Compare commits
13 Commits
2.4.1b
...
new_datapoint
| Author | SHA1 | Date | |
|---|---|---|---|
| 1860729256 | |||
| d0b0fae54e | |||
| 7786e1fea6 | |||
| e5ad718ed0 | |||
| bda34d0a6d | |||
| 2584afbd05 | |||
| 72e4b520db | |||
| 3220ad0f7a | |||
| aba99f8210 | |||
| 430579be28 | |||
| 30cc294a04 | |||
| aa79d5b5d4 | |||
| 509ae5aba0 |
@@ -23,14 +23,12 @@ import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import com.seibel.lod.core.ModInfo;
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import com.seibel.lod.core.builders.worldGeneration.LodGenWorker;
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import com.seibel.lod.core.objects.lod.LodDimension;
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import com.seibel.lod.core.objects.math.Mat4f;
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import com.seibel.lod.core.render.GLProxy;
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import com.seibel.lod.core.render.LodRenderer;
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import com.seibel.lod.core.util.DetailDistanceUtil;
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import com.seibel.lod.core.util.SingletonHandler;
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import com.seibel.lod.core.util.ThreadMapUtil;
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import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
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import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
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import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftWrapper;
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@@ -76,7 +74,7 @@ public class ClientApi
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public void renderLods(Mat4f mcModelViewMatrix, Mat4f mcProjectionMatrix, float partialTicks)
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{
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// comment out when creating a release
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// applyConfigOverrides();
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applyConfigOverrides();
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// clear any out of date objects
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MC.clearFrameObjectCache();
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@@ -148,7 +146,8 @@ public class ClientApi
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configOverrideReminderPrinted = true;
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}
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// CONFIG.client().worldGenerator().setDistanceGenerationMode(DistanceGenerationMode.SURFACE);
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// CONFIG.client().worldGenerator().setDistanceGenerationMode(DistanceGenerationMode.FULL);
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// CONFIG.client().worldGenerator().setGenerationPriority(GenerationPriority.AUTO);
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// CONFIG.client().graphics().advancedGraphics().setGpuUploadMethod(GpuUploadMethod.BUFFER_STORAGE);
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@@ -180,14 +179,6 @@ public class ClientApi
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firstTimeSetupComplete = true;
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}
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/** this method reset some static data every time we change world */
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private void resetMod()
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{
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// TODO when should this be used?
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ThreadMapUtil.clearMaps();
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LodGenWorker.restartExecutorService();
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}
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@@ -21,6 +21,7 @@ package com.seibel.lod.core.api;
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import org.lwjgl.glfw.GLFW;
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import com.seibel.lod.core.builders.worldGeneration.LodGenWorker;
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import com.seibel.lod.core.builders.worldGeneration.LodWorldGenerator;
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import com.seibel.lod.core.enums.config.DistanceGenerationMode;
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import com.seibel.lod.core.objects.lod.LodDimension;
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@@ -115,13 +116,30 @@ public class EventApi
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ClientApi.renderer.regenerateLODsNextFrame();
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}
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/** This is also called when the user disconnects from a server+ */
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public void worldUnloadEvent()
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{
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// the player just unloaded a world/dimension
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ThreadMapUtil.clearMaps();
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new Thread(() -> checkIfDisconnectedFromServer()).start();
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}
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private void checkIfDisconnectedFromServer()
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{
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try
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{
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// world unloading events are called before disconnecting from the server,
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// so we need to wait a second for MC to disconnect
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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// this should never happen, but just in case
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e.printStackTrace();
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}
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if (MC.getWrappedClientWorld() == null)
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if (MC.getWrappedClientWorld() == null || (!MC.connectedToServer() && !MC.hasSinglePlayerServer()))
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{
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// the player just left the server
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@@ -129,15 +147,14 @@ public class EventApi
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// if this isn't done unfinished tasks may be left in the queue
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// preventing new LodChunks form being generated
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//LodNodeGenWorker.restartExecutorService(); // TODO why was this commented out? -James
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//ThreadMapUtil.clearMaps();
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LodGenWorker.restartExecutorService();
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LodWorldGenerator.INSTANCE.numberOfChunksWaitingToGenerate.set(0);
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ApiShared.lodWorld.deselectWorld();
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// prevent issues related to the buffer builder
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// breaking when changing worlds.
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// breaking or retaining previous data when changing worlds.
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ClientApi.renderer.destroyBuffers();
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recalculateWidths = true;
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ClientApi.renderer = new LodRenderer(ApiShared.lodBufferBuilderFactory);
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+258
-196
@@ -30,6 +30,7 @@ import java.util.concurrent.Executors;
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import java.util.concurrent.Future;
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import java.util.concurrent.locks.ReentrantLock;
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import com.seibel.lod.core.objects.VertexOptimizer;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL15;
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import org.lwjgl.opengl.GL30;
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@@ -41,8 +42,8 @@ import com.seibel.lod.core.enums.LodDirection;
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import com.seibel.lod.core.enums.config.GpuUploadMethod;
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import com.seibel.lod.core.enums.config.VanillaOverdraw;
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import com.seibel.lod.core.enums.rendering.GLProxyContext;
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import com.seibel.lod.core.objects.Box;
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import com.seibel.lod.core.objects.PosToRenderContainer;
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import com.seibel.lod.core.objects.VertexOptimizer;
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import com.seibel.lod.core.objects.lod.LodDimension;
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import com.seibel.lod.core.objects.lod.LodRegion;
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import com.seibel.lod.core.objects.lod.RegionPos;
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@@ -142,7 +143,7 @@ public class LodBufferBuilderFactory
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/** this is used to prevent multiple threads creating, destroying, or using the buffers at the same time */
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private final ReentrantLock bufferLock = new ReentrantLock();
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private volatile Box[][] boxCache;
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private volatile VertexOptimizer[][] vertexOptimizerCache;
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private volatile PosToRenderContainer[][] setsToRender;
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private volatile RegionPos center;
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@@ -184,6 +185,10 @@ public class LodBufferBuilderFactory
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// setupBuffers hasn't been called yet
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return;
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if (MC.getCurrentLightMap() == null)
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// the lighting hasn't loaded yet
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return;
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generatingBuffers = true;
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@@ -224,11 +229,11 @@ public class LodBufferBuilderFactory
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if (setsToRender.length != lodDim.getWidth())
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setsToRender = new PosToRenderContainer[lodDim.getWidth()][lodDim.getWidth()];
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if (boxCache == null)
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boxCache = new Box[lodDim.getWidth()][lodDim.getWidth()];
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if (vertexOptimizerCache == null)
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vertexOptimizerCache = new VertexOptimizer[lodDim.getWidth()][lodDim.getWidth()];
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if (boxCache.length != lodDim.getWidth())
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boxCache = new Box[lodDim.getWidth()][lodDim.getWidth()];
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if (vertexOptimizerCache.length != lodDim.getWidth())
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vertexOptimizerCache = new VertexOptimizer[lodDim.getWidth()][lodDim.getWidth()];
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// this will be the center of the VBOs once they have been built
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buildableCenterChunkPos = playerChunkPos;
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@@ -260,7 +265,10 @@ public class LodBufferBuilderFactory
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// make sure the buffers weren't
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// changed while we were running this method
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if (currentBuffers == null || !currentBuffers[0].building())
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{
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ClientApi.LOGGER.info("Buffer building quit early");
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return;
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}
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byte minDetail = region.getMinDetailLevel();
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@@ -280,14 +288,16 @@ public class LodBufferBuilderFactory
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int bufferIndex;
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boolean posNotInPlayerChunk;
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boolean adjPosInPlayerChunk;
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Box box = ThreadMapUtil.getBox();
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VertexOptimizer vertexOptimizer = ThreadMapUtil.getBox();
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boolean[] adjShadeDisabled = ThreadMapUtil.getAdjShadeDisabledArray();
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// determine how many LODs we can stack vertically
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int maxVerticalData = DetailDistanceUtil.getMaxVerticalData((byte) 0);
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//we get or create the map that will contain the adj data
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Map<LodDirection, long[]> adjData = ThreadMapUtil.getAdjDataArray(maxVerticalData);
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Map<LodDirection, int[]> adjData = ThreadMapUtil.getAdjDataArray(maxVerticalData);
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Map<LodDirection, byte[]> adjFlags = ThreadMapUtil.getAdjFlagsArray(maxVerticalData);
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//previous setToRender cache
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if (setsToRender[xR][zR] == null)
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@@ -342,12 +352,14 @@ public class LodBufferBuilderFactory
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Arrays.fill(adjShadeDisabled, false);
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//We check every adj block in each direction
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for (LodDirection lodDirection : Box.ADJ_DIRECTIONS)
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for (LodDirection lodDirection : VertexOptimizer.ADJ_DIRECTIONS)
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{
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xAdj = posX + Box.DIRECTION_NORMAL_MAP.get(lodDirection).x;
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zAdj = posZ + Box.DIRECTION_NORMAL_MAP.get(lodDirection).z;
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long data;
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xAdj = posX + VertexOptimizer.DIRECTION_NORMAL_MAP.get(lodDirection).x;
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zAdj = posZ + VertexOptimizer.DIRECTION_NORMAL_MAP.get(lodDirection).z;
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int color;
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int data;
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byte flags;
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chunkXdist = LevelPosUtil.getChunkPos(detailLevel, xAdj) - playerChunkPos.getX();
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chunkZdist = LevelPosUtil.getChunkPos(detailLevel, zAdj) - playerChunkPos.getZ();
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adjPosInPlayerChunk = (chunkXdist == 0 && chunkZdist == 0);
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@@ -364,21 +376,25 @@ public class LodBufferBuilderFactory
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for (int verticalIndex = 0; verticalIndex < lodDim.getMaxVerticalData(detailLevel, xAdj, zAdj); verticalIndex++)
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{
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data = lodDim.getData(detailLevel, xAdj, zAdj, verticalIndex);
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adjShadeDisabled[Box.DIRECTION_INDEX.get(lodDirection)] = false;
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flags = lodDim.getFlags(detailLevel, xAdj, zAdj, verticalIndex);
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adjShadeDisabled[VertexOptimizer.DIRECTION_INDEX.get(lodDirection)] = false;
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adjData.get(lodDirection)[verticalIndex] = data;
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adjFlags.get(lodDirection)[verticalIndex] = flags;
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}
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}
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else
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{
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//Otherwise, we check if this position is
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data = lodDim.getSingleData(detailLevel, xAdj, zAdj);
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data = lodDim.getData(detailLevel, xAdj, zAdj, 0);
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flags = lodDim.getFlags(detailLevel, xAdj, zAdj, 0);
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adjData.get(lodDirection)[0] = DataPointUtil.EMPTY_DATA;
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adjData.get(lodDirection)[0] = 0;
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adjFlags.get(lodDirection)[0] = 0;
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if ((isThisPositionGoingToBeRendered(detailLevel, xAdj, zAdj, playerChunkPos, vanillaRenderedChunks, gameChunkRenderDistance) || (posNotInPlayerChunk && adjPosInPlayerChunk))
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&& !DataPointUtil.isVoid(data))
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&& DataPointUtil.doesItExist(flags) && !DataPointUtil.isVoid(flags))
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{
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adjShadeDisabled[Box.DIRECTION_INDEX.get(lodDirection)] = DataPointUtil.getAlpha(data) < 255;
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adjShadeDisabled[VertexOptimizer.DIRECTION_INDEX.get(lodDirection)] = DataPointUtil.getAlpha(data) < 255;
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}
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}
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}
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@@ -386,42 +402,55 @@ public class LodBufferBuilderFactory
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// We render every vertical lod present in this position
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// We only stop when we find a block that is void or non-existing block
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long data;
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int color;
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int data;
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byte flags;
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for (int verticalIndex = 0; verticalIndex < lodDim.getMaxVerticalData(detailLevel, posX, posZ); verticalIndex++)
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{
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//we get the above block as adj UP
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if (verticalIndex > 0)
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{
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adjData.get(LodDirection.UP)[0] = lodDim.getData(detailLevel, posX, posZ, verticalIndex - 1);
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adjFlags.get(LodDirection.UP)[0] = lodDim.getFlags(detailLevel, posX, posZ, verticalIndex - 1);
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}
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else
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adjData.get(LodDirection.UP)[0] = DataPointUtil.EMPTY_DATA;
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{
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adjData.get(LodDirection.UP)[0] = 0;
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adjFlags.get(LodDirection.UP)[0] = 0;
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}
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//we get the below block as adj DOWN
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if (verticalIndex < lodDim.getMaxVerticalData(detailLevel, posX, posZ) - 1)
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{
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adjData.get(LodDirection.DOWN)[0] = lodDim.getData(detailLevel, posX, posZ, verticalIndex + 1);
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adjFlags.get(LodDirection.DOWN)[0] = lodDim.getFlags(detailLevel, posX, posZ, verticalIndex + 1);
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}
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else
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adjData.get(LodDirection.DOWN)[0] = DataPointUtil.EMPTY_DATA;
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{
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adjData.get(LodDirection.DOWN)[0] = 0;
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adjFlags.get(LodDirection.DOWN)[0] = 0;
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}
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//We extract the data to render
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color = lodDim.getColor(detailLevel, posX, posZ, verticalIndex);
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data = lodDim.getData(detailLevel, posX, posZ, verticalIndex);
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flags = lodDim.getFlags(detailLevel, posX, posZ, verticalIndex);
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//If the data is not renderable (Void or non-existing) we stop since there is no data left in this position
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if (DataPointUtil.isVoid(data) || !DataPointUtil.doesItExist(data))
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if (!DataPointUtil.doesItExist(flags) || DataPointUtil.isVoid(flags))
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break;
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//We send the call to create the vertices
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CONFIG.client().graphics().advancedGraphics().getLodTemplate().template.addLodToBuffer(currentBuffers[bufferIndex], playerBlockPosRounded, data, adjData,
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detailLevel, posX, posZ, box, renderer.previousDebugMode, adjShadeDisabled);
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CONFIG.client().graphics().advancedGraphics().getLodTemplate().template.addLodToBuffer(currentBuffers[bufferIndex], playerBlockPosRounded, color, data, flags, adjData, adjFlags,
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detailLevel, posX, posZ, vertexOptimizer, renderer.previousDebugMode, adjShadeDisabled);
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}
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} // for pos to in list to render
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// the thread executed successfully
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return true;
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};
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nodeToRenderThreads.add(dataToRenderThread);
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}
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} // region z
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} // region z
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@@ -459,12 +488,12 @@ public class LodBufferBuilderFactory
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}
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finally
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{
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// clean up any potentially open resources
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if (buildableBuffers != null)
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closeBuffers(fullRegen, lodDim);
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try
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{
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// clean up any potentially open resources
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if (buildableBuffers != null)
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closeBuffers(fullRegen, lodDim);
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// upload the new buffers
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uploadBuffers(fullRegen, lodDim);
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}
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@@ -524,108 +553,120 @@ public class LodBufferBuilderFactory
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*/
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public void setupBuffers(LodDimension lodDimension)
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{
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bufferLock.lock();
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int numbRegionsWide = lodDimension.getWidth();
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long regionMemoryRequired;
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int numberOfBuffers;
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GLProxy glProxy = GLProxy.getInstance();
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GLProxyContext oldContext = glProxy.getGlContext();
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glProxy.setGlContext(GLProxyContext.LOD_BUILDER);
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previousRegionWidth = numbRegionsWide;
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numberOfBuffersPerRegion = new int[numbRegionsWide][numbRegionsWide];
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buildableBuffers = new LodBufferBuilder[numbRegionsWide][numbRegionsWide][];
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buildableVbos = new LodVertexBuffer[numbRegionsWide][numbRegionsWide][];
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drawableVbos = new LodVertexBuffer[numbRegionsWide][numbRegionsWide][];
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if (glProxy.bufferStorageSupported)
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try
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{
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buildableStorageBufferIds = new int[numbRegionsWide][numbRegionsWide][];
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drawableStorageBufferIds = new int[numbRegionsWide][numbRegionsWide][];
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}
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for (int x = 0; x < numbRegionsWide; x++)
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{
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for (int z = 0; z < numbRegionsWide; z++)
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bufferLock.lock();
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int numbRegionsWide = lodDimension.getWidth();
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long regionMemoryRequired;
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int numberOfBuffers;
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GLProxy glProxy = GLProxy.getInstance();
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GLProxyContext oldContext = glProxy.getGlContext();
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glProxy.setGlContext(GLProxyContext.LOD_BUILDER);
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previousRegionWidth = numbRegionsWide;
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numberOfBuffersPerRegion = new int[numbRegionsWide][numbRegionsWide];
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buildableBuffers = new LodBufferBuilder[numbRegionsWide][numbRegionsWide][];
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buildableVbos = new LodVertexBuffer[numbRegionsWide][numbRegionsWide][];
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drawableVbos = new LodVertexBuffer[numbRegionsWide][numbRegionsWide][];
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if (glProxy.bufferStorageSupported)
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{
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regionMemoryRequired = DEFAULT_MEMORY_ALLOCATION;
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// if the memory required is greater than the max buffer
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// capacity, divide the memory across multiple buffers
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if (regionMemoryRequired > LodUtil.MAX_ALLOCATABLE_DIRECT_MEMORY)
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buildableStorageBufferIds = new int[numbRegionsWide][numbRegionsWide][];
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drawableStorageBufferIds = new int[numbRegionsWide][numbRegionsWide][];
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}
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for (int x = 0; x < numbRegionsWide; x++)
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{
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for (int z = 0; z < numbRegionsWide; z++)
|
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{
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numberOfBuffers = (int) regionMemoryRequired / LodUtil.MAX_ALLOCATABLE_DIRECT_MEMORY + 1;
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regionMemoryRequired = DEFAULT_MEMORY_ALLOCATION;
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// TODO shouldn't this be determined with regionMemoryRequired?
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// always allocating the max memory is a bit expensive isn't it?
