James Seibel 6a9986ccd3 Move networked chunk updating to the LodBuilder thread
This is done both to prevent starvation, infinitely growing tasks/memory, and simplify the AbstractDhServerLevel.updateDataSourcesAsync() method.
2025-01-04 09:40:01 -06:00
2024-10-24 06:59:56 -05:00
2024-12-27 08:46:32 -06:00
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2022-04-24 16:46:57 -05:00

This repo is for the Distant Horizons mod. The purpose of this submodule is to isolate code that isn't tied to a specific version of minecraft. This prevents us from having duplicate code; reducing errors and helping us port to different versions faster and easier.

Check out the mod's main GitLab page here: https://gitlab.com/distant-horizons-team/distant-horizons

source code installation

You shouldn't download this repo directly. It should be automatically included when pulling the full mod.

Open Source Acknowledgements

LZ4 for Java (data compression)
https://github.com/lz4/lz4-java

NightConfig for Json & Toml (config handling)
https://github.com/TheElectronWill/night-config

SVG Salamander for SVG support (not being used atm)
https://github.com/blackears/svgSalamander

sqlite-jdbc
https://github.com/xerial/sqlite-jdbc

S
Description
Core repo for the sharded DH
Readme 21 MiB
Languages
Java 97.5%
GLSL 2.5%