fixed chunks resetting after loading save
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@@ -418,6 +418,7 @@ public class LodDimension
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// Expand the region by introducing the missing layer
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region.growTree(levelToGen);
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regions[x][z] = getRegionFromFile(regionPos, levelToGen, generationMode, verticalQuality);
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recreateRegionBuffer[x][z] = true;
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}
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}
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