set public methods back to private
this is so it functions like the default method
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@@ -518,8 +518,7 @@ public class EntityRenderer implements IResourceManagerReloadListener
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/**
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* Changes the field of view of the player depending on if they are underwater or not
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*/
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// XXX was private
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public float getFOVModifier(float partialTicks, boolean useFOVSetting)
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private float getFOVModifier(float partialTicks, boolean useFOVSetting)
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{
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if (this.debugView)
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{
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@@ -602,8 +601,7 @@ public class EntityRenderer implements IResourceManagerReloadListener
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/**
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* sets up player's eye (or camera in third person mode)
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*/
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//XXX was private
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public void orientCamera(float partialTicks)
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private void orientCamera(float partialTicks)
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{
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Entity entity = this.mc.getRenderViewEntity();
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float f = entity.getEyeHeight();
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