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regionMemoryRequired = LodUtil.MAX_ALLOCATABLE_DIRECT_MEMORY;
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numberOfBuffersPerRegion[x][z] = numberOfBuffers;
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buildableBuffers[x][z] = new LodBufferBuilder[numberOfBuffers];
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buildableVbos[x][z] = new LodVertexBuffer[numberOfBuffers];
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drawableVbos[x][z] = new LodVertexBuffer[numberOfBuffers];
|
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|
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if (glProxy.bufferStorageSupported)
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// if the memory required is greater than the max buffer
|
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// capacity, divide the memory across multiple buffers
|
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if (regionMemoryRequired > LodUtil.MAX_ALLOCATABLE_DIRECT_MEMORY)
|
||||
{
|
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buildableStorageBufferIds[x][z] = new int[numberOfBuffers];
|
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drawableStorageBufferIds[x][z] = new int[numberOfBuffers];
|
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numberOfBuffers = (int) regionMemoryRequired / LodUtil.MAX_ALLOCATABLE_DIRECT_MEMORY + 1;
|
||||
|
||||
// TODO shouldn't this be determined with regionMemoryRequired?
|
||||
// always allocating the max memory is a bit expensive isn't it?
|
||||
regionMemoryRequired = LodUtil.MAX_ALLOCATABLE_DIRECT_MEMORY;
|
||||
numberOfBuffersPerRegion[x][z] = numberOfBuffers;
|
||||
buildableBuffers[x][z] = new LodBufferBuilder[numberOfBuffers];
|
||||
buildableVbos[x][z] = new LodVertexBuffer[numberOfBuffers];
|
||||
drawableVbos[x][z] = new LodVertexBuffer[numberOfBuffers];
|
||||
|
||||
if (glProxy.bufferStorageSupported)
|
||||
{
|
||||
buildableStorageBufferIds[x][z] = new int[numberOfBuffers];
|
||||
drawableStorageBufferIds[x][z] = new int[numberOfBuffers];
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// we only need one buffer for this region
|
||||
numberOfBuffersPerRegion[x][z] = 1;
|
||||
buildableBuffers[x][z] = new LodBufferBuilder[1];
|
||||
buildableVbos[x][z] = new LodVertexBuffer[1];
|
||||
drawableVbos[x][z] = new LodVertexBuffer[1];
|
||||
|
||||
if (glProxy.bufferStorageSupported)
|
||||
else
|
||||
{
|
||||
buildableStorageBufferIds[x][z] = new int[1];
|
||||
drawableStorageBufferIds[x][z] = new int[1];
|
||||
// we only need one buffer for this region
|
||||
numberOfBuffersPerRegion[x][z] = 1;
|
||||
buildableBuffers[x][z] = new LodBufferBuilder[1];
|
||||
buildableVbos[x][z] = new LodVertexBuffer[1];
|
||||
drawableVbos[x][z] = new LodVertexBuffer[1];
|
||||
|
||||
if (glProxy.bufferStorageSupported)
|
||||
{
|
||||
buildableStorageBufferIds[x][z] = new int[1];
|
||||
drawableStorageBufferIds[x][z] = new int[1];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
for (int i = 0; i < numberOfBuffersPerRegion[x][z]; i++)
|
||||
{
|
||||
buildableBuffers[x][z][i] = new LodBufferBuilder((int) regionMemoryRequired);
|
||||
|
||||
buildableVbos[x][z][i] = new LodVertexBuffer();
|
||||
drawableVbos[x][z][i] = new LodVertexBuffer();
|
||||
|
||||
|
||||
// create the initial mapped buffers (system memory)
|
||||
GL15.glBindBuffer(GL15.GL_ARRAY_BUFFER, buildableVbos[x][z][i].id);
|
||||
GL15.glBufferData(GL15.GL_ARRAY_BUFFER, regionMemoryRequired, GL15.GL_STATIC_DRAW);
|
||||
GL15.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
|
||||
GL15.glBindBuffer(GL15.GL_ARRAY_BUFFER, drawableVbos[x][z][i].id);
|
||||
GL15.glBufferData(GL15.GL_ARRAY_BUFFER, regionMemoryRequired, GL15.GL_STATIC_DRAW);
|
||||
GL15.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
|
||||
|
||||
if (glProxy.bufferStorageSupported)
|
||||
for (int i = 0; i < numberOfBuffersPerRegion[x][z]; i++)
|
||||
{
|
||||
// create the buffer storage (GPU memory)
|
||||
buildableStorageBufferIds[x][z][i] = GL15.glGenBuffers();
|
||||
GL15.glBindBuffer(GL15.GL_ARRAY_BUFFER, buildableStorageBufferIds[x][z][i]);
|
||||
GL45.glBufferStorage(GL15.GL_ARRAY_BUFFER, regionMemoryRequired, 0); // the 0 flag means to create the storage in the GPUs memory
|
||||
buildableBuffers[x][z][i] = new LodBufferBuilder((int) regionMemoryRequired);
|
||||
|
||||
buildableVbos[x][z][i] = new LodVertexBuffer();
|
||||
drawableVbos[x][z][i] = new LodVertexBuffer();
|
||||
|
||||
|
||||
// create the initial mapped buffers (system memory)
|
||||
GL15.glBindBuffer(GL15.GL_ARRAY_BUFFER, buildableVbos[x][z][i].id);
|
||||
GL15.glBufferData(GL15.GL_ARRAY_BUFFER, regionMemoryRequired, GL15.GL_STATIC_DRAW);
|
||||
GL15.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
|
||||
drawableStorageBufferIds[x][z][i] = GL15.glGenBuffers();
|
||||
GL15.glBindBuffer(GL15.GL_ARRAY_BUFFER, drawableStorageBufferIds[x][z][i]);
|
||||
GL45.glBufferStorage(GL15.GL_ARRAY_BUFFER, regionMemoryRequired, 0);
|
||||
GL15.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
GL15.glBindBuffer(GL15.GL_ARRAY_BUFFER, drawableVbos[x][z][i].id);
|
||||
GL15.glBufferData(GL15.GL_ARRAY_BUFFER, regionMemoryRequired, GL15.GL_STATIC_DRAW);
|
||||
GL15.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
|
||||
|
||||
if (glProxy.bufferStorageSupported)
|
||||
{
|
||||
// create the buffer storage (GPU memory)
|
||||
buildableStorageBufferIds[x][z][i] = GL15.glGenBuffers();
|
||||
GL15.glBindBuffer(GL15.GL_ARRAY_BUFFER, buildableStorageBufferIds[x][z][i]);
|
||||
GL45.glBufferStorage(GL15.GL_ARRAY_BUFFER, regionMemoryRequired, 0); // the 0 flag means to create the storage in the GPUs memory
|
||||
GL15.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
|
||||
drawableStorageBufferIds[x][z][i] = GL15.glGenBuffers();
|
||||
GL15.glBindBuffer(GL15.GL_ARRAY_BUFFER, drawableStorageBufferIds[x][z][i]);
|
||||
GL45.glBufferStorage(GL15.GL_ARRAY_BUFFER, regionMemoryRequired, 0);
|
||||
GL15.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
glProxy.setGlContext(oldContext);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ClientApi.LOGGER.info("setupBuffers ran into trouble: " + e.getMessage(), e);
|
||||
}
|
||||
finally
|
||||
{
|
||||
// this shouldn't normally happen, but just in case it sill prevent deadlock
|
||||
bufferLock.unlock();
|
||||
}
|
||||
|
||||
glProxy.setGlContext(oldContext);
|
||||
bufferLock.unlock();
|
||||
}
|
||||
|
||||
|
||||
@@ -638,85 +679,95 @@ public class LodBufferBuilderFactory
|
||||
*/
|
||||
public void destroyBuffers()
|
||||
{
|
||||
bufferLock.lock();
|
||||
|
||||
|
||||
// destroy the buffer storages if they aren't already
|
||||
if (buildableStorageBufferIds != null)
|
||||
try
|
||||
{
|
||||
for (int x = 0; x < buildableStorageBufferIds.length; x++)
|
||||
bufferLock.lock();
|
||||
|
||||
|
||||
// destroy the buffer storages if they aren't already
|
||||
if (buildableStorageBufferIds != null)
|
||||
{
|
||||
for (int z = 0; z < buildableStorageBufferIds.length; z++)
|
||||
for (int x = 0; x < buildableStorageBufferIds.length; x++)
|
||||
{
|
||||
for (int i = 0; i < buildableStorageBufferIds[x][z].length; i++)
|
||||
for (int z = 0; z < buildableStorageBufferIds.length; z++)
|
||||
{
|
||||
int buildableId = buildableStorageBufferIds[x][z][i];
|
||||
int drawableId = drawableStorageBufferIds[x][z][i];
|
||||
|
||||
// make sure the buffers are deleted in a openGL context
|
||||
GLProxy.getInstance().recordOpenGlCall(() ->
|
||||
for (int i = 0; i < buildableStorageBufferIds[x][z].length; i++)
|
||||
{
|
||||
GL15.glDeleteBuffers(buildableId);
|
||||
GL15.glDeleteBuffers(drawableId);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
buildableStorageBufferIds = null;
|
||||
drawableStorageBufferIds = null;
|
||||
|
||||
|
||||
|
||||
|
||||
// destroy the VBOs if they aren't already
|
||||
if (buildableVbos != null)
|
||||
{
|
||||
for (int i = 0; i < buildableVbos.length; i++)
|
||||
{
|
||||
for (int j = 0; j < buildableVbos.length; j++)
|
||||
{
|
||||
for (int k = 0; k < buildableVbos[i][j].length; k++)
|
||||
{
|
||||
int buildableId;
|
||||
int drawableId;
|
||||
|
||||
// variables passed into a lambda expression
|
||||
// need to be effectively final, so we have
|
||||
// to use an else statement here
|
||||
if (buildableVbos[i][j][k] != null)
|
||||
buildableId = buildableVbos[i][j][k].id;
|
||||
else
|
||||
buildableId = 0;
|
||||
|
||||
if (drawableVbos[i][j][k] != null)
|
||||
drawableId = drawableVbos[i][j][k].id;
|
||||
else
|
||||
drawableId = 0;
|
||||
|
||||
|
||||
GLProxy.getInstance().recordOpenGlCall(() ->
|
||||
{
|
||||
if (buildableId != 0)
|
||||
int buildableId = buildableStorageBufferIds[x][z][i];
|
||||
int drawableId = drawableStorageBufferIds[x][z][i];
|
||||
|
||||
// make sure the buffers are deleted in a openGL context
|
||||
GLProxy.getInstance().recordOpenGlCall(() ->
|
||||
{
|
||||
GL15.glDeleteBuffers(buildableId);
|
||||
if (drawableId != 0)
|
||||
GL15.glDeleteBuffers(drawableId);
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
buildableStorageBufferIds = null;
|
||||
drawableStorageBufferIds = null;
|
||||
|
||||
|
||||
|
||||
|
||||
// destroy the VBOs if they aren't already
|
||||
if (buildableVbos != null)
|
||||
{
|
||||
for (int i = 0; i < buildableVbos.length; i++)
|
||||
{
|
||||
for (int j = 0; j < buildableVbos.length; j++)
|
||||
{
|
||||
for (int k = 0; k < buildableVbos[i][j].length; k++)
|
||||
{
|
||||
int buildableId;
|
||||
int drawableId;
|
||||
|
||||
// variables passed into a lambda expression
|
||||
// need to be effectively final, so we have
|
||||
// to use an else statement here
|
||||
if (buildableVbos[i][j][k] != null)
|
||||
buildableId = buildableVbos[i][j][k].id;
|
||||
else
|
||||
buildableId = 0;
|
||||
|
||||
if (drawableVbos[i][j][k] != null)
|
||||
drawableId = drawableVbos[i][j][k].id;
|
||||
else
|
||||
drawableId = 0;
|
||||
|
||||
|
||||
GLProxy.getInstance().recordOpenGlCall(() ->
|
||||
{
|
||||
if (buildableId != 0)
|
||||
GL15.glDeleteBuffers(buildableId);
|
||||
if (drawableId != 0)
|
||||
GL15.glDeleteBuffers(drawableId);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
buildableVbos = null;
|
||||
drawableVbos = null;
|
||||
|
||||
|
||||
// these don't contain any OpenGL objects, so
|
||||
// they don't require any special clean-up
|
||||
buildableBuffers = null;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ClientApi.LOGGER.info("destroyBuffers ran into trouble: " + e.getMessage(), e);
|
||||
}
|
||||
finally
|
||||
{
|
||||
// this shouldn't normally happen, but just in case it sill prevent deadlock
|
||||
bufferLock.unlock();
|
||||
}
|
||||
|
||||
buildableVbos = null;
|
||||
drawableVbos = null;
|
||||
|
||||
|
||||
// these don't contain any OpenGL objects, so
|
||||
// they don't require any special clean-up
|
||||
buildableBuffers = null;
|
||||
|
||||
bufferLock.unlock();
|
||||
}
|
||||
|
||||
/** Calls begin on each of the buildable BufferBuilders. */
|
||||
@@ -977,19 +1028,30 @@ public class LodBufferBuilderFactory
|
||||
// since this is called on the main render thread
|
||||
if (bufferLock.tryLock())
|
||||
{
|
||||
LodVertexBuffer[][][] tmpVbo = drawableVbos;
|
||||
drawableVbos = buildableVbos;
|
||||
buildableVbos = tmpVbo;
|
||||
|
||||
int[][][] tmpStorage = drawableStorageBufferIds;
|
||||
drawableStorageBufferIds = buildableStorageBufferIds;
|
||||
buildableStorageBufferIds = tmpStorage;
|
||||
|
||||
drawableCenterChunkPos = buildableCenterChunkPos;
|
||||
|
||||
// the vbos have been swapped
|
||||
switchVbos = false;
|
||||
bufferLock.unlock();
|
||||
try
|
||||
{
|
||||
LodVertexBuffer[][][] tmpVbo = drawableVbos;
|
||||
drawableVbos = buildableVbos;
|
||||
buildableVbos = tmpVbo;
|
||||
|
||||
int[][][] tmpStorage = drawableStorageBufferIds;
|
||||
drawableStorageBufferIds = buildableStorageBufferIds;
|
||||
buildableStorageBufferIds = tmpStorage;
|
||||
|
||||
drawableCenterChunkPos = buildableCenterChunkPos;
|
||||
|
||||
// the vbos have been swapped
|
||||
switchVbos = false;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
// this shouldn't normally happen, but just in case it sill prevent deadlock
|
||||
ClientApi.LOGGER.info("getVertexBuffers ran into trouble: " + e.getMessage(), e);
|
||||
}
|
||||
finally
|
||||
{
|
||||
bufferLock.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
return new VertexBuffersAndOffset(drawableVbos, drawableStorageBufferIds, drawableCenterChunkPos);
|
||||
|
||||
+3
-3
@@ -23,7 +23,7 @@ import java.util.Map;
|
||||
|
||||
import com.seibel.lod.core.enums.LodDirection;
|
||||
import com.seibel.lod.core.enums.rendering.DebugMode;
|
||||
import com.seibel.lod.core.objects.Box;
|
||||
import com.seibel.lod.core.objects.VertexOptimizer;
|
||||
import com.seibel.lod.core.objects.opengl.LodBufferBuilder;
|
||||
import com.seibel.lod.core.util.ColorUtil;
|
||||
import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
|
||||
@@ -37,8 +37,8 @@ import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
|
||||
public abstract class AbstractLodTemplate
|
||||
{
|
||||
/** Uploads the given LOD to the buffer. */
|
||||
public abstract void addLodToBuffer(LodBufferBuilder buffer, AbstractBlockPosWrapper bufferCenterBlockPos, long data, Map<LodDirection, long[]> adjData,
|
||||
byte detailLevel, int posX, int posZ, Box box, DebugMode debugging, boolean[] adjShadeDisabled);
|
||||
public abstract void addLodToBuffer(LodBufferBuilder buffer, AbstractBlockPosWrapper bufferCenterBlockPos, int color, int data, byte flags, Map<LodDirection, int[]> adjData, Map<LodDirection, byte[]> adjFlags,
|
||||
byte detailLevel, int posX, int posZ, VertexOptimizer vertexOptimizer, DebugMode debugging, boolean[] adjShadeDisabled);
|
||||
|
||||
/** add the given position and color to the buffer */
|
||||
protected void addPosAndColor(LodBufferBuilder buffer,
|
||||
|
||||
+30
-30
@@ -23,7 +23,7 @@ import java.util.Map;
|
||||
|
||||
import com.seibel.lod.core.enums.LodDirection;
|
||||
import com.seibel.lod.core.enums.rendering.DebugMode;
|
||||
import com.seibel.lod.core.objects.Box;
|
||||
import com.seibel.lod.core.objects.VertexOptimizer;
|
||||
import com.seibel.lod.core.objects.opengl.LodBufferBuilder;
|
||||
import com.seibel.lod.core.util.ColorUtil;
|
||||
import com.seibel.lod.core.util.DataPointUtil;
|
||||
@@ -44,43 +44,43 @@ public class CubicLodTemplate extends AbstractLodTemplate
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addLodToBuffer(LodBufferBuilder buffer, AbstractBlockPosWrapper bufferCenterBlockPos, long data, Map<LodDirection, long[]> adjData,
|
||||
byte detailLevel, int posX, int posZ, Box box, DebugMode debugging, boolean[] adjShadeDisabled)
|
||||
public void addLodToBuffer(LodBufferBuilder buffer, AbstractBlockPosWrapper bufferCenterBlockPos,
|
||||
int color, int data, byte flags,
|
||||
Map<LodDirection, int[]> adjData, Map<LodDirection, byte[]> adjFlags,
|
||||
byte detailLevel, int posX, int posZ, VertexOptimizer vertexOptimizer, DebugMode debugging, boolean[] adjShadeDisabled)
|
||||
{
|
||||
if (box == null)
|
||||
if (vertexOptimizer == null)
|
||||
return;
|
||||
|
||||
// equivalent to 2^detailLevel
|
||||
int blockWidth = 1 << detailLevel;
|
||||
|
||||
int color;
|
||||
if (debugging != DebugMode.OFF)
|
||||
color = LodUtil.DEBUG_DETAIL_LEVEL_COLORS[detailLevel].getRGB();
|
||||
else
|
||||
color = DataPointUtil.getColor(data);
|
||||
|
||||
|
||||
generateBoundingBox(
|
||||
box,
|
||||
vertexOptimizer,
|
||||
DataPointUtil.getHeight(data),
|
||||
DataPointUtil.getDepth(data),
|
||||
blockWidth,
|
||||
posX * blockWidth, 0, posZ * blockWidth, // x, y, z offset
|
||||
bufferCenterBlockPos,
|
||||
adjData,
|
||||
adjFlags,
|
||||
color,
|
||||
DataPointUtil.getLightSkyAlt(data),
|
||||
DataPointUtil.getLightSkyAlt(data, flags),
|
||||
DataPointUtil.getLightBlock(data),
|
||||
adjShadeDisabled);
|
||||
|
||||
addBoundingBoxToBuffer(buffer, box);
|
||||
addBoundingBoxToBuffer(buffer, vertexOptimizer);
|
||||
}
|
||||
|
||||
