put guts of mergeSingleData into mergeMultiData and make dataPoint smaller to make it faster
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@@ -333,8 +333,7 @@ public class DataPointUtil
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// We initialize the arrays that are going to be used
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short[] heightAndDepth = ThreadMapUtil.getHeightAndDepth((worldHeight + 1) * 2);
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long[] singleDataToMerge = ThreadMapUtil.getSingleAddDataToMerge(size);
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long[] dataPoint = ThreadMapUtil.getVerticalDataArray(worldHeight + 1);
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long[] dataPoint = ThreadMapUtil.getVerticalDataArray(DetailDistanceUtil.getMaxVerticalData(0));
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int genMode = DistanceGenerationMode.SERVER.complexity;
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@@ -505,7 +504,19 @@ public class DataPointUtil
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if ((depth == 0 && height == 0) || j >= heightAndDepth.length / 2)
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break;
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Arrays.fill(singleDataToMerge, 0);
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int numberOfChildren = 0;
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int tempAlpha = 0;
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int tempRed = 0;
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int tempGreen = 0;
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int tempBlue = 0;
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int tempLightBlock = 0;
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int tempLightSky = 0;
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byte tempGenMode = DistanceGenerationMode.SERVER.complexity;
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allEmpty = true;
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allVoid = true;
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long data = 0;
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for (int index = 0; index < size; index++)
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{
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for (dataIndex = 0; dataIndex < inputVerticalData; dataIndex++)
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@@ -517,21 +528,55 @@ public class DataPointUtil
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if ((depth <= getDepth(singleData) && getDepth(singleData) <= height)
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|| (depth <= getHeight(singleData) && getHeight(singleData) <= height))
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{
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if (getHeight(singleData) > getHeight(singleDataToMerge[index]))
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singleDataToMerge[index] = singleData;
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if (getHeight(singleData) > getHeight(data))
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data = singleData;
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}
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}
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else
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break;
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}
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if(!doesItExist(singleDataToMerge[index])){
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if(!doesItExist(data)){
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singleData = dataToMerge[index * inputVerticalData];
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singleDataToMerge[index] = createVoidDataPoint(getGenerationMode(singleData));
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data = createVoidDataPoint(getGenerationMode(singleData));
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}
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if (doesItExist(data))
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{
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allEmpty = false;
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if (!isVoid(data))
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{
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numberOfChildren++;
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allVoid = false;
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tempAlpha += getAlpha(data);
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tempRed += getRed(data);
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tempGreen += getGreen(data);
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tempBlue += getBlue(data);
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tempLightBlock += getLightBlock(data);
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tempLightSky += getLightSky(data);
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}
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tempGenMode = (byte) Math.min(tempGenMode, getGenerationMode(data));
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}
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else
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tempGenMode = (byte) Math.min(tempGenMode, DistanceGenerationMode.NONE.complexity);
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}
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long data = mergeSingleData(singleDataToMerge);
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dataPoint[j] = createDataPoint(height, depth, getColor(data), getLightSky(data), getLightBlock(data), getGenerationMode(data));
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if (allEmpty)
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//no child has been initialized
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dataPoint[j] = EMPTY_DATA;
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else if (allVoid)
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//all the children are void
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dataPoint[j] = createVoidDataPoint(tempGenMode);
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else
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{
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//we have at least 1 child
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tempAlpha = tempAlpha / numberOfChildren;
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tempRed = tempRed / numberOfChildren;
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tempGreen = tempGreen / numberOfChildren;
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tempBlue = tempBlue / numberOfChildren;
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tempLightBlock = tempLightBlock / numberOfChildren;
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tempLightSky = tempLightSky / numberOfChildren;
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dataPoint[j] = createDataPoint(tempAlpha, tempRed, tempGreen, tempBlue, height, depth, tempLightSky, tempLightBlock, tempGenMode);
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}
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}
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return dataPoint;
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}
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