Fix compatibility with Forge 1.19-41.0.85

This commit is contained in:
James Seibel
2022-07-09 19:49:15 -05:00
parent e460aa2e0d
commit 7f69809345
6 changed files with 24 additions and 11 deletions
+1 -1
View File
@@ -30,7 +30,7 @@ fabric_api_version=0.55.3+1.19
enable_bclib=0
# Forge loader
forge_version=41.0.19
forge_version=41.0.85
# Forge mod versions
starlight_version_forge=0
terraforged_version=
+1 -1
Submodule core updated: e1b2c62854...ca2b09c2c8
@@ -108,7 +108,7 @@ public class ForgeClientProxy
}
@SubscribeEvent
public void onKeyInput(InputEvent.KeyInputEvent event)
public void onKeyInput(#if PRE_MC_1_19 InputEvent.KeyInputEvent event #else InputEvent.Key event #endif)
{
if (Minecraft.getInstance().player == null) return;
if (event.getAction() != GLFW.GLFW_PRESS) return;
@@ -116,5 +116,4 @@ public class ForgeClientProxy
}
}
@@ -36,12 +36,15 @@ import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.core.Direction;
#if POST_MC_1_19
import net.minecraft.util.RandomSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraftforge.client.model.data.ModelData;
#else
import net.minecraftforge.client.model.data.ModelDataMap;
#endif
import net.minecraft.world.level.ColorResolver;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraftforge.client.model.data.ModelDataMap;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.common.Mod;
@@ -58,7 +61,6 @@ import net.minecraftforge.client.ConfigGuiHandler;
#endif
import java.util.List;
import java.util.Random;
/**
* Initialize and setup the Mod. <br>
@@ -109,15 +111,21 @@ public class ForgeMain implements LodForgeMethodCaller
MinecraftForge.EVENT_BUS.register(forgeClientProxy);
}
private final ModelDataMap dataMap = new ModelDataMap.Builder().build();
#if PRE_MC_1_19
private final ModelDataMap modelData = new ModelDataMap.Builder().build();
#else
private final ModelData modelData = ModelData.EMPTY;
#endif
@Override
#if PRE_MC_1_19
public List<BakedQuad> getQuads(MinecraftClientWrapper mc, Block block, BlockState blockState, Direction direction, Random random) {
return mc.getModelManager().getBlockModelShaper().getBlockModel(block.defaultBlockState()).getQuads(blockState, direction, random, dataMap);
}
#else
public List<BakedQuad> getQuads(MinecraftClientWrapper mc, Block block, BlockState blockState, Direction direction, RandomSource random) {
return mc.getModelManager().getBlockModelShaper().getBlockModel(block.defaultBlockState()).getQuads(blockState, direction, random, dataMap);
public List<BakedQuad> getQuads(MinecraftClientWrapper mc, Block block, BlockState blockState, Direction direction, RandomSource random)
{
return mc.getModelManager().getBlockModelShaper().getBlockModel(block.defaultBlockState()).getQuads(blockState, direction, random, modelData #if POST_MC_1_19, RenderType.solid() #endif);
}
#endif
@@ -24,3 +24,9 @@ issueTrackerURL="${issues}"
#// Allow any version to be present (or not) on the server
acceptableRemoteVersions="*"
[[dependencies.lod]]
modId="forge"
mandatory=true
versionRange="[41.0.85,)"
ordering="NONE"
side="BOTH"
+2 -2
View File
@@ -5,7 +5,7 @@ maven_group=com.seibel.lod
archives_base_name=DistantHorizons
# Mod info
mod_version=1.6.5a
mod_version=1.6.6a
mod_name=Distant Horizons
mod_description=This mod generates and renders simplified terrain beyond the normal view distance at a low performance cost. Allowing you to see much farther without turning your game into a slideshow.
mod_authors=["James Seibel", "Leonardo Amato", "Cola", "coolGi", "Ran", "Leetom"]
@@ -20,4 +20,4 @@ enabled_platforms=fabric,forge
mcVersions=1.16.5,1.17.1,1.18.1,1.18.2,1.19
##### FOR IDE SUPPORT AND TELL IDE TO USE CERTIAN MC VERSION: SWITCH THIS:
mcVer=1.16.5
mcVer=1.19