private void generateBoundingBox(Box box,
|
||||
private void generateBoundingBox(VertexOptimizer vertexOptimizer,
|
||||
int height, int depth, int width,
|
||||
double xOffset, double yOffset, double zOffset,
|
||||
AbstractBlockPosWrapper bufferCenterBlockPos,
|
||||
Map<LodDirection, long[]> adjData,
|
||||
Map<LodDirection, int[]> adjData,
|
||||
Map<LodDirection, byte[]> adjFlags,
|
||||
int color,
|
||||
int skyLight,
|
||||
int blockLight,
|
||||
@@ -100,38 +100,38 @@ public class CubicLodTemplate extends AbstractLodTemplate
|
||||
// which only uses floats
|
||||
double x = -bufferCenterBlockPos.getX();
|
||||
double z = -bufferCenterBlockPos.getZ();
|
||||
box.reset();
|
||||
box.setColor(color, adjShadeDisabled);
|
||||
box.setLights(skyLight, blockLight);
|
||||
box.setWidth(width, height - depth, width);
|
||||
box.setOffset((int) (xOffset + x), (int) (depth + yOffset), (int) (zOffset + z));
|
||||
box.setUpCulling(32, bufferCenterBlockPos);
|
||||
box.setAdjData(adjData);
|
||||
vertexOptimizer.reset();
|
||||
vertexOptimizer.setColor(color, adjShadeDisabled);
|
||||
vertexOptimizer.setLights(skyLight, blockLight);
|
||||
vertexOptimizer.setWidth(width, height - depth, width);
|
||||
vertexOptimizer.setOffset((int) (xOffset + x), (int) (depth + yOffset), (int) (zOffset + z));
|
||||
vertexOptimizer.setUpCulling(32, bufferCenterBlockPos);
|
||||
vertexOptimizer.setAdjData(adjData, adjFlags);
|
||||
}
|
||||
|
||||
private void addBoundingBoxToBuffer(LodBufferBuilder buffer, Box box)
|
||||
private void addBoundingBoxToBuffer(LodBufferBuilder buffer, VertexOptimizer vertexOptimizer)
|
||||
{
|
||||
int color;
|
||||
int skyLight;
|
||||
int blockLight;
|
||||
for (LodDirection lodDirection : Box.DIRECTIONS)
|
||||
for (LodDirection lodDirection : VertexOptimizer.DIRECTIONS)
|
||||
{
|
||||
if(box.isCulled(lodDirection))
|
||||
if(vertexOptimizer.isCulled(lodDirection))
|
||||
continue;
|
||||
|
||||
int verticalFaceIndex = 0;
|
||||
while (box.shouldRenderFace(lodDirection, verticalFaceIndex))
|
||||
while (vertexOptimizer.shouldRenderFace(lodDirection, verticalFaceIndex))
|
||||
{
|
||||
for (int vertexIndex = 0; vertexIndex < 6; vertexIndex++)
|
||||
{
|
||||
color = box.getColor(lodDirection);
|
||||
skyLight = box.getSkyLight(lodDirection, verticalFaceIndex);
|
||||
blockLight = box.getBlockLight();
|
||||
color = vertexOptimizer.getColor(lodDirection);
|
||||
skyLight = vertexOptimizer.getSkyLight(lodDirection, verticalFaceIndex);
|
||||
blockLight = vertexOptimizer.getBlockLight();
|
||||
color = ColorUtil.applyLightValue(color, skyLight, blockLight);
|
||||
addPosAndColor(buffer,
|
||||
box.getX(lodDirection, vertexIndex),
|
||||
box.getY(lodDirection, vertexIndex, verticalFaceIndex) + DataPointUtil.VERTICAL_OFFSET,
|
||||
box.getZ(lodDirection, vertexIndex),
|
||||
vertexOptimizer.getX(lodDirection, vertexIndex),
|
||||
vertexOptimizer.getY(lodDirection, vertexIndex, verticalFaceIndex) + DataPointUtil.VERTICAL_OFFSET,
|
||||
vertexOptimizer.getZ(lodDirection, vertexIndex),
|
||||
color);
|
||||
}
|
||||
verticalFaceIndex++;
|
||||
|
||||
+4
-3
@@ -24,7 +24,7 @@ import java.util.Map;
|
||||
import com.seibel.lod.core.api.ClientApi;
|
||||
import com.seibel.lod.core.enums.LodDirection;
|
||||
import com.seibel.lod.core.enums.rendering.DebugMode;
|
||||
import com.seibel.lod.core.objects.Box;
|
||||
import com.seibel.lod.core.objects.VertexOptimizer;
|
||||
import com.seibel.lod.core.objects.opengl.LodBufferBuilder;
|
||||
import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
|
||||
|
||||
@@ -39,8 +39,9 @@ import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
|
||||
public class DynamicLodTemplate extends AbstractLodTemplate
|
||||
{
|
||||
@Override
|
||||
public void addLodToBuffer(LodBufferBuilder buffer, AbstractBlockPosWrapper bufferCenterBlockPos, long data, Map<LodDirection, long[]> adjData,
|
||||
byte detailLevel, int posX, int posZ, Box box, DebugMode debugging, boolean[] adjShadeDisabled)
|
||||
public void addLodToBuffer(LodBufferBuilder buffer, AbstractBlockPosWrapper bufferCenterBlockPos, int color, int data, byte flags,
|
||||
Map<LodDirection, int[]> adjData, Map<LodDirection, byte[]> adjFlags,
|
||||
byte detailLevel, int posX, int posZ, VertexOptimizer vertexOptimizer, DebugMode debugging, boolean[] adjShadeDisabled)
|
||||
{
|
||||
ClientApi.LOGGER.error(DynamicLodTemplate.class.getSimpleName() + " is not implemented!");
|
||||
}
|
||||
|
||||
+4
-3
@@ -24,7 +24,7 @@ import java.util.Map;
|
||||
import com.seibel.lod.core.api.ClientApi;
|
||||
import com.seibel.lod.core.enums.LodDirection;
|
||||
import com.seibel.lod.core.enums.rendering.DebugMode;
|
||||
import com.seibel.lod.core.objects.Box;
|
||||
import com.seibel.lod.core.objects.VertexOptimizer;
|
||||
import com.seibel.lod.core.objects.opengl.LodBufferBuilder;
|
||||
import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
|
||||
|
||||
@@ -37,8 +37,9 @@ import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
|
||||
public class TriangularLodTemplate extends AbstractLodTemplate
|
||||
{
|
||||
@Override
|
||||
public void addLodToBuffer(LodBufferBuilder buffer, AbstractBlockPosWrapper bufferCenterBlockPos, long data, Map<LodDirection, long[]> adjData,
|
||||
byte detailLevel, int posX, int posZ, Box box, DebugMode debugging, boolean[] adjShadeDisabled)
|
||||
public void addLodToBuffer(LodBufferBuilder buffer, AbstractBlockPosWrapper bufferCenterBlockPos, int color, int data, byte flags,
|
||||
Map<LodDirection, int[]> adjData, Map<LodDirection, byte[]> adjFlags,
|
||||
byte detailLevel, int posX, int posZ, VertexOptimizer vertexOptimizer, DebugMode debugging, boolean[] adjShadeDisabled)
|
||||
{
|
||||
ClientApi.LOGGER.error(DynamicLodTemplate.class.getSimpleName() + " is not implemented!");
|
||||
}
|
||||
|
||||
@@ -195,105 +195,107 @@ import com.seibel.lod.core.wrapperInterfaces.world.IWorldWrapper;
|
||||
startX = detail.startX[i];
|
||||
startZ = detail.startZ[i];
|
||||
|
||||
long[] data;
|
||||
long[] dataToMergeVertical = createVerticalDataToMerge(detail, chunk, config, startX, startZ);
|
||||
data = DataPointUtil.mergeMultiData(dataToMergeVertical, DataPointUtil.WORLD_HEIGHT / 2 + 1, DetailDistanceUtil.getMaxVerticalData(detailLevel));
|
||||
// creates a vertical DataPoint
|
||||
// equivalent to 2^detailLevel
|
||||
int size = 1 << detail.detailLevel;
|
||||
|
||||
int[] dataToMergeColor = ThreadMapUtil.getBuilderVerticalArrayColor(detail.detailLevel);
|
||||
int[] dataToMergeData = ThreadMapUtil.getBuilderVerticalArrayData(detail.detailLevel);
|
||||
byte[] dataToMergeFlags = ThreadMapUtil.getBuilderVerticalArrayFlags(detail.detailLevel);
|
||||
int verticalData = DataPointUtil.WORLD_HEIGHT / 2 + 1;
|
||||
|
||||
AbstractChunkPosWrapper chunkPos = chunk.getPos();
|
||||
int height;
|
||||
int depth;
|
||||
int color;
|
||||
int light;
|
||||
int lightSky;
|
||||
int lightBlock;
|
||||
byte generation = config.distanceGenerationMode.complexity;
|
||||
|
||||
int xRel;
|
||||
int zRel;
|
||||
int xAbs;
|
||||
int yAbs;
|
||||
int zAbs;
|
||||
boolean hasCeiling = MC.getWrappedClientWorld().getDimensionType().hasCeiling();
|
||||
boolean hasSkyLight = MC.getWrappedClientWorld().getDimensionType().hasSkyLight();
|
||||
boolean isDefault;
|
||||
AbstractBlockPosWrapper blockPos = FACTORY.createBlockPos();
|
||||
int index;
|
||||
|
||||
for (index = 0; index < size * size; index++)
|
||||
{
|
||||
xRel = startX + index % size;
|
||||
zRel = startZ + index / size;
|
||||
xAbs = chunkPos.getMinBlockX() + xRel;
|
||||
zAbs = chunkPos.getMinBlockZ() + zRel;
|
||||
|
||||
//Calculate the height of the lod
|
||||
yAbs = DataPointUtil.WORLD_HEIGHT - DataPointUtil.VERTICAL_OFFSET + 1;
|
||||
int count = 0;
|
||||
boolean topBlock = true;
|
||||
while (yAbs > 0)
|
||||
{
|
||||
height = determineHeightPointFrom(chunk, config, xRel, yAbs, zRel, blockPos);
|
||||
|
||||
// If the lod is at the default height, it must be void data
|
||||
if (height == DEFAULT_HEIGHT)
|
||||
{
|
||||
if (topBlock)
|
||||
dataToMergeFlags[index * verticalData] = DataPointUtil.createVoidDataPoint(generation);
|
||||
break;
|
||||
}
|
||||
|
||||
yAbs = height - 1;
|
||||
// We search light on above air block
|
||||
depth = determineBottomPointFrom(chunk, config, xRel, yAbs, zRel, blockPos);
|
||||
if (hasCeiling && topBlock)
|
||||
{
|
||||
yAbs = depth;
|
||||
blockPos.set(xAbs, yAbs, zAbs);
|
||||
light = getLightValue(chunk, blockPos, true, hasSkyLight, true);
|
||||
color = generateLodColor(chunk, config, xAbs, yAbs, zAbs, blockPos);
|
||||
blockPos.set(xAbs, yAbs - 1, zAbs);
|
||||
}
|
||||
else
|
||||
{
|
||||
blockPos.set(xAbs, yAbs, zAbs);
|
||||
light = getLightValue(chunk, blockPos, hasCeiling, hasSkyLight, topBlock);
|
||||
color = generateLodColor(chunk, config, xRel, yAbs, zRel, blockPos);
|
||||
blockPos.set(xAbs, yAbs + 1, zAbs);
|
||||
}
|
||||
lightBlock = light & 0b1111;
|
||||
lightSky = (light >> 4) & 0b1111;
|
||||
isDefault = ((light >> 8)) == 1;
|
||||
DataPointUtil.createDataPoint(height - DataPointUtil.VERTICAL_OFFSET, depth - DataPointUtil.VERTICAL_OFFSET, color, lightSky, lightBlock, generation, isDefault);
|
||||
dataToMergeColor[index * verticalData + count] = ThreadMapUtil.dataPointColor;
|
||||
dataToMergeData[index * verticalData + count] = ThreadMapUtil.dataPointData;
|
||||
dataToMergeFlags[index * verticalData + count] = ThreadMapUtil.dataPointFlags;
|
||||
|
||||
topBlock = false;
|
||||
yAbs = depth - 1;
|
||||
count++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
DataPointUtil.mergeMultiData(dataToMergeColor, dataToMergeData, dataToMergeFlags, DataPointUtil.WORLD_HEIGHT / 2 + 1, DetailDistanceUtil.getMaxVerticalData(detailLevel));
|
||||
int[] mergedColor = ThreadMapUtil.getRawVerticalDataArrayColor();
|
||||
int[] mergedData = ThreadMapUtil.getRawVerticalDataArrayData();
|
||||
byte[] mergedFlags = ThreadMapUtil.getRawVerticalDataArrayFlags();
|
||||
|
||||
//lodDim.clear(detailLevel, posX, posZ);
|
||||
if (data != null && data.length != 0)
|
||||
if (mergedFlags.length != 0)
|
||||
{
|
||||
posX = LevelPosUtil.convert((byte) 0, chunk.getPos().getX() * 16 + startX, detail.detailLevel);
|
||||
posZ = LevelPosUtil.convert((byte) 0, chunk.getPos().getZ() * 16 + startZ, detail.detailLevel);
|
||||
lodDim.addVerticalData(detailLevel, posX, posZ, data, false);
|
||||
lodDim.addVerticalData(detailLevel, posX, posZ, mergedColor, mergedData, mergedFlags, false);
|
||||
}
|
||||
}
|
||||
lodDim.updateData(LodUtil.CHUNK_DETAIL_LEVEL, chunk.getPos().getX(), chunk.getPos().getZ());
|
||||
}
|
||||
|
||||
/** creates a vertical DataPoint */
|
||||
private long[] createVerticalDataToMerge(HorizontalResolution detail, IChunkWrapper chunk, LodBuilderConfig config, int startX, int startZ)
|
||||
{
|
||||
// equivalent to 2^detailLevel
|
||||
int size = 1 << detail.detailLevel;
|
||||
|
||||
long[] dataToMerge = ThreadMapUtil.getBuilderVerticalArray(detail.detailLevel);
|
||||
int verticalData = DataPointUtil.WORLD_HEIGHT / 2 + 1;
|
||||
|
||||
AbstractChunkPosWrapper chunkPos = chunk.getPos();
|
||||
int height;
|
||||
int depth;
|
||||
int color;
|
||||
int light;
|
||||
int lightSky;
|
||||
int lightBlock;
|
||||
int generation = config.distanceGenerationMode.complexity;
|
||||
|
||||
int xRel;
|
||||
int zRel;
|
||||
int xAbs;
|
||||
int yAbs;
|
||||
int zAbs;
|
||||
boolean hasCeiling = MC.getWrappedClientWorld().getDimensionType().hasCeiling();
|
||||
boolean hasSkyLight = MC.getWrappedClientWorld().getDimensionType().hasSkyLight();
|
||||
boolean isDefault;
|
||||
AbstractBlockPosWrapper blockPos = FACTORY.createBlockPos();
|
||||
int index;
|
||||
|
||||
for (index = 0; index < size * size; index++)
|
||||
{
|
||||
xRel = startX + index % size;
|
||||
zRel = startZ + index / size;
|
||||
xAbs = chunkPos.getMinBlockX() + xRel;
|
||||
zAbs = chunkPos.getMinBlockZ() + zRel;
|
||||
|
||||
//Calculate the height of the lod
|
||||
yAbs = DataPointUtil.WORLD_HEIGHT - DataPointUtil.VERTICAL_OFFSET + 1;
|
||||
int count = 0;
|
||||
boolean topBlock = true;
|
||||
while (yAbs > 0)
|
||||
{
|
||||
height = determineHeightPointFrom(chunk, config, xRel, yAbs, zRel, blockPos);
|
||||
|
||||
// If the lod is at the default height, it must be void data
|
||||
if (height == DEFAULT_HEIGHT)
|
||||
{
|
||||
if (topBlock)
|
||||
dataToMerge[index * verticalData] = DataPointUtil.createVoidDataPoint(generation);
|
||||
break;
|
||||
}
|
||||
|
||||
yAbs = height - 1;
|
||||
// We search light on above air block
|
||||
depth = determineBottomPointFrom(chunk, config, xRel, yAbs, zRel, blockPos);
|
||||
if (hasCeiling && topBlock)
|
||||
{
|
||||
yAbs = depth;
|
||||
blockPos.set(xAbs, yAbs, zAbs);
|
||||
light = getLightValue(chunk, blockPos, true, hasSkyLight, true);
|
||||
color = generateLodColor(chunk, config, xAbs, yAbs, zAbs, blockPos);
|
||||
blockPos.set(xAbs, yAbs - 1, zAbs);
|
||||
}
|
||||
else
|
||||
{
|
||||
blockPos.set(xAbs, yAbs, zAbs);
|
||||
light = getLightValue(chunk, blockPos, hasCeiling, hasSkyLight, topBlock);
|
||||
color = generateLodColor(chunk, config, xRel, yAbs, zRel, blockPos);
|
||||
blockPos.set(xAbs, yAbs + 1, zAbs);
|
||||
}
|
||||
lightBlock = light & 0b1111;
|
||||
lightSky = (light >> 4) & 0b1111;
|
||||
isDefault = ((light >> 8)) == 1;
|
||||
|
||||
dataToMerge[index * verticalData + count] = DataPointUtil.createDataPoint(height - DataPointUtil.VERTICAL_OFFSET, depth - DataPointUtil.VERTICAL_OFFSET, color, lightSky, lightBlock, generation, isDefault);
|
||||
topBlock = false;
|
||||
yAbs = depth - 1;
|
||||
count++;
|
||||
}
|
||||
}
|
||||
return dataToMerge;
|
||||
}
|
||||
|
||||
/**
|
||||
* Find the lowest valid point from the bottom.
|
||||
* Used when creating a vertical LOD.
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
package com.seibel.lod.core.dataFormat;
|
||||
|
||||
public class BlockDataFormat
|
||||
{
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
package com.seibel.lod.core.dataFormat;
|
||||
|
||||
public class ColorFormat
|
||||
{
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
package com.seibel.lod.core.dataFormat;
|
||||
|
||||
public class DepthHeightFormat
|
||||
{
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
package com.seibel.lod.core.dataFormat;
|
||||
|
||||
public class LightFormat
|
||||
{
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
package com.seibel.lod.core.dataFormat;
|
||||
|
||||
public class PositionDataFormat
|
||||
{
|
||||
}
|
||||
@@ -21,7 +21,6 @@ package com.seibel.lod.core.handlers;
|
||||
|
||||
import java.io.*;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Paths;
|
||||
import java.nio.file.StandardCopyOption;
|
||||
import java.util.Arrays;
|
||||
import java.util.concurrent.ExecutorService;
|
||||
@@ -78,7 +77,7 @@ public class LodDimensionFileHandler
|
||||
* file handler, older versions (smaller numbers) will be deleted and overwritten,
|
||||
* newer versions (larger numbers) will be ignored and won't be read.
|
||||
*/
|
||||
public static final int LOD_SAVE_FILE_VERSION = 7;
|
||||
public static final int LOD_SAVE_FILE_VERSION = 8;
|
||||
|
||||
/**
|
||||
* Allow saving asynchronously, but never try to save multiple regions
|
||||
@@ -208,14 +207,14 @@ public class LodDimensionFileHandler
|
||||
|
||||
break;
|
||||
}
|
||||
else if (fileVersion == 6)
|
||||
else if (fileVersion < LOD_SAVE_FILE_VERSION)
|
||||
{
|
||||
//this is old, but readable version
|
||||
byte[] data = ThreadMapUtil.getSaveContainer(tempDetailLevel);
|
||||
inputStream.read(data);
|
||||
inputStream.close();
|
||||
// add the data to our region
|
||||
region.addLevelContainer(new VerticalLevelContainer(data, 6));
|
||||
region.addLevelContainer(new VerticalLevelContainer(data, fileVersion));
|
||||
} else
|
||||
{
|
||||
// this file is a readable version,
|
||||
|
||||
+32
-28
@@ -35,12 +35,11 @@ import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
|
||||
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftWrapper;
|
||||
|
||||
/**
|
||||
* Similar to Minecraft's AxisAlignedBoundingBox.
