Improve the VanillaOverdraw config to work better in roofed dimensions

This commit is contained in:
James Seibel
2021-10-11 23:05:49 -05:00
parent 51aadc8d39
commit 57a2b956dd
3 changed files with 54 additions and 50 deletions
@@ -1,14 +1,14 @@
package com.seibel.lod.enums;
/**
* None, Half, Always
* None, Dynamic, Always
*
* <p>
* This represents how far the LODs should overlap with
* the vanilla Minecraft terrain.
*
* @author James Seibel
* @version 10-10-2021
* @version 10-11-2021
*/
public enum VanillaOverdraw
{
@@ -16,7 +16,7 @@ public enum VanillaOverdraw
NEVER,
/** Draw LODs over the farther minecraft chunks. */
HALF,
DYNAMIC,
/** Draw LODs over all minecraft chunks. */
ALWAYS,