Change the cloud texture to smooth transitions
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@@ -59,7 +59,7 @@ public class CloudRenderHandler
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*/
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private static final int CLOUD_BOX_WIDTH = 128;
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/** measured in blocks */
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private static final int CLOUD_BOX_THICKNESS = 16;
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private static final int CLOUD_BOX_THICKNESS = 32;
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/**
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* How many cloud groups wide can we render at maximum? <br>
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Before Width: | Height: | Size: 541 B After Width: | Height: | Size: 553 B |
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