|
||||
*
|
||||
* This class handles all the vertex optimization that's needed for a column of lods. W
|
||||
* @author Leonardo Amato
|
||||
* @version 10-2-2021
|
||||
*/
|
||||
public class Box
|
||||
public class VertexOptimizer
|
||||
{
|
||||
private static final IMinecraftWrapper MC = SingletonHandler.get(IMinecraftWrapper.class);
|
||||
private static final ILodConfigWrapperSingleton CONFIG = SingletonHandler.get(ILodConfigWrapperSingleton.class);
|
||||
@@ -207,7 +206,7 @@ public class Box
|
||||
|
||||
/** creates an empty box */
|
||||
@SuppressWarnings("serial")
|
||||
public Box()
|
||||
public VertexOptimizer()
|
||||
{
|
||||
boxOffset = new int[3];
|
||||
boxWidth = new int[3];
|
||||
@@ -339,25 +338,27 @@ public class Box
|
||||
* This method create all the shared face culling based on the adjacent data
|
||||
* @param adjData data adjacent to the column we are going to render
|
||||
*/
|
||||
public void setAdjData(Map<LodDirection, long[]> adjData)
|
||||
public void setAdjData(Map<LodDirection, int[]> adjData, Map<LodDirection, byte[]> adjFlags)
|
||||
{
|
||||
int height;
|
||||
int depth;
|
||||
int minY = getMinY();
|
||||
int maxY = getMaxY();
|
||||
long singleAdjDataPoint;
|
||||
int singleAdjData;
|
||||
byte singleAdjFlags;
|
||||
|
||||
/* TODO implement attached vertical face culling
|
||||
//Up direction case
|
||||
if(DataPointUtil.doesItExist(adjData.get(Direction.UP)))
|
||||
{
|
||||
height = DataPointUtil.getHeight(singleAdjDataPoint);
|
||||
depth = DataPointUtil.getDepth(singleAdjDataPoint);
|
||||
height = DataPointUtil.getHeight(singleAdjData);
|
||||
depth = DataPointUtil.getDepth(singleAdjData);
|
||||
}*/
|
||||
//Down direction case
|
||||
singleAdjDataPoint = adjData.get(LodDirection.DOWN)[0];
|
||||
if(DataPointUtil.doesItExist(singleAdjDataPoint))
|
||||
skyLights.get(LodDirection.DOWN)[0] = DataPointUtil.getLightSkyAlt(singleAdjDataPoint);
|
||||
singleAdjData = adjData.get(LodDirection.DOWN)[0];
|
||||
singleAdjFlags = adjFlags.get(LodDirection.DOWN)[0];
|
||||
if(DataPointUtil.doesItExist(singleAdjFlags))
|
||||
skyLights.get(LodDirection.DOWN)[0] = DataPointUtil.getLightSkyAlt(singleAdjData, singleAdjFlags);
|
||||
else
|
||||
skyLights.get(LodDirection.DOWN)[0] = skyLights.get(LodDirection.UP)[0];
|
||||
//other sided
|
||||
@@ -367,8 +368,9 @@ public class Box
|
||||
if (isCulled(lodDirection))
|
||||
continue;
|
||||
|
||||
long[] dataPoint = adjData.get(lodDirection);
|
||||
if (dataPoint == null || DataPointUtil.isVoid(dataPoint[0]))
|
||||
int[] data = adjData.get(lodDirection);
|
||||
byte[] flags = adjFlags.get(lodDirection);
|
||||
if (DataPointUtil.isVoid(flags[0]))
|
||||
{
|
||||
adjHeight.get(lodDirection)[0] = maxY;
|
||||
adjDepth.get(lodDirection)[0] = minY;
|
||||
@@ -384,15 +386,16 @@ public class Box
|
||||
boolean toFinish = false;
|
||||
int toFinishIndex = 0;
|
||||
boolean allAbove = true;
|
||||
for (i = 0; i < dataPoint.length; i++)
|
||||
for (i = 0; i < flags.length; i++)
|
||||
{
|
||||
singleAdjDataPoint = dataPoint[i];
|
||||
singleAdjData = data[i];
|
||||
singleAdjFlags = flags[i];
|
||||
|
||||
if (DataPointUtil.isVoid(singleAdjDataPoint) || !DataPointUtil.doesItExist(singleAdjDataPoint))
|
||||
if (DataPointUtil.isVoid(singleAdjFlags) || !DataPointUtil.doesItExist(singleAdjFlags))
|
||||
break;
|
||||
|
||||
height = DataPointUtil.getHeight(singleAdjDataPoint);
|
||||
depth = DataPointUtil.getDepth(singleAdjDataPoint);
|
||||
height = DataPointUtil.getHeight(singleAdjData);
|
||||
depth = DataPointUtil.getDepth(singleAdjData);
|
||||
|
||||
if (depth <= maxY)
|
||||
{
|
||||
@@ -405,12 +408,12 @@ public class Box
|
||||
{
|
||||
adjHeight.get(lodDirection)[0] = getMaxY();
|
||||
adjDepth.get(lodDirection)[0] = getMinY();
|
||||
skyLights.get(lodDirection)[0] = DataPointUtil.getLightSkyAlt(singleAdjDataPoint); //skyLights.get(Direction.UP)[0];
|
||||
skyLights.get(lodDirection)[0] = DataPointUtil.getLightSkyAlt(singleAdjData, singleAdjFlags); //skyLights.get(Direction.UP)[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
adjDepth.get(lodDirection)[faceToDraw] = getMinY();
|
||||
skyLights.get(lodDirection)[faceToDraw] = DataPointUtil.getLightSkyAlt(singleAdjDataPoint);
|
||||
skyLights.get(lodDirection)[faceToDraw] = DataPointUtil.getLightSkyAlt(singleAdjData, singleAdjFlags);
|
||||
}
|
||||
faceToDraw++;
|
||||
toFinish = false;
|
||||
@@ -436,12 +439,12 @@ public class Box
|
||||
{
|
||||
adjHeight.get(lodDirection)[0] = getMaxY();
|
||||
adjDepth.get(lodDirection)[0] = height;
|
||||
skyLights.get(lodDirection)[0] = DataPointUtil.getLightSkyAlt(singleAdjDataPoint); //skyLights.get(Direction.UP)[0];
|
||||
skyLights.get(lodDirection)[0] = DataPointUtil.getLightSkyAlt(singleAdjData, singleAdjFlags); //skyLights.get(Direction.UP)[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
adjDepth.get(lodDirection)[faceToDraw] = height;
|
||||
skyLights.get(lodDirection)[faceToDraw] = DataPointUtil.getLightSkyAlt(singleAdjDataPoint);
|
||||
skyLights.get(lodDirection)[faceToDraw] = DataPointUtil.getLightSkyAlt(singleAdjData, singleAdjFlags);
|
||||
}
|
||||
toFinish = false;
|
||||
faceToDraw++;
|
||||
@@ -453,7 +456,7 @@ public class Box
|
||||
// the adj data intersects the higher part of the current data
|
||||
// we start the creation of a new face
|
||||
adjHeight.get(lodDirection)[faceToDraw] = depth;
|
||||
//skyLights.get(direction)[faceToDraw] = (byte) DataPointUtil.getLightSkyAlt(singleAdjDataPoint);
|
||||
//skyLights.get(direction)[faceToDraw] = (byte) DataPointUtil.getLightSkyAlt(singleAdjData);
|
||||
firstFace = false;
|
||||
toFinish = true;
|
||||
toFinishIndex = i + 1;
|
||||
@@ -469,7 +472,7 @@ public class Box
|
||||
}
|
||||
|
||||
adjDepth.get(lodDirection)[faceToDraw] = height;
|
||||
skyLights.get(lodDirection)[faceToDraw] = DataPointUtil.getLightSkyAlt(singleAdjDataPoint);
|
||||
skyLights.get(lodDirection)[faceToDraw] = DataPointUtil.getLightSkyAlt(singleAdjData, singleAdjFlags);
|
||||
faceToDraw++;
|
||||
adjHeight.get(lodDirection)[faceToDraw] = depth;
|
||||
firstFace = false;
|
||||
@@ -489,11 +492,12 @@ public class Box
|
||||
else if (toFinish)
|
||||
{
|
||||
adjDepth.get(lodDirection)[faceToDraw] = minY;
|
||||
if(toFinishIndex < dataPoint.length)
|
||||
if(toFinishIndex < flags.length)
|
||||
{
|
||||
singleAdjDataPoint = dataPoint[toFinishIndex];
|
||||
if (DataPointUtil.doesItExist(singleAdjDataPoint))
|
||||
skyLights.get(lodDirection)[faceToDraw] = DataPointUtil.getLightSkyAlt(singleAdjDataPoint);
|
||||
singleAdjData = data[toFinishIndex];
|
||||
singleAdjFlags = flags[toFinishIndex];
|
||||
if (DataPointUtil.doesItExist(singleAdjFlags))
|
||||
skyLights.get(lodDirection)[faceToDraw] = DataPointUtil.getLightSkyAlt(singleAdjData, singleAdjFlags);
|
||||
else
|
||||
skyLights.get(lodDirection)[faceToDraw] = skyLights.get(LodDirection.UP)[0];
|
||||
}
|
||||
@@ -32,7 +32,7 @@ public interface LevelContainer
|
||||
* @param index z position in the detail level
|
||||
* @return true if correctly added, false otherwise
|
||||
*/
|
||||
boolean addData(long data, int posX, int posZ, int index);
|
||||
boolean addData(int color, int data, byte flags, int posX, int posZ, int index);
|
||||
|
||||
/**
|
||||
* With this you can add data to the level container
|
||||
@@ -41,7 +41,7 @@ public interface LevelContainer
|
||||
* @param posZ z position in the detail level
|
||||
* @return true if correctly added, false otherwise
|
||||
*/
|
||||
boolean addVerticalData(long[] data, int posX, int posZ);
|
||||
boolean addVerticalData(int[] color, int[] data, byte[] flags, int posX, int posZ);
|
||||
|
||||
/**
|
||||
* With this you can add data to the level container
|
||||
@@ -50,25 +50,18 @@ public interface LevelContainer
|
||||
* @param posZ z position in the detail level
|
||||
* @return true if correctly added, false otherwise
|
||||
*/
|
||||
boolean addSingleData(long data, int posX, int posZ);
|
||||
|
||||
/**
|
||||
* With this you can get data from the level container
|
||||
* @param posX x position in the detail level
|
||||
* @param posZ z position in the detail level
|
||||
* @return the data in long array format
|
||||
*/
|
||||
long getData(int posX, int posZ, int index);
|
||||
|
||||
/**
|
||||
* With this you can get data from the level container
|
||||
* @param posX x position in the detail level
|
||||
* @param posZ z position in the detail level
|
||||
* @return the data in long array format
|
||||
*/
|
||||
long getSingleData(int posX, int posZ);
|
||||
boolean addSingleData(int color, int data, byte flags, int posX, int posZ);
|
||||
|
||||
int getColor(int posX, int posZ, int verticalIndex);
|
||||
|
||||
int getData(int posX, int posZ, int index);
|
||||
|
||||
byte getFlags(int posX, int posZ, int index);
|
||||
|
||||
byte getSingleFlags(int posX, int posZ);
|
||||
|
||||
/**
|
||||
* data is returned to ThreadMapUtil variables
|
||||
* @param posX x position in the detail level
|
||||
* @param posZ z position in the detail level
|
||||
* @return true only if the data exist
|
||||
|
||||
@@ -30,12 +30,7 @@ import com.seibel.lod.core.enums.config.VerticalQuality;
|
||||
import com.seibel.lod.core.handlers.LodDimensionFileHandler;
|
||||
import com.seibel.lod.core.objects.PosToGenerateContainer;
|
||||
import com.seibel.lod.core.objects.PosToRenderContainer;
|
||||
import com.seibel.lod.core.util.DataPointUtil;
|
||||
import com.seibel.lod.core.util.DetailDistanceUtil;
|
||||
import com.seibel.lod.core.util.LevelPosUtil;
|
||||
import com.seibel.lod.core.util.LodThreadFactory;
|
||||
import com.seibel.lod.core.util.LodUtil;
|
||||
import com.seibel.lod.core.util.SingletonHandler;
|
||||
import com.seibel.lod.core.util.*;
|
||||
import com.seibel.lod.core.wrapperInterfaces.IWrapperFactory;
|
||||
import com.seibel.lod.core.wrapperInterfaces.chunk.AbstractChunkPosWrapper;
|
||||
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
|
||||
@@ -445,7 +440,7 @@ public class LodDimension
|
||||
* stored in the LOD. If an LOD already exists at the given
|
||||
* coordinate it will be overwritten.
|
||||
*/
|
||||
public Boolean addData(byte detailLevel, int posX, int posZ, int verticalIndex, long data, boolean dontSave)
|
||||
public Boolean addData(byte detailLevel, int posX, int posZ, int verticalIndex, int color, int data, byte flags, boolean dontSave)
|
||||
{
|
||||
int regionPosX = LevelPosUtil.getRegion(detailLevel, posX);
|
||||
int regionPosZ = LevelPosUtil.getRegion(detailLevel, posZ);
|
||||
@@ -455,7 +450,7 @@ public class LodDimension
|
||||
if (region == null)
|
||||
return false;
|
||||
|
||||
boolean nodeAdded = region.addData(detailLevel, posX, posZ, verticalIndex, data);
|
||||
boolean nodeAdded = region.addData(detailLevel, posX, posZ, verticalIndex, color, data, flags);
|
||||
|
||||
// only save valid LODs to disk
|
||||
if (!dontSave && fileHandler != null)
|
||||
@@ -487,7 +482,7 @@ public class LodDimension
|
||||
* stored in the LOD. If an LOD already exists at the given
|
||||
* coordinate it will be overwritten.
|
||||
*/
|
||||
public Boolean addVerticalData(byte detailLevel, int posX, int posZ, long[] data, boolean dontSave)
|
||||
public Boolean addVerticalData(byte detailLevel, int posX, int posZ, int[] color, int[] data, byte[] flags, boolean dontSave)
|
||||
{
|
||||
int regionPosX = LevelPosUtil.getRegion(detailLevel, posX);
|
||||
int regionPosZ = LevelPosUtil.getRegion(detailLevel, posZ);
|
||||
@@ -497,7 +492,7 @@ public class LodDimension
|
||||
if (region == null)
|
||||
return false;
|
||||
|
||||
boolean nodeAdded = region.addVerticalData(detailLevel, posX, posZ, data);
|
||||
boolean nodeAdded = region.addVerticalData(detailLevel, posX, posZ, color, data, flags);
|
||||
|
||||
// only save valid LODs to disk
|
||||
if (!dontSave && fileHandler != null)
|
||||
@@ -566,7 +561,9 @@ public class LodDimension
|
||||
byte detailLevel;
|
||||
int posX;
|
||||
int posZ;
|
||||
long data;
|
||||
int color;
|
||||
int data;
|
||||
byte flags;
|
||||
int numbChunksWide = (width) * 32;
|
||||
int circleLimit = Integer.MAX_VALUE;
|
||||
|
||||
@@ -614,11 +611,11 @@ public class LodDimension
|
||||
posX = LevelPosUtil.convert(LodUtil.CHUNK_DETAIL_LEVEL, xChunkToCheck, detailLevel);
|
||||
posZ = LevelPosUtil.convert(LodUtil.CHUNK_DETAIL_LEVEL, zChunkToCheck, detailLevel);
|
||||
|
||||
data = getSingleData(detailLevel, posX, posZ);
|
||||
flags = getSingleFlags(detailLevel, posX, posZ);
|
||||
|
||||
//we will generate the position only if the current generation complexity is lower than the target one.
|
||||
//an un-generated area will always have 0 generation
|
||||
if (DataPointUtil.getGenerationMode(data) < complexity)
|
||||
if (DataPointUtil.getGenerationMode(flags) < complexity)
|
||||
{
|
||||
posToGenerate.addPosToGenerate(detailLevel, posX, posZ);
|
||||
if (maxDataToGenerate >= 0)
|
||||
@@ -705,43 +702,52 @@ public class LodDimension
|
||||
return region.getMaxVerticalData(detailLevel);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the data point at the given X and Z coordinates
|
||||
* in this dimension.
|
||||
* <br>
|
||||
* Returns null if the LodChunk doesn't exist or
|
||||
* is outside the loaded area.
|
||||
*/
|
||||
public long getData(byte detailLevel, int posX, int posZ, int verticalIndex)
|
||||
public int getColor(byte detailLevel, int posX, int posZ, int verticalIndex)
|
||||
{
|
||||
if (detailLevel > LodUtil.REGION_DETAIL_LEVEL)
|
||||
throw new IllegalArgumentException("getLodFromCoordinates given a level of \"" + detailLevel + "\" when \"" + LodUtil.REGION_DETAIL_LEVEL + "\" is the max.");
|
||||
|
||||
LodRegion region = getRegion(detailLevel, posX, posZ);
|
||||
if (region == null)
|
||||
return DataPointUtil.EMPTY_DATA;
|
||||
|
||||
return region.getData(detailLevel, posX, posZ, verticalIndex);
|
||||
return 0;
|
||||
else
|
||||
return region.getColor(detailLevel, posX, posZ, verticalIndex);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Get the data point at the given X and Z coordinates
|
||||
* in this dimension.
|
||||
* <br>
|
||||
* Returns null if the LodChunk doesn't exist or
|
||||
* is outside the loaded area.
|
||||
*/
|
||||
public long getSingleData(byte detailLevel, int posX, int posZ)
|
||||
public int getData(byte detailLevel, int posX, int posZ, int verticalIndex)
|
||||
{
|
||||
if (detailLevel > LodUtil.REGION_DETAIL_LEVEL)
|
||||
throw new IllegalArgumentException("getLodFromCoordinates given a level of \"" + detailLevel + "\" when \"" + LodUtil.REGION_DETAIL_LEVEL + "\" is the max.");
|
||||
|
||||
LodRegion region = getRegion(detailLevel, posX, posZ);
|
||||
if (region == null)
|
||||
return DataPointUtil.EMPTY_DATA;
|
||||
return 0;
|
||||
else
|
||||
return region.getData(detailLevel, posX, posZ, verticalIndex);
|
||||
}
|
||||
|
||||
public byte getFlags(byte detailLevel, int posX, int posZ, int verticalIndex)
|
||||
{
|
||||
if (detailLevel > LodUtil.REGION_DETAIL_LEVEL)
|
||||
throw new IllegalArgumentException("getLodFromCoordinates given a level of \"" + detailLevel + "\" when \"" + LodUtil.REGION_DETAIL_LEVEL + "\" is the max.");
|
||||
|
||||
return region.getSingleData(detailLevel, posX, posZ);
|
||||
LodRegion region = getRegion(detailLevel, posX, posZ);
|
||||
if (region == null)
|
||||
return 0;
|
||||
else
|
||||
return region.getFlags(detailLevel, posX, posZ, verticalIndex);
|
||||
}
|
||||
|
||||
public byte getSingleFlags(byte detailLevel, int posX, int posZ)
|
||||
{
|
||||
if (detailLevel > LodUtil.REGION_DETAIL_LEVEL)
|
||||
throw new IllegalArgumentException("getLodFromCoordinates given a level of \"" + detailLevel + "\" when \"" + LodUtil.REGION_DETAIL_LEVEL + "\" is the max.");
|
||||
|
||||
LodRegion region = getRegion(detailLevel, posX, posZ);
|
||||
if (region == null)
|
||||
return (byte) 0;
|
||||
else
|
||||
return region.getSingleFlags(detailLevel, posX, posZ);
|
||||
}
|
||||
|
||||
/** Clears the given region */
|
||||
|
||||
@@ -154,7 +154,7 @@ public class LodRegion
|
||||
* TODO this will always return true unless it has
|
||||
* @return true if the data was added successfully
|
||||
*/
|
||||
public boolean addData(byte detailLevel, int posX, int posZ, int verticalIndex, long data)
|
||||
public boolean addData(byte detailLevel, int posX, int posZ, int verticalIndex, int color, int data, byte flags)
|
||||
{
|
||||
posX = LevelPosUtil.getRegionModule(detailLevel, posX);
|
||||
posZ = LevelPosUtil.getRegionModule(detailLevel, posZ);
|
||||
@@ -166,7 +166,7 @@ public class LodRegion
|
||||
this.dataContainer[detailLevel] = new VerticalLevelContainer(detailLevel);
|
||||
}
|
||||
|
||||
this.dataContainer[detailLevel].addData(data, posX, posZ, verticalIndex);
|
||||
this.dataContainer[detailLevel].addData(color, data, flags, posX, posZ, verticalIndex);
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -177,7 +177,7 @@ public class LodRegion
|
||||
* TODO this will always return true unless it has
|
||||
* @return true if the data was added successfully
|
||||
*/
|
||||
public boolean addVerticalData(byte detailLevel, int posX, int posZ, long[] data)
|
||||
public boolean addVerticalData(byte detailLevel, int posX, int posZ, int[] color, int[] data, byte[] flags)
|
||||
{
|
||||
//position is already relative
|
||||
//posX = LevelPosUtil.getRegionModule(detailLevel, posX);
|
||||
@@ -188,29 +188,35 @@ public class LodRegion
|
||||
if (this.dataContainer[detailLevel] == null)
|
||||
this.dataContainer[detailLevel] = new VerticalLevelContainer(detailLevel);
|
||||
|
||||
return this.dataContainer[detailLevel].addVerticalData(data, posX, posZ);
|
||||
return this.dataContainer[detailLevel].addVerticalData(color, data, flags, posX, posZ);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the dataPoint at the given relative position.
