fixed fog

This commit is contained in:
Leonardo
2021-08-26 19:33:32 +02:00
parent 114aaf9fe4
commit 65824a6fed
@@ -442,8 +442,8 @@ public class LodRenderer
if (fogQuality == FogQuality.FANCY)
{
RenderSystem.fogStart(farPlaneBlockDistance * 1.2f);
RenderSystem.fogEnd(farPlaneBlockDistance * 1.41f);
RenderSystem.fogStart(farPlaneBlockDistance * 0.8f);
RenderSystem.fogEnd(farPlaneBlockDistance * 1.0f);
} else if (fogQuality == FogQuality.FAST)
{
// for the far fog of the normal chunks