fix config typos

This commit is contained in:
James Seibel
2021-07-05 12:34:55 -05:00
parent d36f97d765
commit 475324ed73
@@ -113,7 +113,7 @@ public class LodConfig
distanceGenerationMode = builder
.comment("\n\n"
+ " Note: The times listed here are the amount of time it took"
+ " Note: The times listed here are the amount of time it took \n"
+ " the developer's PC to generate 1 chunk, \n"
+ " and are included so you can compare the \n"
+ " different generation options. Your mileage may vary. \n"
@@ -165,7 +165,7 @@ public class LodConfig
+ " By default (false) those features are skipped, \n"
+ " improving stability, but decreasing how many features are \n"
+ " actually generated. \n"
+ " (for example: tree generation is a unstable feature,"
+ " (for example: tree generation is a unstable feature, \n"
+ " so trees may not be generated.) \n"
+ " By setting this to true, all features will be generated, \n"
+ " but your game will be more unstable and crashes may occur. \n"