|
||||
* @return the data at the relative pos and detail level,
|
||||
* 0 if the data doesn't exist.
|
||||
*/
|
||||
public long getData(byte detailLevel, int posX, int posZ, int verticalIndex)
|
||||
public int getColor(byte detailLevel, int posX, int posZ, int verticalIndex)
|
||||
{
|
||||
return dataContainer[detailLevel].getColor(posX, posZ, verticalIndex);
|
||||
}
|
||||
|
||||
public int getData(byte detailLevel, int posX, int posZ, int verticalIndex)
|
||||
{
|
||||
return dataContainer[detailLevel].getData(posX, posZ, verticalIndex);
|
||||
}
|
||||
|
||||
public byte getFlags(byte detailLevel, int posX, int posZ, int verticalIndex)
|
||||
{
|
||||
return dataContainer[detailLevel].getFlags(posX, posZ, verticalIndex);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the dataPoint at the given relative position.
|
||||
* Get the flags at the given relative position.
|
||||
* @return the data at the relative pos and detail level,
|
||||
* 0 if the data doesn't exist.
|
||||
*/
|
||||
public long getSingleData(byte detailLevel, int posX, int posZ)
|
||||
public byte getSingleFlags(byte detailLevel, int posX, int posZ)
|
||||
{
|
||||
return dataContainer[detailLevel].getSingleData(posX, posZ);
|
||||
return dataContainer[detailLevel].getSingleFlags(posX, posZ);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Clears the datapoint at the given relative position
|
||||
*/
|
||||
@@ -358,6 +364,7 @@ public class LodRegion
|
||||
posZ + regionPosZ * size);
|
||||
}
|
||||
else
|
||||
{
|
||||
//if (desiredLevel > detailLevel)
|
||||
//{
|
||||
// we have gone beyond the target Detail level
|
||||
@@ -408,6 +415,7 @@ public class LodRegion
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -479,7 +487,7 @@ public class LodRegion
|
||||
if (dataContainer[detailLevel].doesItExist(posX, posZ))
|
||||
// We take the bottom information always
|
||||
// TODO what does that mean? bottom of what?
|
||||
return DataPointUtil.getGenerationMode(dataContainer[detailLevel].getSingleData(posX, posZ));
|
||||
return DataPointUtil.getGenerationMode(dataContainer[detailLevel].getSingleFlags(posX, posZ));
|
||||
else
|
||||
return DistanceGenerationMode.NONE.complexity;
|
||||
}
|
||||
|
||||
@@ -37,14 +37,19 @@ public class VerticalLevelContainer implements LevelContainer
|
||||
public final int size;
|
||||
public final int maxVerticalData;
|
||||
|
||||
public final long[] dataContainer;
|
||||
public final int[] dataContainerColor;
|
||||
public final int[] dataContainerData;
|
||||
public final byte[] dataContainerFlags;
|
||||
|
||||
public VerticalLevelContainer(byte detailLevel)
|
||||
{
|
||||
this.detailLevel = detailLevel;
|
||||
size = 1 << (LodUtil.REGION_DETAIL_LEVEL - detailLevel);
|
||||
maxVerticalData = DetailDistanceUtil.getMaxVerticalData(detailLevel);
|
||||
dataContainer = new long[size * size * DetailDistanceUtil.getMaxVerticalData(detailLevel)];
|
||||
final int i = size * size * maxVerticalData;
|
||||
dataContainerColor = new int[i];
|
||||
dataContainerData = new int[i];
|
||||
dataContainerFlags = new byte[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -60,47 +65,77 @@ public class VerticalLevelContainer implements LevelContainer
|
||||
posZ = LevelPosUtil.getRegionModule(detailLevel, posZ);
|
||||
for (int verticalIndex = 0; verticalIndex < maxVerticalData; verticalIndex++)
|
||||
{
|
||||
dataContainer[posX * size * maxVerticalData + posZ * maxVerticalData + verticalIndex] = DataPointUtil.EMPTY_DATA;
|
||||
final int i = (posX * size + posZ) * maxVerticalData + verticalIndex;
|
||||
dataContainerColor[i] = 0;
|
||||
dataContainerData[i] = 0;
|
||||
dataContainerFlags[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean addData(long data, int posX, int posZ, int verticalIndex)
|
||||
public boolean addData(int color, int data, byte flags, int posX, int posZ, int verticalIndex)
|
||||
{
|
||||
posX = LevelPosUtil.getRegionModule(detailLevel, posX);
|
||||
posZ = LevelPosUtil.getRegionModule(detailLevel, posZ);
|
||||
dataContainer[posX * size * maxVerticalData + posZ * maxVerticalData + verticalIndex] = data;
|
||||
final int i = (posX * size + posZ) * maxVerticalData + verticalIndex;
|
||||
dataContainerColor[i] = color;
|
||||
dataContainerData[i] = data;
|
||||
dataContainerFlags[i] = flags;
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean addVerticalData(long[] data, int posX, int posZ)
|
||||
public boolean addVerticalData(int[] color, int[] data, byte[] flags, int posX, int posZ)
|
||||
{
|
||||
posX = LevelPosUtil.getRegionModule(detailLevel, posX);
|
||||
posZ = LevelPosUtil.getRegionModule(detailLevel, posZ);
|
||||
for (int verticalIndex = 0; verticalIndex < maxVerticalData; verticalIndex++)
|
||||
dataContainer[posX * size * maxVerticalData + posZ * maxVerticalData + verticalIndex] = data[verticalIndex];
|
||||
{
|
||||
final int i = (posX * size + posZ) * maxVerticalData + verticalIndex;
|
||||
dataContainerColor[i] = color[verticalIndex];
|
||||
dataContainerData[i] = data[verticalIndex];
|
||||
dataContainerFlags[i] = flags[verticalIndex];
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean addSingleData(long data, int posX, int posZ)
|
||||
public boolean addSingleData(int color, int data, byte flags, int posX, int posZ)
|
||||
{
|
||||
return addData(data, posX, posZ, 0);
|
||||
return addData(color, data, flags, posX, posZ, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public long getData(int posX, int posZ, int verticalIndex)
|
||||
public int getColor(int posX, int posZ, int verticalIndex)
|
||||
{
|
||||
posX = LevelPosUtil.getRegionModule(detailLevel, posX);
|
||||
posZ = LevelPosUtil.getRegionModule(detailLevel, posZ);
|
||||
return dataContainer[posX * size * maxVerticalData + posZ * maxVerticalData + verticalIndex];
|
||||
return dataContainerColor[(posX * size + posZ) * maxVerticalData + verticalIndex];
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public int getData(int posX, int posZ, int verticalIndex)
|
||||
{
|
||||
posX = LevelPosUtil.getRegionModule(detailLevel, posX);
|
||||
posZ = LevelPosUtil.getRegionModule(detailLevel, posZ);
|
||||
return dataContainerData[(posX * size + posZ) * maxVerticalData + verticalIndex];
|
||||
}
|
||||
|
||||
@Override
|
||||
public long getSingleData(int posX, int posZ)
|
||||
public byte getFlags(int posX, int posZ, int verticalIndex)
|
||||
{
|
||||
return getData(posX, posZ, 0);
|
||||
posX = LevelPosUtil.getRegionModule(detailLevel, posX);
|
||||
posZ = LevelPosUtil.getRegionModule(detailLevel, posZ);
|
||||
return dataContainerFlags[(posX * size + posZ) * maxVerticalData + verticalIndex];
|
||||
}
|
||||
|
||||
@Override
|
||||
public byte getSingleFlags(int posX, int posZ)
|
||||
{
|
||||
posX = LevelPosUtil.getRegionModule(detailLevel, posX);
|
||||
posZ = LevelPosUtil.getRegionModule(detailLevel, posZ);
|
||||
return dataContainerFlags[(posX * size + posZ) * maxVerticalData];
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -119,7 +154,7 @@ public class VerticalLevelContainer implements LevelContainer
|
||||
{
|
||||
posX = LevelPosUtil.getRegionModule(detailLevel, posX);
|
||||
posZ = LevelPosUtil.getRegionModule(detailLevel, posZ);
|
||||
return DataPointUtil.doesItExist(getSingleData(posX, posZ));
|
||||
return DataPointUtil.doesItExist(dataContainerFlags[(posX * size + posZ) * maxVerticalData]);
|
||||
}
|
||||
|
||||
public VerticalLevelContainer(byte[] inputData, int version)
|
||||
@@ -127,69 +162,131 @@ public class VerticalLevelContainer implements LevelContainer
|
||||
int tempMaxVerticalData;
|
||||
int tempIndex;
|
||||
int index = 0;
|
||||
long newData;
|
||||
detailLevel = inputData[index];
|
||||
index++;
|
||||
tempMaxVerticalData = inputData[index] & 0b01111111;
|
||||
index++;
|
||||
size = 1 << (LodUtil.REGION_DETAIL_LEVEL - detailLevel);
|
||||
int x = size * size * tempMaxVerticalData;
|
||||
long[] tempDataContainer = new long[x];
|
||||
int[] tempDataContainerColor = new int[x];
|
||||
int[] tempDataContainerData = new int[x];
|
||||
byte[] tempDataContainerFlags = new byte[x];
|
||||
|
||||
if (version == 6)
|
||||
{
|
||||
long oldData;
|
||||
for (int i = 0; i < x; i++)
|
||||
{
|
||||
newData = 0;
|
||||
oldData = 0;
|
||||
for (tempIndex = 0; tempIndex < 8; tempIndex++)
|
||||
newData += (((long) inputData[index + tempIndex]) & 0xff) << (8 * tempIndex);
|
||||
oldData += (((long) inputData[index + tempIndex]) & 0xff) << (8 * tempIndex);
|
||||
index += 8;
|
||||
|
||||
newData = DataPointUtil.createDataPoint(
|
||||
DataPointUtil.getAlpha(newData),
|
||||
DataPointUtil.getRed(newData),
|
||||
DataPointUtil.getGreen(newData),
|
||||
DataPointUtil.getBlue(newData),
|
||||
DataPointUtil.getHeight(newData) - DataPointUtil.VERTICAL_OFFSET,
|
||||
DataPointUtil.getDepth(newData) - DataPointUtil.VERTICAL_OFFSET,
|
||||
DataPointUtil.getLightSky(newData),
|
||||
DataPointUtil.getLightBlock(newData),
|
||||
DataPointUtil.getGenerationMode(newData),
|
||||
DataPointUtil.getFlag(newData)
|
||||
/*
|
||||
|a |a |a |a |r |r |r |r |
|
||||
|r |r |r |r |g |g |g |g |
|
||||
|g |g |g |g |b |b |b |b |
|
||||
|b |b |b |b |h |h |h |h |
|
||||
|h |h |h |h |h |h |d |d |
|
||||
|d |d |d |d |d |d |d |d |
|
||||
|bl |bl |bl |bl |sl |sl |sl |sl |
|
||||
|l |l |f |g |g |g |v |e |
|
||||
*/
|
||||
DataPointUtil.createDataPoint(
|
||||
(int)((oldData >> 60) << 4) + 15,
|
||||
(int)(oldData >> 52) & 0xFF,
|
||||
(int)(oldData >> 44) & 0xFF,
|
||||
(int)(oldData >> 36) & 0xFF,
|
||||
(int)(oldData >> 26) & 0x3FF - DataPointUtil.VERTICAL_OFFSET,
|
||||
(int)(oldData >> 16) & 0x3FF - DataPointUtil.VERTICAL_OFFSET,
|
||||
(int)(oldData >> 8) & 0xF,
|
||||
(int)(oldData >> 12) & 0xF,
|
||||
(int)(oldData >> 5) & 0x1,
|
||||
((oldData >> 5) & 0x1) == 1
|
||||
);
|
||||
tempDataContainer[i] = newData;
|
||||
tempDataContainerColor[i] = ThreadMapUtil.dataPointColor;
|
||||
tempDataContainerData[i] = ThreadMapUtil.dataPointData;
|
||||
tempDataContainerFlags[i] = ThreadMapUtil.dataPointFlags;
|
||||
}
|
||||
}
|
||||
else //if (version == 7)
|
||||
else if (version == 7)
|
||||
{
|
||||
long oldData;
|
||||
for (int i = 0; i < x; i++)
|
||||
{
|
||||
newData = 0;
|
||||
oldData = 0;
|
||||
for (tempIndex = 0; tempIndex < 8; tempIndex++)
|
||||
newData += (((long) inputData[index + tempIndex]) & 0xff) << (8 * tempIndex);
|
||||
oldData += (((long) inputData[index + tempIndex]) & 0xff) << (8 * tempIndex);
|
||||
index += 8;
|
||||
tempDataContainer[i] = newData;
|
||||
DataPointUtil.createDataPoint(
|
||||
(int)((oldData >> 60) << 4) + 15,
|
||||
(int)(oldData >> 52) & 0xFF,
|
||||
(int)(oldData >> 44) & 0xFF,
|
||||
(int)(oldData >> 36) & 0xFF,
|
||||
(int)(oldData >> 26) & 0x3FF - DataPointUtil.VERTICAL_OFFSET - 64,
|
||||
(int)(oldData >> 16) & 0x3FF - DataPointUtil.VERTICAL_OFFSET - 64,
|
||||
(int)(oldData >> 8) & 0xF,
|
||||
(int)(oldData >> 12) & 0xF,
|
||||
(int)(oldData >> 5) & 0x1,
|
||||
((oldData >> 5) & 0x1) == 1
|
||||
);
|
||||
tempDataContainerColor[i] = ThreadMapUtil.dataPointColor;
|
||||
tempDataContainerData[i] = ThreadMapUtil.dataPointData;
|
||||
tempDataContainerFlags[i] = ThreadMapUtil.dataPointFlags;
|
||||
}
|
||||
}
|
||||
else //if (version == 8)
|
||||
{
|
||||
int color;
|
||||
int data;
|
||||
for (int i = 0; i < x; i++)
|
||||
{
|
||||
byte flags = inputData[index];
|
||||
index++;
|
||||
data = 0;
|
||||
color = 0;
|
||||
for (tempIndex = 0; tempIndex < 4; tempIndex++)
|
||||
{
|
||||
data += (((int) inputData[index + tempIndex]) & 0xff) << (8 * tempIndex);
|
||||
color += (((int) inputData[index + tempIndex + 4]) & 0xff) << (8 * tempIndex);
|
||||
}
|
||||
index += 8;
|
||||
|
||||
tempDataContainerColor[i] = color;
|
||||
tempDataContainerData[i] = data;
|
||||
tempDataContainerFlags[i] = flags;
|
||||
}
|
||||
}
|
||||
|
||||
if (tempMaxVerticalData > DetailDistanceUtil.getMaxVerticalData(detailLevel))
|
||||
{
|
||||
int tempMaxVerticalData2 = DetailDistanceUtil.getMaxVerticalData(detailLevel);
|
||||
long[] dataToMerge = new long[tempMaxVerticalData];
|
||||
long[] tempDataContainer2 = new long[size * size * tempMaxVerticalData2];
|
||||
int[] dataToMergeColor = new int[tempMaxVerticalData];
|
||||
int[] dataToMergeData = new int[tempMaxVerticalData];
|
||||
byte[] dataToMergeFlags = new byte[tempMaxVerticalData];
|
||||
int[] tempDataContainer2Color = new int[size * size * tempMaxVerticalData2];
|
||||
int[] tempDataContainer2Data = new int[size * size * tempMaxVerticalData2];
|
||||
byte[] tempDataContainer2Flags = new byte[size * size * tempMaxVerticalData2];
|
||||
for (int i = 0; i < size * size; i++)
|
||||
{
|
||||
System.arraycopy(tempDataContainer, i * tempMaxVerticalData, dataToMerge, 0, tempMaxVerticalData);
|
||||
dataToMerge = DataPointUtil.mergeMultiData(dataToMerge, tempMaxVerticalData, tempMaxVerticalData2);
|
||||
System.arraycopy(dataToMerge, 0, tempDataContainer2, i * tempMaxVerticalData2, tempMaxVerticalData2);
|
||||
System.arraycopy(tempDataContainerColor, i * tempMaxVerticalData, dataToMergeColor, 0, tempMaxVerticalData);
|
||||
System.arraycopy(tempDataContainerData, i * tempMaxVerticalData, dataToMergeData, 0, tempMaxVerticalData);
|
||||
System.arraycopy(tempDataContainerFlags, i * tempMaxVerticalData, dataToMergeFlags, 0, tempMaxVerticalData);
|
||||
DataPointUtil.mergeMultiData(dataToMergeColor, dataToMergeData, dataToMergeFlags, tempMaxVerticalData, tempMaxVerticalData2);
|
||||
System.arraycopy(ThreadMapUtil.getRawVerticalDataArrayColor(), 0, tempDataContainer2Color, i * tempMaxVerticalData2, tempMaxVerticalData2);
|
||||
System.arraycopy(ThreadMapUtil.getRawVerticalDataArrayData(), 0, tempDataContainer2Data, i * tempMaxVerticalData2, tempMaxVerticalData2);
|
||||
System.arraycopy(ThreadMapUtil.getRawVerticalDataArrayFlags(), 0, tempDataContainer2Flags, i * tempMaxVerticalData2, tempMaxVerticalData2);
|
||||
}
|
||||
maxVerticalData = tempMaxVerticalData2;
|
||||
this.dataContainer = tempDataContainer2;
|
||||
this.dataContainerColor = tempDataContainer2Color;
|
||||
this.dataContainerData = tempDataContainer2Data;
|
||||
this.dataContainerFlags = tempDataContainer2Flags;
|
||||
}
|
||||
else
|
||||
{
|
||||
maxVerticalData = tempMaxVerticalData;
|
||||
this.dataContainer = tempDataContainer;
|
||||
this.dataContainerColor = tempDataContainerColor;
|
||||
this.dataContainerData = tempDataContainerData;
|
||||
this.dataContainerFlags = tempDataContainerFlags;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -203,12 +300,13 @@ public class VerticalLevelContainer implements LevelContainer
|
||||
public void updateData(LevelContainer lowerLevelContainer, int posX, int posZ)
|
||||
{
|
||||
//We reset the array
|
||||
long[] dataToMerge = ThreadMapUtil.getVerticalUpdateArray(detailLevel);
|
||||
int[] dataToMergeColor = ThreadMapUtil.getVerticalUpdateArrayColor(detailLevel);
|
||||
int[] dataToMergeData = ThreadMapUtil.getVerticalUpdateArrayData(detailLevel);
|
||||
byte[] dataToMergeFlags = ThreadMapUtil.getVerticalUpdateArrayFlags(detailLevel);
|
||||
|
||||
int lowerMaxVertical = dataToMerge.length / 4;
|
||||
int lowerMaxVertical = dataToMergeFlags.length / 4;
|
||||
int childPosX;
|
||||
int childPosZ;
|
||||
long[] data;
|
||||
posX = LevelPosUtil.getRegionModule(detailLevel, posX);
|
||||
posZ = LevelPosUtil.getRegionModule(detailLevel, posZ);
|
||||
for (int x = 0; x <= 1; x++)
|
||||
@@ -218,12 +316,17 @@ public class VerticalLevelContainer implements LevelContainer
|
||||
childPosX = 2 * posX + x;
|
||||
childPosZ = 2 * posZ + z;
|
||||
for (int verticalIndex = 0; verticalIndex < lowerMaxVertical; verticalIndex++)
|
||||
dataToMerge[(z * 2 + x) * lowerMaxVertical + verticalIndex] = lowerLevelContainer.getData(childPosX, childPosZ, verticalIndex);
