, 0, playerPosX, playerPosZ);
}
private void getDataToGenerate(ConcurrentMap<LevelPos, MutableBoolean> dataToGenerate, LevelPos levelPos, int playerPosX, int playerPosZ)
private void getDataToGenerate(PosToGenerateContainer posToGenerate, byte detailLevel, int posX, int posZ, int playerPosX, int playerPosZ)
{
int size = 1 << (LodUtil.REGION_DETAIL_LEVEL - levelPos.detailLevel);
int size = 1 << (LodUtil.REGION_DETAIL_LEVEL - detailLevel);
//here i calculate the the LevelPos is in range
//This is important to avoid any kind of hole in the generation
int minDistance = levelPos.minDistance(playerPosX, playerPosZ, regionPosX, regionPosZ);
//nt minDistance = LevelPosUtil.minDistance(detailLevel, posX + regionPosX * size, posZ + regionPosZ * size, playerPosX, playerPosZ);
int maxDistance = LevelPosUtil.maxDistance(detailLevel, posX, posZ, playerPosX, playerPosZ, regionPosX, regionPosZ);
int posX = levelPos.posX;
int posZ = levelPos.posZ;
byte detailLevel = levelPos.detailLevel;
byte childDetailLevel = (byte) (detailLevel - 1);
int childPosX = posX * 2;
int childPosZ = posZ * 2;
@@ -194,21 +136,14 @@ public class LodRegion implements Serializable
int childSize = 1 << (LodUtil.REGION_DETAIL_LEVEL - childDetailLevel);
//we have reached the target detail level
if (DetailDistanceUtil.getDistanceGenerationInverse(minDistance) > detailLevel)
if (DetailDistanceUtil.getDistanceGenerationInverse(maxDistance) > detailLevel)
{
return;
} else if (DetailDistanceUtil.getDistanceGenerationInverse(minDistance) == detailLevel)
} else if (DetailDistanceUtil.getDistanceGenerationInverse(maxDistance) == detailLevel)
{
if (!doesDataExist(levelPos))
if (!doesDataExist(detailLevel, posX, posZ))
{
levelPos.changeParameters(detailLevel, posX + regionPosX * size, posZ + regionPosZ * size);
if (dataToGenerate.containsKey(levelPos))
{
dataToGenerate.get(levelPos).setTrue();
} else
{
dataToGenerate.put(levelPos.clone(), new MutableBoolean(true));
}
posToGenerate.addPosToGenerate(detailLevel, posX + regionPosX * size, posZ + regionPosZ * size);
}
} else
{
@@ -221,19 +156,11 @@ public class LodRegion implements Serializable
{
for (int z = 0; z <= 1; z++)
{
levelPos.changeParameters((byte) (detailLevel - 1), childPosX + x, childPosZ + z);
if (!doesDataExist(levelPos))
if (!doesDataExist(childDetailLevel, childPosX + x, childPosZ + z))
{
num++;
levelPos.changeParameters((byte) (detailLevel - 1), childPosX + x + regionPosX * childSize, childPosZ + z + regionPosZ * childSize);
if (dataToGenerate.containsKey(levelPos))
{
dataToGenerate.get(levelPos).setTrue();
} else
{
dataToGenerate.put(levelPos.clone(), new MutableBoolean(true));
}
posToGenerate.addPosToGenerate(childDetailLevel, childPosX + x + regionPosX * childSize, childPosZ + z + regionPosZ * childSize);
}
}
}
@@ -245,8 +172,7 @@ public class LodRegion implements Serializable
{
for (int z = 0; z <= 1; z++)
{
levelPos.changeParameters((byte) (detailLevel - 1), childPosX + x, childPosZ + z);
getDataToGenerate(dataToGenerate, levelPos, playerPosX, playerPosZ);
getDataToGenerate(posToGenerate, childDetailLevel, childPosX + x, childPosZ + z, playerPosX, playerPosZ);
}
}
}
@@ -255,21 +181,12 @@ public class LodRegion implements Serializable
{
if (DetailDistanceUtil.getLodGenDetail(childDetailLevel).detailLevel <= (childDetailLevel))
{
levelPos.changeParameters(detailLevel, posX, posZ);
levelPos.convert(childDetailLevel);
if (!doesDataExist(levelPos))
if (!doesDataExist(childDetailLevel, childPosX, childPosZ))
{
levelPos.changeParameters(levelPos.detailLevel, levelPos.posX + regionPosX * childSize, levelPos.posZ + regionPosZ * childSize);
if (dataToGenerate.containsKey(levelPos))
{
dataToGenerate.get(levelPos).setTrue();
