panic fix
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+1
-1
@@ -251,7 +251,7 @@ public class FullDataToRenderDataTransformer
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if (colorToApplyToNextBlock == -1)
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{
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// use this block's color
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colorToApplyToNextBlock = level.computeBaseColor(new DhBlockPos(blockX, bottomY + level.getMinY(), blockZ), biome, block);
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color = level.computeBaseColor(new DhBlockPos(blockX, bottomY + level.getMinY(), blockZ), biome, block);
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}
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else
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{
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