Remove unneeded ChunkWrapper lighting checks

This commit is contained in:
James Seibel
2024-09-10 07:35:02 -05:00
parent 838d8be08b
commit d19654cf15
4 changed files with 3 additions and 124 deletions
@@ -131,22 +131,4 @@ public class MixinLevelRenderer
}
}
#if MC_VER < MC_1_19_4
@Inject(at = @At(value = "TAIL", target = "Lnet/minecraft/world/level/lighting/LevelLightEngine;runUpdates(IZZ)I"), method = "renderLevel")
public void callAfterRunUpdates(PoseStack poseStack, float partialTick, long finishNanoTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightTexture lightTexture, Matrix4f projectionMatrix, CallbackInfo ci)
#elif MC_VER < MC_1_20_1
@Inject(at = @At(value = "TAIL", target = "Lnet/minecraft/world/level/lighting/LevelLightEngine;runUpdates(IZZ)I"), method = "renderLevel")
public void callAfterRunUpdates(PoseStack poseStack, float partialTick, long finishNanoTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightTexture lightTexture, Matrix4f projectionMatrix, CallbackInfo ci)
#elif MC_VER < MC_1_20_6
@Inject(at = @At(value = "TAIL", target = "Lnet/minecraft/world/level/lighting/LevelLightEngine;runLightUpdates()I"), method = "renderLevel")
private void callAfterRunUpdates(PoseStack poseStack, float partialTick, long finishNanoTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightTexture lightTexture, Matrix4f projectionMatrix, CallbackInfo ci)
#else
@Inject(at = @At(value = "TAIL", target = "Lnet/minecraft/world/level/lighting/LevelLightEngine;runLightUpdates()I"), method = "renderLevel")
private void callAfterRunUpdates(CallbackInfo ci)
#endif
{
ChunkWrapper.syncedUpdateClientLightStatus();
}
}