} else
{
dataToGenerate.put(levelPos.clone(), new MutableBoolean(true));
}
posToGenerate.addPosToGenerate(childDetailLevel, childPosX + regionPosX * childSize, childPosZ + regionPosZ * childSize);
} else
{
getDataToGenerate(dataToGenerate, levelPos, playerPosX, playerPosZ);
getDataToGenerate(posToGenerate, childDetailLevel, childPosX, childPosZ, playerPosX, playerPosZ);
}
}
}
@@ -280,60 +197,41 @@ public class LodRegion implements Serializable
/**
* @return
*/
public void getDataToRender(ConcurrentMap<LevelPos, MutableBoolean> dataToRender, int playerPosX, int playerPosZ)
public void getDataToRender(PosToRenderContainer posToRender, int playerPosX, int playerPosZ)
{
LevelPos levelPos = new LevelPos(LodUtil.REGION_DETAIL_LEVEL, 0, 0);
getDataToRender(dataToRender, levelPos, playerPosX, playerPosZ);
getDataToRender(posToRender, LodUtil.REGION_DETAIL_LEVEL, 0, 0, playerPosX, playerPosZ);
}
/**
* @return
*/
private void getDataToRender(ConcurrentMap<LevelPos, MutableBoolean> dataToRender, LevelPos levelPos, int playerPosX, int playerPosZ)
private void getDataToRender(PosToRenderContainer posToRender, byte detailLevel, int posX, int posZ, int playerPosX, int playerPosZ)
{
int size = 1 << (LodUtil.REGION_DETAIL_LEVEL - levelPos.detailLevel);
int posX = levelPos.posX;
int posZ = levelPos.posZ;
byte detailLevel = levelPos.detailLevel;
int size = 1 << (LodUtil.REGION_DETAIL_LEVEL - detailLevel);
//here i calculate the the LevelPos is in range
//This is important to avoid any kind of hole in the rendering
int maxDistance = levelPos.maxDistance(playerPosX, playerPosZ, regionPosX, regionPosZ);
int maxDistance = LevelPosUtil.maxDistance(detailLevel, posX, posZ, playerPosX, playerPosZ, regionPosX, regionPosZ);
byte supposedLevel = DetailDistanceUtil.getLodDrawDetail(DetailDistanceUtil.getDistanceRenderingInverse(maxDistance));
if (supposedLevel > detailLevel)
return;
else if (supposedLevel == detailLevel)
{
if (dataToRender.containsKey(levelPos))
{
levelPos.changeParameters(detailLevel, posX + regionPosX * size, posZ + regionPosZ * size);
try
{
dataToRender.get(levelPos).setTrue();
}catch (Exception e){
/*TODO Fix this exception*/
// This seems to happen more often when using an elytra in an amplified world
// maybe it has something to do with the dimensions moving?
ClientProxy.LOGGER.error("getDataToRender had a error at " + levelPos.getRegionPos() + ". Exception: " + e.getMessage());
dataToRender.put(new LevelPos(detailLevel, posX + regionPosX * size, posZ + regionPosZ * size), new MutableBoolean(true));
}
} else
{
dataToRender.put(new LevelPos(detailLevel, posX + regionPosX * size, posZ + regionPosZ * size), new MutableBoolean(true));
}
posToRender.addPosToRender(detailLevel,
posX + regionPosX * size,
posZ + regionPosZ * size);
} else //case where (detailLevel > supposedLevel)
{
int childPosX = posX * 2;
int childPosZ = posZ * 2;
byte childDetailLevel = (byte) (detailLevel - 1);
int childrenCount = 0;
for (int x = 0; x <= 1; x++)
{
for (int z = 0; z <= 1; z++)
{
levelPos.changeParameters((byte) (detailLevel - 1), childPosX + x, childPosZ + z);
if (doesDataExist(levelPos)) childrenCount++;
if (doesDataExist(childDetailLevel, childPosX + x, childPosZ + z)) childrenCount++;
}
}
@@ -344,68 +242,50 @@ public class LodRegion implements Serializable
{
for (int z = 0; z <= 1; z++)
{
levelPos.changeParameters((byte) (detailLevel - 1), childPosX + x, childPosZ + z);
getDataToRender(dataToRender, levelPos, playerPosX, playerPosZ);
getDataToRender(posToRender, childDetailLevel, childPosX + x, childPosZ + z, playerPosX, playerPosZ);
}
}
} else
{
levelPos.changeParameters(detailLevel, posX + regionPosX * size, posZ + regionPosZ * size);
