possible fix to skylight... revert if worse than before
This commit is contained in:
@@ -447,9 +447,8 @@ public class LodBuilder
|
||||
skyLight = DEFAULT_MAX_LIGHT;
|
||||
else
|
||||
{
|
||||
if (chunk.isLightCorrect())
|
||||
skyLight = world.getBrightness(LightType.SKY, blockPos);
|
||||
else
|
||||
skyLight = world.getBrightness(LightType.SKY, blockPos);
|
||||
if (!chunk.isLightCorrect() && (skyLight == 0 || skyLight == 15))
|
||||
{
|
||||
// we don't know what the light here is,
|
||||
// lets just take a guess
|
||||
|
||||
Reference in New Issue
Block a user