|
||||
{
|
||||
|
||||
final int i = (z * 2 + x) * lowerMaxVertical + verticalIndex;
|
||||
dataToMergeColor[i] = lowerLevelContainer.getColor(childPosX, childPosZ, verticalIndex);
|
||||
dataToMergeData[i] = lowerLevelContainer.getData(childPosX, childPosZ, verticalIndex);
|
||||
dataToMergeFlags[i] = lowerLevelContainer.getFlags(childPosX, childPosZ, verticalIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
data = DataPointUtil.mergeMultiData(dataToMerge, lowerMaxVertical, getMaxVerticalData());
|
||||
|
||||
addVerticalData(data, posX, posZ);
|
||||
DataPointUtil.mergeMultiData(dataToMergeColor, dataToMergeData, dataToMergeFlags, lowerMaxVertical, getMaxVerticalData());
|
||||
addVerticalData(ThreadMapUtil.getRawVerticalDataArrayColor(), ThreadMapUtil.getRawVerticalDataArrayData(), ThreadMapUtil.getRawVerticalDataArrayFlags(), posX, posZ);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -232,7 +335,8 @@ public class VerticalLevelContainer implements LevelContainer
|
||||
int index = 0;
|
||||
int x = size * size;
|
||||
int tempIndex;
|
||||
long current;
|
||||
int currentColor;
|
||||
int currentData;
|
||||
boolean allGenerated = true;
|
||||
byte[] tempData = ThreadMapUtil.getSaveContainer(detailLevel);
|
||||
|
||||
@@ -245,12 +349,18 @@ public class VerticalLevelContainer implements LevelContainer
|
||||
{
|
||||
for (j = 0; j < maxVerticalData; j++)
|
||||
{
|
||||
current = dataContainer[i * maxVerticalData + j];
|
||||
for (tempIndex = 0; tempIndex < 8; tempIndex++)
|
||||
tempData[index + tempIndex] = (byte) (current >>> (8 * tempIndex));
|
||||
currentColor = dataContainerColor[i * maxVerticalData + j];
|
||||
currentData = dataContainerData[i * maxVerticalData + j];
|
||||
tempData[index] = dataContainerFlags[i * maxVerticalData + j];
|
||||
index++;
|
||||
for (tempIndex = 0; tempIndex < 4; tempIndex++)
|
||||
{
|
||||
tempData[index + tempIndex] = (byte) (currentData >>> (8 * tempIndex));
|
||||
tempData[index + tempIndex + 4] = (byte) (currentColor >>> (8 * tempIndex));
|
||||
}
|
||||
index += 8;
|
||||
}
|
||||
if(!DataPointUtil.doesItExist(dataContainer[i]))
|
||||
if(!DataPointUtil.doesItExist(dataContainerFlags[i]))
|
||||
allGenerated = false;
|
||||
}
|
||||
if (allGenerated)
|
||||
|
||||
@@ -57,9 +57,9 @@ public class DataPointUtil
|
||||
//To be used in the future for negative value
|
||||
//public final static int MIN_DEPTH = -64;
|
||||
//public final static int MIN_HEIGHT = -64;
|
||||
public final static int EMPTY_DATA = 0;
|
||||
public static final short VERTICAL_OFFSET = -64;
|
||||
public static int WORLD_HEIGHT = 1024;
|
||||
public final static byte EMPTY_DATA = 0;
|
||||
public static final short VERTICAL_OFFSET = -2048;
|
||||
public static int WORLD_HEIGHT = 4096;
|
||||
|
||||
public final static int ALPHA_DOWNSIZE_SHIFT = 4;
|
||||
|
||||
@@ -68,167 +68,159 @@ public class DataPointUtil
|
||||
//public final static int RED_COLOR_SHIFT = 16;
|
||||
//public final static int ALPHA_COLOR_SHIFT = 24;
|
||||
|
||||
public final static int BLUE_SHIFT = 36;
|
||||
public final static int GREEN_SHIFT = BLUE_SHIFT + 8;
|
||||
public final static int RED_SHIFT = BLUE_SHIFT + 16;
|
||||
public final static int ALPHA_SHIFT = BLUE_SHIFT + 24;
|
||||
public final static byte BLUE_SHIFT = 0;
|
||||
public final static byte GREEN_SHIFT = 8;
|
||||
public final static byte RED_SHIFT = 16;
|
||||
public final static byte ALPHA_SHIFT = 24;
|
||||
|
||||
public final static int COLOR_SHIFT = 36;
|
||||
//public final static byte COLOR_SHIFT = 36;
|
||||
|
||||
public final static int HEIGHT_SHIFT = 26;
|
||||
public final static int DEPTH_SHIFT = 16;
|
||||
public final static int BLOCK_LIGHT_SHIFT = 12;
|
||||
public final static int SKY_LIGHT_SHIFT = 8;
|
||||
//public final static int LIGHTS_SHIFT = SKY_LIGHT_SHIFT;
|
||||
//public final static int VERTICAL_INDEX_SHIFT = 6;
|
||||
public final static int FLAG_SHIFT = 5;
|
||||
public final static int GEN_TYPE_SHIFT = 2;
|
||||
public final static int VOID_SHIFT = 1;
|
||||
public final static int EXISTENCE_SHIFT = 0;
|
||||
public final static byte HEIGHT_SHIFT = 20;
|
||||
public final static byte DEPTH_SHIFT = 8;
|
||||
public final static byte BLOCK_LIGHT_SHIFT = 4;
|
||||
public final static byte SKY_LIGHT_SHIFT = 0;
|
||||
//public final static byte LIGHTS_SHIFT = SKY_LIGHT_SHIFT;
|
||||
//public final static byte VERTICAL_INDEX_SHIFT = 6;
|
||||
public final static byte FLAG_SHIFT = 5;
|
||||
public final static byte GEN_TYPE_SHIFT = 2;
|
||||
public final static byte VOID_SHIFT = 1;
|
||||
public final static byte EXISTENCE_SHIFT = 0;
|
||||
|
||||
public final static long ALPHA_MASK = 0b1111;
|
||||
public final static long RED_MASK = 0b1111_1111;
|
||||
public final static long GREEN_MASK = 0b1111_1111;
|
||||
public final static long BLUE_MASK = 0b1111_1111;
|
||||
public final static long COLOR_MASK = 0b11111111_11111111_11111111;
|
||||
public final static long HEIGHT_MASK = 0b11_1111_1111;
|
||||
public final static long DEPTH_MASK = 0b11_1111_1111;
|
||||
//public final static long LIGHTS_MASK = 0b1111_1111;
|
||||
public final static long BLOCK_LIGHT_MASK = 0b1111;
|
||||
public final static long SKY_LIGHT_MASK = 0b1111;
|
||||
//public final static long VERTICAL_INDEX_MASK = 0b11;
|
||||
public final static long FLAG_MASK = 0b1;
|
||||
public final static long GEN_TYPE_MASK = 0b111;
|
||||
public final static long VOID_MASK = 1;
|
||||
public final static long EXISTENCE_MASK = 1;
|
||||
public final static int ALPHA_MASK = 0xFF;
|
||||
public final static int RED_MASK = 0xFF;
|
||||
public final static int GREEN_MASK = 0xFF;
|
||||
public final static int BLUE_MASK = 0xFF;
|
||||
public final static int COLOR_MASK = 0xFFFFFFFF;
|
||||
public final static int HEIGHT_MASK = 0xFFF;
|
||||
public final static int DEPTH_MASK = 0xFFF;
|
||||
public final static int LIGHTS_MASK = 0xFF;
|
||||
public final static int BLOCK_LIGHT_MASK = 0xF;
|
||||
public final static int SKY_LIGHT_MASK = 0xF;
|
||||
public final static int VERTICAL_INDEX_MASK = 0x3;
|
||||
public final static byte FLAG_MASK = 0x1;
|
||||
public final static byte GEN_TYPE_MASK = 0x7;
|
||||
public final static byte VOID_MASK = 1;
|
||||
public final static byte EXISTENCE_MASK = 1;
|
||||
|
||||
|
||||
public static long createVoidDataPoint(int generationMode)
|
||||
/** Returns the Flags byte */
|
||||
public static byte createVoidDataPoint(byte generationMode)
|
||||
{
|
||||
long dataPoint = 0;
|
||||
dataPoint += (generationMode & GEN_TYPE_MASK) << GEN_TYPE_SHIFT;
|
||||
dataPoint += VOID_MASK << VOID_SHIFT;
|
||||
dataPoint += EXISTENCE_MASK << EXISTENCE_SHIFT;
|
||||
return dataPoint;
|
||||
generationMode = (byte) ((generationMode & GEN_TYPE_MASK) << GEN_TYPE_SHIFT);
|
||||
generationMode |= VOID_MASK << VOID_SHIFT;
|
||||
generationMode |= EXISTENCE_MASK << EXISTENCE_SHIFT;
|
||||
return generationMode;
|
||||
}
|
||||
|
||||
public static long createDataPoint(int height, int depth, int color, int lightSky, int lightBlock, int generationMode, boolean flag)
|
||||
/** Returned datapoint is in ThreadMapUtil */
|
||||
public static void createDataPoint(int height, int depth, int color, int lightSky, int lightBlock, int generationMode, boolean flag)
|
||||
{
|
||||
return createDataPoint(
|
||||
ColorUtil.getAlpha(color),
|
||||
ColorUtil.getRed(color),
|
||||
ColorUtil.getGreen(color),
|
||||
ColorUtil.getBlue(color),
|
||||
height, depth, lightSky, lightBlock, generationMode, flag);
|
||||
int data = (height & HEIGHT_MASK) << HEIGHT_SHIFT;
|
||||
data += (depth & DEPTH_MASK) << DEPTH_SHIFT;
|
||||
data += (lightBlock & BLOCK_LIGHT_MASK) << BLOCK_LIGHT_SHIFT;
|
||||
data += (lightSky & SKY_LIGHT_MASK) << SKY_LIGHT_SHIFT;
|
||||
byte flags = (byte) ((generationMode & GEN_TYPE_MASK) << GEN_TYPE_SHIFT);
|
||||
if (flag) flags += FLAG_MASK << FLAG_SHIFT;
|
||||
flags += EXISTENCE_MASK << EXISTENCE_SHIFT;
|
||||
ThreadMapUtil.saveDataPoint(color, data, flags);
|
||||
}
|
||||
|
||||
public static long createDataPoint(int alpha, int red, int green, int blue, int height, int depth, int lightSky, int lightBlock, int generationMode, boolean flag)
|
||||
public static void createDataPoint(int alpha, int red, int green, int blue, int height, int depth, int lightSky, int lightBlock, int generationMode, boolean flag)
|
||||
{
|
||||
long dataPoint = 0;
|
||||
dataPoint += (long) (alpha >>> ALPHA_DOWNSIZE_SHIFT) << ALPHA_SHIFT;
|
||||
dataPoint += (red & RED_MASK) << RED_SHIFT;
|
||||
dataPoint += (green & GREEN_MASK) << GREEN_SHIFT;
|
||||
dataPoint += (blue & BLUE_MASK) << BLUE_SHIFT;
|
||||
dataPoint += (height & HEIGHT_MASK) << HEIGHT_SHIFT;
|
||||
dataPoint += (depth & DEPTH_MASK) << DEPTH_SHIFT;
|
||||
dataPoint += (lightBlock & BLOCK_LIGHT_MASK) << BLOCK_LIGHT_SHIFT;
|
||||
dataPoint += (lightSky & SKY_LIGHT_MASK) << SKY_LIGHT_SHIFT;
|
||||
dataPoint += (generationMode & GEN_TYPE_MASK) << GEN_TYPE_SHIFT;
|
||||
if (flag) dataPoint += FLAG_MASK << FLAG_SHIFT;
|
||||
dataPoint += EXISTENCE_MASK << EXISTENCE_SHIFT;
|
||||
|
||||
return dataPoint;
|
||||
createDataPoint(
|
||||
height, depth,
|
||||
(alpha << ALPHA_SHIFT) | (red << RED_SHIFT) | (green << GREEN_SHIFT) | blue,
|
||||
lightSky, lightBlock, generationMode, flag);
|
||||
}
|
||||
|
||||
public static short getHeight(long dataPoint)
|
||||
public static short getHeight(int data)
|
||||
{
|
||||
return (short) ((dataPoint >>> HEIGHT_SHIFT) & HEIGHT_MASK);
|
||||
return (short) ((data >>> HEIGHT_SHIFT) & HEIGHT_MASK);
|
||||
}
|
||||
|
||||
public static short getDepth(long dataPoint)
|
||||
public static short getDepth(int data)
|
||||
{
|
||||
return (short) ((dataPoint >>> DEPTH_SHIFT) & DEPTH_MASK);
|
||||
return (short) ((data >>> DEPTH_SHIFT) & DEPTH_MASK);
|
||||
}
|
||||
|
||||
public static short getAlpha(long dataPoint)
|
||||
public static short getAlpha(int color)
|
||||
{
|
||||
return (short) ((((dataPoint >>> ALPHA_SHIFT) & ALPHA_MASK) << ALPHA_DOWNSIZE_SHIFT) | 0b1111);
|
||||
return (short) ((color >>> ALPHA_SHIFT) & ALPHA_MASK);
|
||||
}
|
||||
|
||||
public static short getRed(long dataPoint)
|
||||
public static short getRed(int color)
|
||||
{
|
||||
return (short) ((dataPoint >>> RED_SHIFT) & RED_MASK);
|
||||
return (short) ((color >>> RED_SHIFT) & RED_MASK);
|
||||
}
|
||||
|
||||
public static short getGreen(long dataPoint)
|
||||
public static short getGreen(int color)
|
||||
{
|
||||
return (short) ((dataPoint >>> GREEN_SHIFT) & GREEN_MASK);
|
||||
return (short) ((color >>> GREEN_SHIFT) & GREEN_MASK);
|
||||
}
|
||||
|
||||
public static short getBlue(long dataPoint)
|
||||
public static short getBlue(int color)
|
||||
{
|
||||
return (short) ((dataPoint >>> BLUE_SHIFT) & BLUE_MASK);
|
||||
return (short) ((color >>> BLUE_SHIFT) & BLUE_MASK);
|
||||
}
|
||||
|
||||
public static byte getLightSky(long dataPoint)
|
||||
public static byte getLightSky(int data)
|
||||
{
|
||||
return (byte) ((dataPoint >>> SKY_LIGHT_SHIFT) & SKY_LIGHT_MASK);
|
||||
return (byte) ((data >>> SKY_LIGHT_SHIFT) & SKY_LIGHT_MASK);
|
||||
}
|
||||
|
||||
public static byte getLightSkyAlt(long dataPoint)
|
||||
public static byte getLightSkyAlt(int data, byte flags)
|
||||
{
|
||||
if (skyLightPlayer == 0 && ((dataPoint >>> FLAG_SHIFT) & FLAG_MASK) == 1)
|
||||
if (skyLightPlayer == 0 && ((flags >>> FLAG_SHIFT) & FLAG_MASK) == 1)
|
||||
return 0;
|
||||
else
|
||||
return (byte) ((dataPoint >>> SKY_LIGHT_SHIFT) & SKY_LIGHT_MASK);
|
||||
return (byte) ((data >>> SKY_LIGHT_SHIFT) & SKY_LIGHT_MASK);
|
||||
}
|
||||
|
||||
public static byte getLightBlock(long dataPoint)
|
||||
public static byte getLightBlock(int data)
|
||||
{
|
||||
return (byte) ((dataPoint >>> BLOCK_LIGHT_SHIFT) & BLOCK_LIGHT_MASK);
|
||||
return (byte) ((data >>> BLOCK_LIGHT_SHIFT) & BLOCK_LIGHT_MASK);
|
||||
}
|
||||
|
||||
public static boolean getFlag(long dataPoint)
|
||||
public static boolean getFlag(byte flags)
|
||||
{
|
||||
return ((dataPoint >>> FLAG_SHIFT) & FLAG_MASK) == 1;
|
||||
return ((flags >>> FLAG_SHIFT) & FLAG_MASK) == 1;
|
||||
}
|
||||
|
||||
public static byte getGenerationMode(long dataPoint)
|
||||
public static byte getGenerationMode(byte flags)
|
||||
{
|
||||
return (byte) ((dataPoint >>> GEN_TYPE_SHIFT) & GEN_TYPE_MASK);
|
||||
return (byte) ((flags >>> GEN_TYPE_SHIFT) & GEN_TYPE_MASK);
|
||||
}
|
||||
|
||||
|
||||
public static boolean isVoid(long dataPoint)
|
||||
public static boolean isVoid(byte flags)
|
||||
{
|
||||
return (((dataPoint >>> VOID_SHIFT) & VOID_MASK) == 1);
|
||||
return (((flags >>> VOID_SHIFT) & VOID_MASK) == 1);
|
||||
}
|
||||
|
||||
public static boolean doesItExist(long dataPoint)
|
||||
public static boolean doesItExist(byte flags)
|
||||
{
|
||||
return (((dataPoint >>> EXISTENCE_SHIFT) & EXISTENCE_MASK) == 1);
|
||||
return ((flags >>> EXISTENCE_SHIFT) & EXISTENCE_MASK) == 1;
|
||||
}
|
||||
|
||||
public static int getColor(long dataPoint)
|
||||
@Deprecated
|
||||
public static int getColor(int color)
|
||||
{
|
||||
return (int) (((dataPoint >>> COLOR_SHIFT) & COLOR_MASK) | (/*((dataPoint >>> (ALPHA_SHIFT - ALPHA_DOWNSIZE_SHIFT)) | 0b1111)*/255 << 24));
|
||||
return color;
|
||||
}
|
||||
|
||||
/** This is used to convert a dataPoint to string (useful for the print function) */
|
||||
@SuppressWarnings("unused")
|
||||
public static String toString(long dataPoint)
|
||||
public static String toString(int color, int data, byte flags)
|
||||
{
|
||||
return getHeight(dataPoint) + " " +
|
||||
getDepth(dataPoint) + " " +
|
||||
getAlpha(dataPoint) + " " +
|
||||
getRed(dataPoint) + " " +
|
||||
getBlue(dataPoint) + " " +
|
||||
getGreen(dataPoint) + " " +
|
||||
getLightBlock(dataPoint) + " " +
|
||||
getLightSky(dataPoint) + " " +
|
||||
getGenerationMode(dataPoint) + " " +
|
||||
isVoid(dataPoint) + " " +
|
||||
doesItExist(dataPoint) + '\n';
|
||||
return getHeight(data) + " " +
|
||||
getDepth(data) + " " +
|
||||
getAlpha(color) + " " +
|
||||
getRed(color) + " " +
|
||||
getBlue(color) + " " +
|
||||
getGreen(color) + " " +
|
||||
getLightBlock(data) + " " +
|
||||
getLightSky(data) + " " +
|
||||
getGenerationMode(flags) + " " +
|
||||
isVoid(flags) + " " +
|
||||
doesItExist(flags) + '\n';
|
||||
}
|
||||
|
||||
public static void shrinkArray(short[] array, int packetSize, int start, int length, int arraySize)
|
||||
@@ -258,25 +250,30 @@ public class DataPointUtil
|
||||
|
||||
/**
|
||||
* This method merge column of multiple data together
|
||||
* @param dataToMerge one or more columns of data
|
||||
* Returned datapoint is in ThreadMapUtil
|
||||
* @param dataToMergeColor colors of one or more columns of data
|
||||
* @param dataToMergeData data of one or more columns of data
|
||||
* @param dataToMergeFlags flags of one or more columns of data
|
||||
* @param inputVerticalData vertical size of an input data
|
||||
* @param maxVerticalData max vertical size of the merged data
|
||||
* @return one column of correctly parsed data
|
||||
*/
|
||||
public static long[] mergeMultiData(long[] dataToMerge, int inputVerticalData, int maxVerticalData)
|
||||
public static void mergeMultiData(int[] dataToMergeColor, int[] dataToMergeData, byte[] dataToMergeFlags, int inputVerticalData, int maxVerticalData)
|
||||
{
|
||||
int size = dataToMerge.length / inputVerticalData;
|
||||
int size = dataToMergeData.length / inputVerticalData;
|
||||
|
||||
// We initialize the arrays that are going to be used
|
||||
short[] heightAndDepth = ThreadMapUtil.getHeightAndDepth((WORLD_HEIGHT / 2 + 1) * 2);
|
||||
long[] dataPoint = ThreadMapUtil.getVerticalDataArray(DetailDistanceUtil.getMaxVerticalData(0));