if (dataToRender.containsKey(levelPos))
{
if (dataToRender.get(levelPos) == null)
dataToRender.replace(levelPos, new MutableBoolean());
dataToRender.get(levelPos).setTrue();
} else
{
dataToRender.put(new LevelPos(detailLevel, posX + regionPosX * size, posZ + regionPosZ * size), new MutableBoolean(true));
}
posToRender.addPosToRender(detailLevel,
posX + regionPosX * size,
posZ + regionPosZ * size);
}
}
}
/**
* @param levelPos
*/
public void updateArea(LevelPos levelPos)
public void updateArea(byte detailLevel, int posX, int posZ)
{
int width;
int startX;
int startZ;
byte detailLevel = levelPos.detailLevel;
int posX = levelPos.posX;
int posZ = levelPos.posZ;
for (byte bottom = (byte) (minDetailLevel + 1); bottom <= detailLevel; bottom++)
{
levelPos.convert(bottom);
startX = levelPos.posX;
startZ = levelPos.posZ;
startX = LevelPosUtil.convert(detailLevel, posX, bottom);
startZ = LevelPosUtil.convert(detailLevel, posZ, bottom);
width = 1 << (detailLevel - bottom);
for (int x = 0; x < width; x++)
{
for (int z = 0; z < width; z++)
{
levelPos.changeParameters(bottom, startX + x, startZ + z);
update(levelPos);
update(bottom, startX + x, startZ + z);
}
}
levelPos.changeParameters(detailLevel, posX, posZ);
}
for (byte tempLod = (byte) (detailLevel + 1); tempLod <= LodUtil.REGION_DETAIL_LEVEL; tempLod++)
for (byte up = (byte) (detailLevel + 1); up <= LodUtil.REGION_DETAIL_LEVEL; up++)
{
levelPos.convert(tempLod);
update(levelPos);
update(up,
LevelPosUtil.convert(detailLevel, posX, up),
LevelPosUtil.convert(detailLevel, posZ, up));
}
}
/**
* @param levelPos
*/
private void update(LevelPos levelPos)
private void update(byte detailLevel, int posX, int posZ)
{
levelPos.performRegionModule();
int numberOfChildren = 0;
int numberOfVoidChildren = 0;
@@ -414,32 +294,30 @@ public class LodRegion implements Serializable
int tempBlue = 0;
int tempHeight = 0;
int tempDepth = 0;
int newPosX;
int newPosZ;
byte newDetailLevel;
int detailLevel = levelPos.detailLevel;
int posX = levelPos.posX;
int posZ = levelPos.posZ;
int childPosX;
int childPosZ;
byte childDetailLevel;
posX = LevelPosUtil.getRegionModule(detailLevel, posX);
posZ = LevelPosUtil.getRegionModule(detailLevel, posZ);
for (int x = 0; x <= 1; x++)
{
for (int z = 0; z <= 1; z++)
{
newPosX = 2 * posX + x;
newPosZ = 2 * posZ + z;
newDetailLevel = (byte) (detailLevel - 1);
levelPos.changeParameters(newDetailLevel, newPosX, newPosZ);
if (doesDataExist(levelPos))
childPosX = 2 * posX + x;
childPosZ = 2 * posZ + z;
childDetailLevel = (byte) (detailLevel - 1);
if (doesDataExist(childDetailLevel, childPosX, childPosZ))
{
if (height[newDetailLevel][newPosX][newPosZ] != LodBuilder.DEFAULT_HEIGHT
&& depth[newDetailLevel][newPosX][newPosZ] != LodBuilder.DEFAULT_DEPTH)
if (DataPoint.getHeight(data[childDetailLevel][childPosX][childPosZ]) != LodBuilder.DEFAULT_HEIGHT
&& DataPoint.getDepth(data[childDetailLevel][childPosX][childPosZ]) != LodBuilder.DEFAULT_DEPTH)
{
numberOfChildren++;
tempRed += colors[newDetailLevel][newPosX][newPosZ][0];
tempGreen += colors[newDetailLevel][newPosX][newPosZ][1];
tempBlue += colors[newDetailLevel][newPosX][newPosZ][2];
tempHeight += height[newDetailLevel][newPosX][newPosZ];
tempDepth += depth[newDetailLevel][newPosX][newPosZ];
tempRed += DataPoint.getRed(data[childDetailLevel][childPosX][childPosZ]);
tempGreen += DataPoint.getGreen(data[childDetailLevel][childPosX][childPosZ]);
tempBlue += DataPoint.getBlue(data[childDetailLevel][childPosX][childPosZ]);
tempHeight += DataPoint.getHeight(data[childDetailLevel][childPosX][childPosZ]);
tempDepth += DataPoint.getDepth(data[childDetailLevel][childPosX][childPosZ]);
} else
{
// void children have the default height (most likely -1)
