Remove deprecated EDhApiVanillaOverdraw

This commit is contained in:
James Seibel
2026-05-30 11:39:30 -05:00
parent 16f72066a8
commit db47a9e99f
@@ -1,51 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.api.enums.config;
/**
* NEVER, <br>
* DYNAMIC, <br>
* ALWAYS <br> <br>
*
* This represents how far the LODs should overlap with
* the vanilla Minecraft terrain.
*
* @author James Seibel
* @since API 2.0.0
* @version 2024-4-6
*/
@Deprecated // not currently in use, if the config this enum represents is re-implemented, the deprecated flag can be removed
public enum EDhApiVanillaOverdraw
{
/**
* Don't draw LODs where a minecraft chunk could be.
* Use Overdraw Offset to tweak the border thickness.
*/
NEVER,
/**
* Draw LODs over the farther minecraft chunks.
* Dynamically decides the border thickness
*/
DYNAMIC,
/** Draw LODs over all minecraft chunks. */
ALWAYS,
}