|
||||
int[] dataPointColor = ThreadMapUtil.getVerticalDataArrayColor(DetailDistanceUtil.getMaxVerticalData(0));
|
||||
int[] dataPointData = ThreadMapUtil.getVerticalDataArrayData(DetailDistanceUtil.getMaxVerticalData(0));
|
||||
byte[] dataPointFlags = ThreadMapUtil.getVerticalDataArrayFlags(DetailDistanceUtil.getMaxVerticalData(0));
|
||||
|
||||
|
||||
int genMode = DistanceGenerationMode.FULL.complexity;
|
||||
byte genMode = DistanceGenerationMode.FULL.complexity;
|
||||
boolean allEmpty = true;
|
||||
boolean allVoid = true;
|
||||
boolean allDefault;
|
||||
long singleData;
|
||||
int singleDataData;
|
||||
byte singleDataFlags;
|
||||
|
||||
|
||||
short depth;
|
||||
@@ -290,16 +287,17 @@ public class DataPointUtil
|
||||
{
|
||||
for (dataIndex = 0; dataIndex < inputVerticalData; dataIndex++)
|
||||
{
|
||||
singleData = dataToMerge[index * inputVerticalData + dataIndex];
|
||||
if (doesItExist(singleData))
|
||||
singleDataData = dataToMergeData[index * inputVerticalData + dataIndex];
|
||||
singleDataFlags = dataToMergeFlags[index * inputVerticalData + dataIndex];
|
||||
if (doesItExist(singleDataFlags))
|
||||
{
|
||||
genMode = Math.min(genMode, getGenerationMode(singleData));
|
||||
genMode = (byte) Math.min(genMode, getGenerationMode(singleDataFlags));
|
||||
allEmpty = false;
|
||||
if (!isVoid(singleData))
|
||||
if (!isVoid(singleDataFlags))
|
||||
{
|
||||
allVoid = false;
|
||||
depth = getDepth(singleData);
|
||||
height = getHeight(singleData);
|
||||
depth = getDepth(singleDataData);
|
||||
height = getHeight(singleDataData);
|
||||
|
||||
int botPos = -1;
|
||||
int topPos = -1;
|
||||
@@ -402,11 +400,11 @@ public class DataPointUtil
|
||||
|
||||
//We check if there is any data that's not empty or void
|
||||
if (allEmpty)
|
||||
return dataPoint;
|
||||
return;
|
||||
if (allVoid)
|
||||
{
|
||||
dataPoint[0] = createVoidDataPoint(genMode);
|
||||
return dataPoint;
|
||||
dataPointFlags[0] = createVoidDataPoint(genMode);
|
||||
return;
|
||||
}
|
||||
|
||||
//we limit the vertical portion to maxVerticalData
|
||||
@@ -451,71 +449,90 @@ public class DataPointUtil
|
||||
allEmpty = true;
|
||||
allVoid = true;
|
||||
allDefault = true;
|
||||
long data = 0;
|
||||
int singleDataColor;
|
||||
int data = EMPTY_DATA;
|
||||
int color = EMPTY_DATA;
|
||||
byte flags = EMPTY_DATA;
|
||||
|
||||
for (int index = 0; index < size; index++)
|
||||
{
|
||||
for (dataIndex = 0; dataIndex < inputVerticalData; dataIndex++)
|
||||
{
|
||||
singleData = dataToMerge[index * inputVerticalData + dataIndex];
|
||||
if (doesItExist(singleData) && !isVoid(singleData))
|
||||
singleDataColor = dataToMergeColor[index * inputVerticalData + dataIndex];
|
||||
singleDataData = dataToMergeData[index * inputVerticalData + dataIndex];
|
||||
singleDataFlags = dataToMergeFlags[index * inputVerticalData + dataIndex];
|
||||
if (doesItExist(singleDataFlags) && !isVoid(singleDataFlags))
|
||||
{
|
||||
|
||||
if ((depth <= getDepth(singleData) && getDepth(singleData) <= height)
|
||||
|| (depth <= getHeight(singleData) && getHeight(singleData) <= height))
|
||||
if ((depth <= getDepth(singleDataData) && getDepth(singleDataData) <= height)
|
||||
|| (depth <= getHeight(singleDataData) && getHeight(singleDataData) <= height))
|
||||
{
|
||||
if (getHeight(singleData) > getHeight(data))
|
||||
data = singleData;
|
||||
if (getHeight(singleDataData) > getHeight(data))
|
||||
{
|
||||
color = singleDataColor;
|
||||
data = singleDataData;
|
||||
flags = singleDataFlags;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
break;
|
||||
}
|
||||
if (!doesItExist(data))
|
||||
if (!doesItExist(flags))
|
||||
{
|
||||
singleData = dataToMerge[index * inputVerticalData];
|
||||
data = createVoidDataPoint(getGenerationMode(singleData));
|
||||
singleDataFlags = dataToMergeFlags[index * inputVerticalData];
|
||||
if (doesItExist(singleDataFlags))
|
||||
flags = createVoidDataPoint(getGenerationMode(singleDataFlags));
|
||||
else
|
||||
flags = createVoidDataPoint((byte) 0);
|
||||
data = EMPTY_DATA;
|
||||
color = EMPTY_DATA;
|
||||
}
|
||||
|
||||
if (doesItExist(data))
|
||||
if (doesItExist(flags))
|
||||
{
|
||||
allEmpty = false;
|
||||
if (!isVoid(data))
|
||||
if (!isVoid(flags))
|
||||
{
|
||||
numberOfChildren++;
|
||||
allVoid = false;
|
||||
tempAlpha += getAlpha(data);
|
||||
tempRed += getRed(data);
|
||||
tempGreen += getGreen(data);
|
||||
tempBlue += getBlue(data);
|
||||
tempAlpha += getAlpha(color);
|
||||
tempRed += getRed(color);
|
||||
tempGreen += getGreen(color);
|
||||
tempBlue += getBlue(color);
|
||||
tempLightBlock += getLightBlock(data);
|
||||
tempLightSky += getLightSky(data);
|
||||
if (!getFlag(data)) allDefault = false;
|
||||
if (!getFlag(flags))
|
||||
allDefault = false;
|
||||
}
|
||||
tempGenMode = (byte) Math.min(tempGenMode, getGenerationMode(data));
|
||||
tempGenMode = (byte) Math.min(tempGenMode, getGenerationMode(flags));
|
||||
}
|
||||
else
|
||||
tempGenMode = (byte) Math.min(tempGenMode, DistanceGenerationMode.NONE.complexity);
|
||||
}
|
||||
|
||||
if (allEmpty)
|
||||
//no child has been initialized
|
||||
dataPoint[j] = EMPTY_DATA;
|
||||
else if (allVoid)
|
||||
//all the children are void
|
||||
dataPoint[j] = createVoidDataPoint(tempGenMode);
|
||||
else
|
||||
if (!allEmpty)
|
||||
{
|
||||
//we have at least 1 child
|
||||
tempAlpha = tempAlpha / numberOfChildren;
|
||||
tempRed = tempRed / numberOfChildren;
|
||||
tempGreen = tempGreen / numberOfChildren;
|
||||
tempBlue = tempBlue / numberOfChildren;
|
||||
tempLightBlock = tempLightBlock / numberOfChildren;
|
||||
tempLightSky = tempLightSky / numberOfChildren;
|
||||
dataPoint[j] = createDataPoint(tempAlpha, tempRed, tempGreen, tempBlue, height, depth, tempLightSky, tempLightBlock, tempGenMode, allDefault);
|
||||
//child has been initialized
|
||||
if (allVoid)
|
||||
{
|
||||
//all the children are void
|
||||
dataPointFlags[j] = createVoidDataPoint(tempGenMode);
|
||||
}
|
||||
else
|
||||
{
|
||||
//we have at least 1 child
|
||||
tempAlpha = tempAlpha / numberOfChildren;
|
||||
tempRed = tempRed / numberOfChildren;
|
||||
tempGreen = tempGreen / numberOfChildren;
|
||||
tempBlue = tempBlue / numberOfChildren;
|
||||
tempLightBlock = tempLightBlock / numberOfChildren;
|
||||
tempLightSky = tempLightSky / numberOfChildren;
|
||||
createDataPoint(tempAlpha, tempRed, tempGreen, tempBlue, height, depth, tempLightSky, tempLightBlock, tempGenMode, allDefault);
|
||||
dataPointColor[j] = ThreadMapUtil.dataPointColor;
|
||||
dataPointData[j] = ThreadMapUtil.dataPointData;
|
||||
dataPointFlags[j] = ThreadMapUtil.dataPointFlags;
|
||||
}
|
||||
}
|
||||
}
|
||||
return dataPoint;
|
||||
}
|
||||
}
|
||||
@@ -39,7 +39,7 @@ public class DetailDistanceUtil
|
||||
private static final double treeGenMultiplier = 1.0;
|
||||
private static final double treeCutMultiplier = 1.0;
|
||||
private static byte minGenDetail = CONFIG.client().graphics().quality().getDrawResolution().detailLevel;
|
||||
private static byte minDrawDetail = (byte) Math.max(CONFIG.client().graphics().quality().getDrawResolution().detailLevel, CONFIG.client().graphics().quality().getDrawResolution().detailLevel);
|
||||
private static byte minDrawDetail = CONFIG.client().graphics().quality().getDrawResolution().detailLevel;
|
||||
private static final int maxDetail = LodUtil.REGION_DETAIL_LEVEL + 1;
|
||||
private static final int minDistance = 0;
|
||||
private static int minDetailDistance = (int) (MC_RENDER.getRenderDistance()*16 * 1.42f);
|
||||
@@ -79,7 +79,7 @@ public class DetailDistanceUtil
|
||||
if (CONFIG.client().graphics().advancedGraphics().getAlwaysDrawAtMaxQuality())
|
||||
return detail * 0x10000; //if you want more you are doing wrong
|
||||
|
||||
int distanceUnit = CONFIG.client().graphics().quality().getHorizontalScale().distanceUnit;
|
||||
int distanceUnit = CONFIG.client().graphics().quality().getHorizontalScale() * 16;
|
||||
if (CONFIG.client().graphics().quality().getHorizontalQuality() == HorizontalQuality.LOWEST)
|
||||
return (detail * distanceUnit);
|
||||
else
|
||||
@@ -96,14 +96,14 @@ public class DetailDistanceUtil
|
||||
|
||||
public static byte baseInverseFunction(int distance, byte minDetail, boolean useRenderMinDistance)
|
||||
{
|
||||
int detail;
|
||||
byte detail;
|
||||
if (distance == 0
|
||||
|| (distance < minDetailDistance && useRenderMinDistance)
|
||||
|| CONFIG.client().graphics().advancedGraphics().getAlwaysDrawAtMaxQuality())
|
||||
return minDetail;
|
||||
int distanceUnit = CONFIG.client().graphics().quality().getHorizontalScale().distanceUnit;
|
||||
int distanceUnit = CONFIG.client().graphics().quality().getHorizontalScale() * 16;
|
||||
if (CONFIG.client().graphics().quality().getHorizontalQuality() == HorizontalQuality.LOWEST)
|
||||
detail = (byte) distance / distanceUnit;
|
||||
detail = (byte) (distance / distanceUnit);
|
||||
else
|
||||
{
|
||||
double base = CONFIG.client().graphics().quality().getHorizontalQuality().quadraticBase;
|
||||
@@ -139,12 +139,12 @@ public class DetailDistanceUtil
|
||||
return CONFIG.client().worldGenerator().getDistanceGenerationMode();
|
||||
}
|
||||
|
||||
public static byte getLodDrawDetail(int detail)
|
||||
public static byte getLodDrawDetail(byte detail)
|
||||
{
|
||||
if (detail < minDrawDetail)
|
||||
return minDrawDetail;
|
||||
else
|
||||
return (byte) detail;
|
||||
detail += minDrawDetail;
|
||||
if (detail > 10)
|
||||
detail = 10;
|
||||
return detail;
|
||||
}
|
||||
|
||||
public static HorizontalResolution getLodGenDetail(int detail)
|
||||
|
||||
@@ -26,7 +26,7 @@ import java.util.HashSet;
|
||||
import com.seibel.lod.core.enums.LodDirection;
|
||||
import com.seibel.lod.core.enums.config.HorizontalResolution;
|
||||
import com.seibel.lod.core.enums.config.VanillaOverdraw;
|
||||
import com.seibel.lod.core.objects.Box;
|
||||
import com.seibel.lod.core.objects.VertexOptimizer;
|
||||
import com.seibel.lod.core.objects.lod.LodDimension;
|
||||
import com.seibel.lod.core.objects.lod.RegionPos;
|
||||
import com.seibel.lod.core.objects.opengl.DefaultLodVertexFormats;
|
||||
@@ -403,10 +403,10 @@ public class LodUtil
|
||||
return false;
|
||||
int tempX;
|
||||
int tempZ;
|
||||
for (LodDirection lodDirection : Box.ADJ_DIRECTIONS)
|
||||
for (LodDirection lodDirection : VertexOptimizer.ADJ_DIRECTIONS)
|
||||
{
|
||||
tempX = x + Box.DIRECTION_NORMAL_MAP.get(lodDirection).x;
|
||||
tempZ = z + Box.DIRECTION_NORMAL_MAP.get(lodDirection).z;
|
||||
tempX = x + VertexOptimizer.DIRECTION_NORMAL_MAP.get(lodDirection).x;
|
||||
tempZ = z + VertexOptimizer.DIRECTION_NORMAL_MAP.get(lodDirection).z;
|
||||
if (vanillaRenderedChunks[x][z] || (!(tempX < 0 || tempZ < 0 || tempX >= vanillaRenderedChunks.length || tempZ >= vanillaRenderedChunks[0].length)
|
||||
&& !vanillaRenderedChunks[tempX][tempZ]))
|
||||
return true;
|
||||
|
||||
@@ -26,7 +26,7 @@ import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ConcurrentMap;
|
||||
|
||||
import com.seibel.lod.core.enums.LodDirection;
|
||||
import com.seibel.lod.core.objects.Box;
|
||||
import com.seibel.lod.core.objects.VertexOptimizer;
|
||||
|
||||
/**
|
||||
* Holds data used by specific threads so
|
||||
@@ -38,15 +38,18 @@ import com.seibel.lod.core.objects.Box;
|
||||
*/
|
||||
public class ThreadMapUtil
|
||||
{
|
||||
public static final ConcurrentMap<String, long[]> threadSingleUpdateMap = new ConcurrentHashMap<>();
|
||||
public static final ConcurrentMap<String, long[][]> threadBuilderArrayMap = new ConcurrentHashMap<>();
|
||||
public static final ConcurrentMap<String, long[][]> threadBuilderVerticalArrayMap = new ConcurrentHashMap<>();
|
||||
public static final ConcurrentMap<String, long[]> threadVerticalAddDataMap = new ConcurrentHashMap<>();
|
||||
public static final ConcurrentMap<String, int[][]> threadBuilderVerticalArrayMapColor = new ConcurrentHashMap<>();
|
||||
public static final ConcurrentMap<String, int[][]> threadBuilderVerticalArrayMapData = new ConcurrentHashMap<>();
|
||||
public static final ConcurrentMap<String, byte[][]> threadBuilderVerticalArrayMapFlags = new ConcurrentHashMap<>();
|
||||
public static final ConcurrentMap<String, int[]> threadVerticalAddDataMapColor = new ConcurrentHashMap<>();
|
||||
public static final ConcurrentMap<String, int[]> threadVerticalAddDataMapData = new ConcurrentHashMap<>();
|
||||
public static final ConcurrentMap<String, byte[]> threadVerticalAddDataMapFlags = new ConcurrentHashMap<>();
|
||||
public static final ConcurrentMap<String, byte[][]> saveContainer = new ConcurrentHashMap<>();
|
||||
public static final ConcurrentMap<String, short[]> projectionArrayMap = new ConcurrentHashMap<>();
|
||||
public static final ConcurrentMap<String, short[]> heightAndDepthMap = new ConcurrentHashMap<>();
|
||||
public static final ConcurrentMap<String, long[]> singleDataToMergeMap = new ConcurrentHashMap<>();
|
||||
public static final ConcurrentMap<String, long[][]> verticalUpdate = new ConcurrentHashMap<>();
|
||||
public static final ConcurrentMap<String, int[][]> verticalUpdateColor = new ConcurrentHashMap<>();
|
||||
public static final ConcurrentMap<String, int[][]> verticalUpdateData = new ConcurrentHashMap<>();
|
||||
public static final ConcurrentMap<String, byte[][]> verticalUpdateFlags = new ConcurrentHashMap<>();
|
||||
|
||||
|
||||
//________________________//
|
||||
@@ -54,8 +57,13 @@ public class ThreadMapUtil
|
||||
//________________________//
|
||||
|
||||
public static final ConcurrentMap<String, boolean[]> adjShadeDisabled = new ConcurrentHashMap<>();
|
||||
public static final ConcurrentMap<String, Map<LodDirection, long[]>> adjDataMap = new ConcurrentHashMap<>();
|
||||
public static final ConcurrentMap<String, Box> boxMap = new ConcurrentHashMap<>();
|
||||
public static final ConcurrentMap<String, Map<LodDirection, int[]>> adjDataMap = new ConcurrentHashMap<>();
|
||||
public static final ConcurrentMap<String, Map<LodDirection, byte[]>> adjFlagsMap = new ConcurrentHashMap<>();
|
||||
public static final ConcurrentMap<String, VertexOptimizer> boxMap = new ConcurrentHashMap<>();
|
||||
|
||||
public static int dataPointColor = 0;
|
||||
public static int dataPointData = 0;
|
||||
public static byte dataPointFlags = 0;
|
||||
|
||||
|
||||
|
||||
@@ -65,14 +73,14 @@ public class ThreadMapUtil
|
||||
if (!adjShadeDisabled.containsKey(Thread.currentThread().getName())
|
||||
|| (adjShadeDisabled.get(Thread.currentThread().getName()) == null))
|
||||
{
|
||||
adjShadeDisabled.put(Thread.currentThread().getName(), new boolean[Box.DIRECTIONS.length]);
|
||||
adjShadeDisabled.put(Thread.currentThread().getName(), new boolean[VertexOptimizer.DIRECTIONS.length]);
|
||||
}
|
||||
Arrays.fill(adjShadeDisabled.get(Thread.currentThread().getName()), false);
|
||||
return adjShadeDisabled.get(Thread.currentThread().getName());
|
||||
}
|
||||
|
||||
/** returns the array NOT cleared every time */
|
||||
public static Map<LodDirection, long[]> getAdjDataArray(int verticalData)
|
||||
public static Map<LodDirection, int[]> getAdjDataArray(int verticalData)
|
||||
{
|
||||
if (!adjDataMap.containsKey(Thread.currentThread().getName())
|
||||
|| (adjDataMap.get(Thread.currentThread().getName()) == null)
|
||||
@@ -80,26 +88,47 @@ public class ThreadMapUtil
|
||||
|| (adjDataMap.get(Thread.currentThread().getName()).get(LodDirection.NORTH).length != verticalData))
|
||||
{
|
||||
adjDataMap.put(Thread.currentThread().getName(), new HashMap<>());
|
||||
adjDataMap.get(Thread.currentThread().getName()).put(LodDirection.UP, new long[1]);
|
||||
adjDataMap.get(Thread.currentThread().getName()).put(LodDirection.DOWN, new long[1]);