@@ -449,42 +327,34 @@ public class LodRegion implements Serializable
}
}
}
if (numberOfChildren > 0)
{
colors[detailLevel][posX][posZ][0] = (byte) (tempRed / numberOfChildren);
colors[detailLevel][posX][posZ][1] = (byte) (tempGreen / numberOfChildren);
colors[detailLevel][posX][posZ][2] = (byte) (tempBlue / numberOfChildren);
height[detailLevel][posX][posZ] = (short) (tempHeight / numberOfChildren);
depth[detailLevel][posX][posZ] = (short) (tempDepth / numberOfChildren);
dataExistence[detailLevel][posX][posZ] = true;
tempRed = tempRed / numberOfChildren;
tempGreen = tempGreen / numberOfChildren;
tempBlue = tempBlue / numberOfChildren;
tempHeight = tempHeight / numberOfChildren;
tempDepth = tempDepth / numberOfChildren;
} else if (numberOfVoidChildren > 0)
{
colors[detailLevel][posX][posZ][0] = (byte) 0;
colors[detailLevel][posX][posZ][1] = (byte) 0;
colors[detailLevel][posX][posZ][2] = (byte) 0;
height[detailLevel][posX][posZ] = LodBuilder.DEFAULT_HEIGHT;
depth[detailLevel][posX][posZ] = LodBuilder.DEFAULT_DEPTH;
dataExistence[detailLevel][posX][posZ] = true;
tempRed = (byte) 0;
tempGreen = (byte) 0;
tempBlue = (byte) 0;
tempHeight = LodBuilder.DEFAULT_HEIGHT;
tempDepth = LodBuilder.DEFAULT_DEPTH;
}
data[detailLevel][posX][posZ] = DataPoint.createDataPoint(tempHeight, tempDepth, tempRed, tempGreen, tempBlue);
}
/**
* @param levelPos
* @return
*/
public boolean doesDataExist(LevelPos levelPos)
public boolean doesDataExist(byte detailLevel, int posX, int posZ)
{
try
{
levelPos = levelPos.getRegionModuleLevelPos();
return dataExistence[levelPos.detailLevel][levelPos.posX][levelPos.posZ];
} catch (NullPointerException e)
{
return false;
}
if(detailLevel < minDetailLevel) return false;
posX = LevelPosUtil.getRegionModule(detailLevel, posX);
posZ = LevelPosUtil.getRegionModule(detailLevel, posZ);
return DataPoint.doesItExist(data[detailLevel][posX][posZ]);
}
/**
@@ -512,7 +382,7 @@ public class LodRegion implements Serializable
{
throw new IllegalArgumentException("getLevel asked for a level that does not exist: minimum " + minDetailLevel + " level requested " + detailLevel);
}
return new LevelContainer(detailLevel, colors[detailLevel], height[detailLevel], depth[detailLevel], dataExistence[detailLevel]);
return new LevelContainer(detailLevel, data[detailLevel]);
}
/**
@@ -525,10 +395,7 @@ public class LodRegion implements Serializable
throw new IllegalArgumentException("addLevel requires a level that is at least the minimum level of the region -1 ");
}
if (levelContainer.detailLevel == minDetailLevel - 1) minDetailLevel = levelContainer.detailLevel;
colors[levelContainer.detailLevel] = levelContainer.colors;
height[levelContainer.detailLevel] = levelContainer.height;
depth[levelContainer.detailLevel] = levelContainer.depth;
dataExistence[levelContainer.detailLevel] = levelContainer.dataExistence;
data[levelContainer.detailLevel] = levelContainer.data;
}
@@ -541,10 +408,7 @@ public class LodRegion implements Serializable
{
for (byte tempLod = 0; tempLod < detailLevel; tempLod++)
{
colors[tempLod] = new byte[0][0][0];
height[tempLod] = new short[0][0];
depth[tempLod] = new short[0][0];
dataExistence[tempLod] = new boolean[0][0];
data[tempLod] = new long[0][0];
}
minDetailLevel = detailLevel;
}
@@ -560,10 +424,7 @@ public class LodRegion implements Serializable
for (byte tempLod = detailLevel; tempLod < minDetailLevel; tempLod++)
{
int size = (short) Math.pow(2, LodUtil.REGION_DETAIL_LEVEL - tempLod);
colors[tempLod] = new byte[size][size][3];
height[tempLod] = new short[size][size];
depth[tempLod] = new short[size][size];
dataExistence[tempLod] = new boolean[size][size];
data[tempLod] = new long[size][size];
}
minDetailLevel = detailLevel;
}