fixed tree generator new tree cutter

This commit is contained in:
Leonardo
2021-08-24 00:33:46 +02:00
parent cac4807986
commit bbf99ed145
3 changed files with 43 additions and 53 deletions
@@ -129,10 +129,8 @@ public class LodBufferBuilder
public LodBufferBuilder(LodBuilder newLodBuilder)
{
System.out.println("start building con");
mc = Minecraft.getInstance();
LodQuadTreeNodeBuilder = newLodBuilder;
System.out.println("end building con");
}
@@ -151,7 +149,6 @@ public class LodBufferBuilder
public void generateLodBuffersAsync(LodRenderer renderer, LodDimension lodDim,
BlockPos playerBlockPos, int numbChunksWide)
{
System.out.println("start building process");
// only allow one generation process to happen at a time
if (generatingBuffers)
return;
@@ -181,9 +178,6 @@ public class LodBufferBuilder
try
{
long treeStart = System.currentTimeMillis();
lodDim.treeGenerator(playerBlockPosRounded.getX(), playerBlockPosRounded.getZ());
lodDim.treeCutter(playerBlockPosRounded.getX(), playerBlockPosRounded.getZ());
System.out.println("memory needed " + lodDim.getMinMemoryNeeded() + " byte");
long treeEnd = System.currentTimeMillis();
long startTime = System.currentTimeMillis();