|
||||
for (LodDirection lodDirection : Box.ADJ_DIRECTIONS)
|
||||
adjDataMap.get(Thread.currentThread().getName()).put(lodDirection, new long[verticalData]);
|
||||
adjDataMap.get(Thread.currentThread().getName()).put(LodDirection.UP, new int[1]);
|
||||
adjDataMap.get(Thread.currentThread().getName()).put(LodDirection.DOWN, new int[1]);
|
||||
for (LodDirection lodDirection : VertexOptimizer.ADJ_DIRECTIONS)
|
||||
adjDataMap.get(Thread.currentThread().getName()).put(lodDirection, new int[verticalData]);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
for (LodDirection lodDirection : Box.ADJ_DIRECTIONS)
|
||||
Arrays.fill(adjDataMap.get(Thread.currentThread().getName()).get(lodDirection), DataPointUtil.EMPTY_DATA);
|
||||
for (LodDirection lodDirection : VertexOptimizer.ADJ_DIRECTIONS)
|
||||
Arrays.fill(adjDataMap.get(Thread.currentThread().getName()).get(lodDirection), 0);
|
||||
}
|
||||
return adjDataMap.get(Thread.currentThread().getName());
|
||||
}
|
||||
|
||||
public static Box getBox()
|
||||
/** returns the array NOT cleared every time */
|
||||
public static Map<LodDirection, byte[]> getAdjFlagsArray(int verticalData)
|
||||
{
|
||||
if (!adjFlagsMap.containsKey(Thread.currentThread().getName())
|
||||
|| (adjFlagsMap.get(Thread.currentThread().getName()) == null)
|
||||
|| (adjFlagsMap.get(Thread.currentThread().getName()).get(LodDirection.NORTH) == null)
|
||||
|| (adjFlagsMap.get(Thread.currentThread().getName()).get(LodDirection.NORTH).length != verticalData))
|
||||
{
|
||||
adjFlagsMap.put(Thread.currentThread().getName(), new HashMap<>());
|
||||
adjFlagsMap.get(Thread.currentThread().getName()).put(LodDirection.UP, new byte[1]);
|
||||
adjFlagsMap.get(Thread.currentThread().getName()).put(LodDirection.DOWN, new byte[1]);
|
||||
for (LodDirection lodDirection : VertexOptimizer.ADJ_DIRECTIONS)
|
||||
adjFlagsMap.get(Thread.currentThread().getName()).put(lodDirection, new byte[verticalData]);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (LodDirection lodDirection : VertexOptimizer.ADJ_DIRECTIONS)
|
||||
Arrays.fill(adjFlagsMap.get(Thread.currentThread().getName()).get(lodDirection), (byte) 0);
|
||||
}
|
||||
return adjFlagsMap.get(Thread.currentThread().getName());
|
||||
}
|
||||
|
||||
public static VertexOptimizer getBox()
|
||||
{
|
||||
if (!boxMap.containsKey(Thread.currentThread().getName())
|
||||
|| (boxMap.get(Thread.currentThread().getName()) == null))
|
||||
{
|
||||
boxMap.put(Thread.currentThread().getName(), new Box());
|
||||
boxMap.put(Thread.currentThread().getName(), new VertexOptimizer());
|
||||
}
|
||||
boxMap.get(Thread.currentThread().getName()).reset();
|
||||
return boxMap.get(Thread.currentThread().getName());
|
||||
@@ -119,21 +148,57 @@ public class ThreadMapUtil
|
||||
|
||||
|
||||
/** returns the array filled with 0's */
|
||||
public static long[] getBuilderVerticalArray(int detailLevel)
|
||||
public static int[] getBuilderVerticalArrayColor(int detailLevel)
|
||||
{
|
||||
if (!threadBuilderVerticalArrayMap.containsKey(Thread.currentThread().getName()) || (threadBuilderVerticalArrayMap.get(Thread.currentThread().getName()) == null))
|
||||
if (!threadBuilderVerticalArrayMapColor.containsKey(Thread.currentThread().getName()) || (threadBuilderVerticalArrayMapColor.get(Thread.currentThread().getName()) == null))
|
||||
{
|
||||
long[][] array = new long[5][];
|
||||
int[][] array = new int[5][];
|
||||
int size;
|
||||
for (int i = 0; i < 5; i++)
|
||||
{
|
||||
size = 1 << i;
|
||||
array[i] = new long[size * size * (DataPointUtil.WORLD_HEIGHT / 2 + 1)];
|
||||
array[i] = new int[size * size * (DataPointUtil.WORLD_HEIGHT / 2 + 1)];
|
||||
}
|
||||
threadBuilderVerticalArrayMap.put(Thread.currentThread().getName(), array);
|
||||
threadBuilderVerticalArrayMapColor.put(Thread.currentThread().getName(), array);
|
||||
}
|
||||
Arrays.fill(threadBuilderVerticalArrayMap.get(Thread.currentThread().getName())[detailLevel], 0);
|
||||
return threadBuilderVerticalArrayMap.get(Thread.currentThread().getName())[detailLevel];
|
||||
Arrays.fill(threadBuilderVerticalArrayMapColor.get(Thread.currentThread().getName())[detailLevel], 0);
|
||||
return threadBuilderVerticalArrayMapColor.get(Thread.currentThread().getName())[detailLevel];
|
||||
}
|
||||
|
||||
/** returns the array filled with 0's */
|
||||
public static int[] getBuilderVerticalArrayData(int detailLevel)
|
||||
{
|
||||
if (!threadBuilderVerticalArrayMapData.containsKey(Thread.currentThread().getName()) || (threadBuilderVerticalArrayMapData.get(Thread.currentThread().getName()) == null))
|
||||
{
|
||||
int[][] array = new int[5][];
|
||||
int size;
|
||||
for (int i = 0; i < 5; i++)
|
||||
{
|
||||
size = 1 << i;
|
||||
array[i] = new int[size * size * (DataPointUtil.WORLD_HEIGHT / 2 + 1)];
|
||||
}
|
||||
threadBuilderVerticalArrayMapData.put(Thread.currentThread().getName(), array);
|
||||
}
|
||||
Arrays.fill(threadBuilderVerticalArrayMapData.get(Thread.currentThread().getName())[detailLevel], 0);
|
||||
return threadBuilderVerticalArrayMapData.get(Thread.currentThread().getName())[detailLevel];
|
||||
}
|
||||
|
||||
/** returns the array filled with 0's */
|
||||
public static byte[] getBuilderVerticalArrayFlags(int detailLevel)
|
||||
{
|
||||
if (!threadBuilderVerticalArrayMapFlags.containsKey(Thread.currentThread().getName()) || (threadBuilderVerticalArrayMapFlags.get(Thread.currentThread().getName()) == null))
|
||||
{
|
||||
byte[][] array = new byte[5][];
|
||||
int size;
|
||||
for (int i = 0; i < 5; i++)
|
||||
{
|
||||
size = 1 << i;
|
||||
array[i] = new byte[size * size * (DataPointUtil.WORLD_HEIGHT / 2 + 1)];
|
||||
}
|
||||
threadBuilderVerticalArrayMapFlags.put(Thread.currentThread().getName(), array);
|
||||
}
|
||||
Arrays.fill(threadBuilderVerticalArrayMapFlags.get(Thread.currentThread().getName())[detailLevel], (byte) 0);
|
||||
return threadBuilderVerticalArrayMapFlags.get(Thread.currentThread().getName())[detailLevel];
|
||||
}
|
||||
|
||||
/** returns the array NOT cleared every time */
|
||||
@@ -145,7 +210,7 @@ public class ThreadMapUtil
|
||||
int size = 1;
|
||||
for (int i = LodUtil.DETAIL_OPTIONS - 1; i >= 0; i--)
|
||||
{
|
||||
array[i] = new byte[2 + 8 * size * size * DetailDistanceUtil.getMaxVerticalData(i)];
|
||||
array[i] = new byte[2 + 9 * size * size * DetailDistanceUtil.getMaxVerticalData(i)];
|
||||
size = size << 1;
|
||||
}
|
||||
saveContainer.put(Thread.currentThread().getName(), array);
|
||||
@@ -156,19 +221,46 @@ public class ThreadMapUtil
|
||||
|
||||
|
||||
/** returns the array filled with 0's */
|
||||
public static long[] getVerticalDataArray(int arrayLength)
|
||||
public static int[] getVerticalDataArrayColor(int arrayLength)
|
||||
{
|
||||
if (!threadVerticalAddDataMap.containsKey(Thread.currentThread().getName()) || (threadVerticalAddDataMap.get(Thread.currentThread().getName()) == null))
|
||||
{
|
||||
threadVerticalAddDataMap.put(Thread.currentThread().getName(), new long[arrayLength]);
|
||||
}
|
||||
if (!threadVerticalAddDataMapColor.containsKey(Thread.currentThread().getName()) || (threadVerticalAddDataMapColor.get(Thread.currentThread().getName()) == null))
|
||||
threadVerticalAddDataMapColor.put(Thread.currentThread().getName(), new int[arrayLength]);
|
||||
else
|
||||
{
|
||||
Arrays.fill(threadVerticalAddDataMap.get(Thread.currentThread().getName()), 0);
|
||||
}
|
||||
return threadVerticalAddDataMap.get(Thread.currentThread().getName());
|
||||
Arrays.fill(threadVerticalAddDataMapColor.get(Thread.currentThread().getName()), 0);
|
||||
return threadVerticalAddDataMapColor.get(Thread.currentThread().getName());
|
||||
}
|
||||
public static int[] getRawVerticalDataArrayColor()
|
||||
{
|
||||
return threadVerticalAddDataMapColor.get(Thread.currentThread().getName());
|
||||
}
|
||||
|
||||
/** returns the array filled with 0's */
|
||||
public static int[] getVerticalDataArrayData(int arrayLength)
|
||||
{
|
||||
if (!threadVerticalAddDataMapData.containsKey(Thread.currentThread().getName()) || (threadVerticalAddDataMapData.get(Thread.currentThread().getName()) == null))
|
||||
threadVerticalAddDataMapData.put(Thread.currentThread().getName(), new int[arrayLength]);
|
||||
else
|
||||
Arrays.fill(threadVerticalAddDataMapData.get(Thread.currentThread().getName()), 0);
|
||||
return threadVerticalAddDataMapData.get(Thread.currentThread().getName());
|
||||
}
|
||||
public static int[] getRawVerticalDataArrayData()
|
||||
{
|
||||
return threadVerticalAddDataMapData.get(Thread.currentThread().getName());
|
||||
}
|
||||
|
||||
/** returns the array filled with 0's */
|
||||
public static byte[] getVerticalDataArrayFlags(int arrayLength)
|
||||
{
|
||||
if (!threadVerticalAddDataMapFlags.containsKey(Thread.currentThread().getName()) || (threadVerticalAddDataMapFlags.get(Thread.currentThread().getName()) == null))
|
||||
threadVerticalAddDataMapFlags.put(Thread.currentThread().getName(), new byte[arrayLength]);
|
||||
else
|
||||
Arrays.fill(threadVerticalAddDataMapFlags.get(Thread.currentThread().getName()), (byte) 0);
|
||||
return threadVerticalAddDataMapFlags.get(Thread.currentThread().getName());
|
||||
}
|
||||
public static byte[] getRawVerticalDataArrayFlags()
|
||||
{
|
||||
return threadVerticalAddDataMapFlags.get(Thread.currentThread().getName());
|
||||
}
|
||||
|
||||
|
||||
/** returns the array NOT cleared every time */
|
||||
@@ -181,22 +273,49 @@ public class ThreadMapUtil
|
||||
return heightAndDepthMap.get(Thread.currentThread().getName());
|
||||
}
|
||||
|
||||
|
||||
/** returns the array filled with 0's */
|
||||
public static long[] getVerticalUpdateArray(int detailLevel)
|
||||
public static int[] getVerticalUpdateArrayColor(int detailLevel)
|
||||
{
|
||||
if (!verticalUpdate.containsKey(Thread.currentThread().getName()) || (verticalUpdate.get(Thread.currentThread().getName()) == null))
|
||||
if (!verticalUpdateColor.containsKey(Thread.currentThread().getName()) || (verticalUpdateColor.get(Thread.currentThread().getName()) == null))
|
||||
{
|
||||
long[][] array = new long[LodUtil.DETAIL_OPTIONS][];
|
||||
int[][] array = new int[LodUtil.DETAIL_OPTIONS][];
|
||||
for (int i = 1; i < LodUtil.DETAIL_OPTIONS; i++)
|
||||
array[i] = new long[DetailDistanceUtil.getMaxVerticalData(i - 1) * 4];
|
||||
verticalUpdate.put(Thread.currentThread().getName(), array);
|
||||
array[i] = new int[DetailDistanceUtil.getMaxVerticalData(i - 1) * 4];
|
||||
verticalUpdateColor.put(Thread.currentThread().getName(), array);
|
||||
}
|
||||
else
|
||||
Arrays.fill(verticalUpdateColor.get(Thread.currentThread().getName())[detailLevel], 0);
|
||||
return verticalUpdateColor.get(Thread.currentThread().getName())[detailLevel];
|
||||
}
|
||||
|
||||
/** returns the array filled with 0's */
|
||||
public static int[] getVerticalUpdateArrayData(int detailLevel)
|
||||
{
|
||||
if (!verticalUpdateData.containsKey(Thread.currentThread().getName()) || (verticalUpdateData.get(Thread.currentThread().getName()) == null))
|
||||
{
|
||||
Arrays.fill(verticalUpdate.get(Thread.currentThread().getName())[detailLevel], 0);
|
||||
int[][] array = new int[LodUtil.DETAIL_OPTIONS][];
|
||||
for (int i = 1; i < LodUtil.DETAIL_OPTIONS; i++)
|
||||
array[i] = new int[DetailDistanceUtil.getMaxVerticalData(i - 1) * 4];
|
||||
verticalUpdateData.put(Thread.currentThread().getName(), array);
|
||||
}
|
||||
return verticalUpdate.get(Thread.currentThread().getName())[detailLevel];
|
||||
else
|
||||
Arrays.fill(verticalUpdateData.get(Thread.currentThread().getName())[detailLevel], 0);
|
||||
return verticalUpdateData.get(Thread.currentThread().getName())[detailLevel];
|
||||
}
|
||||
|
||||
/** returns the array filled with 0's */
|
||||
public static byte[] getVerticalUpdateArrayFlags(int detailLevel)
|
||||
{
|
||||
if (!verticalUpdateFlags.containsKey(Thread.currentThread().getName()) || (verticalUpdateFlags.get(Thread.currentThread().getName()) == null))
|
||||
{
|
||||
byte[][] array = new byte[LodUtil.DETAIL_OPTIONS][];
|
||||
for (int i = 1; i < LodUtil.DETAIL_OPTIONS; i++)
|
||||
array[i] = new byte[DetailDistanceUtil.getMaxVerticalData(i - 1) * 4];
|
||||
verticalUpdateFlags.put(Thread.currentThread().getName(), array);
|
||||
}
|
||||
else
|
||||
Arrays.fill(verticalUpdateFlags.get(Thread.currentThread().getName())[detailLevel], (byte) 0);
|
||||
return verticalUpdateFlags.get(Thread.currentThread().getName())[detailLevel];
|
||||
}
|
||||
|
||||
/** clears all arrays so they will have to be rebuilt */
|
||||
@@ -205,14 +324,24 @@ public class ThreadMapUtil
|
||||
adjShadeDisabled.clear();
|
||||
adjDataMap.clear();
|
||||
boxMap.clear();
|
||||
threadSingleUpdateMap.clear();
|
||||
threadBuilderArrayMap.clear();
|
||||
threadBuilderVerticalArrayMap.clear();
|
||||
threadVerticalAddDataMap.clear();
|
||||
threadBuilderVerticalArrayMapColor.clear();
|
||||
threadBuilderVerticalArrayMapData.clear();
|
||||
threadBuilderVerticalArrayMapFlags.clear();
|
||||
threadVerticalAddDataMapColor.clear();
|
||||
threadVerticalAddDataMapData.clear();
|
||||
threadVerticalAddDataMapFlags.clear();
|
||||
saveContainer.clear();
|
||||
projectionArrayMap.clear();
|
||||
heightAndDepthMap.clear();
|
||||
singleDataToMergeMap.clear();
|
||||
verticalUpdate.clear();
|
||||
verticalUpdateColor.clear();
|
||||
verticalUpdateData.clear();
|
||||
verticalUpdateFlags.clear();
|
||||
}
|
||||
|
||||
public static void saveDataPoint(int color, int data, byte flags)
|
||||
{
|
||||
dataPointColor = color;
|
||||
dataPointData = data;
|
||||
dataPointFlags = flags;
|
||||
}
|
||||
}
|
||||
|
||||
+5
-11
@@ -76,6 +76,7 @@ public interface ILodConfigWrapperSingleton
|
||||
HorizontalResolution DRAW_RESOLUTION_DEFAULT = HorizontalResolution.BLOCK;
|
||||
String DRAW_RESOLUTION_DESC = ""
|
||||
+ " What is the maximum detail fake chunks should be drawn at? \n"
|
||||
+ " This setting will only affect closer chunks.\n"
|
||||
+ " Higher settings will increase memory and GPU usage. \n"
|
||||
+ "\n"
|
||||
+ " " + HorizontalResolution.CHUNK + ": render 1 LOD for each Chunk. \n"
|
||||
@@ -111,20 +112,13 @@ public interface ILodConfigWrapperSingleton
|
||||
VerticalQuality getVerticalQuality();
|
||||
void setVerticalQuality(VerticalQuality newVerticalQuality);
|
||||
|
||||
HorizontalScale HORIZONTAL_SCALE_DEFAULT = HorizontalScale.MEDIUM;
|
||||
MinDefaultMax<Integer> HORIZONTAL_SCALE_MIN_DEFAULT_MAX = new MinDefaultMax<Integer>(2, 8, 32);
|
||||
String HORIZONTAL_SCALE_DESC = ""
|
||||
+ " This indicates how quickly fake chunks decrease in quality the further away they are. \n"
|
||||
+ " Higher settings will render higher quality fake chunks farther away, \n"
|
||||
+ " but will increase memory and GPU usage. \n"
|
||||
+ "\n"
|
||||
+ " " + HorizontalScale.LOW + ": quality drops every " + HorizontalScale.LOW.distanceUnit / 16 + " chunks. \n"
|
||||
+ " " + HorizontalScale.MEDIUM + ": quality drops every " + HorizontalScale.MEDIUM.distanceUnit / 16 + " chunks. \n"
|
||||
+ " " + HorizontalScale.HIGH + ": quality drops every " + HorizontalScale.HIGH.distanceUnit / 16 + " chunks. \n"
|
||||
+ "\n"
|
||||
+ " Lowest Quality: " + HorizontalScale.LOW
|
||||
+ " Highest Quality: " + HorizontalScale.HIGH;
|
||||
HorizontalScale getHorizontalScale();
|
||||
void setHorizontalScale(HorizontalScale newHorizontalScale);
|
||||
+ " but will increase memory and GPU usage.";
|
||||
int getHorizontalScale();
|
||||
void setHorizontalScale(int newHorizontalScale);
|
||||
|
||||
HorizontalQuality HORIZONTAL_QUALITY_DEFAULT = HorizontalQuality.MEDIUM;
|
||||
String HORIZONTAL_QUALITY_DESC = ""
|
||||
|
||||
Reference in New Issue
Block a user