Remove deprecated EDhApiVanillaOverdraw
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-51
@@ -1,51 +0,0 @@
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/*
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* This file is part of the Distant Horizons mod
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* licensed under the GNU LGPL v3 License.
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*
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* Copyright (C) 2020 James Seibel
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.seibel.distanthorizons.api.enums.config;
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/**
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* NEVER, <br>
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* DYNAMIC, <br>
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* ALWAYS <br> <br>
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*
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* This represents how far the LODs should overlap with
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* the vanilla Minecraft terrain.
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*
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* @author James Seibel
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* @since API 2.0.0
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* @version 2024-4-6
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*/
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@Deprecated // not currently in use, if the config this enum represents is re-implemented, the deprecated flag can be removed
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public enum EDhApiVanillaOverdraw
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{
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/**
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* Don't draw LODs where a minecraft chunk could be.
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* Use Overdraw Offset to tweak the border thickness.
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*/
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NEVER,
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/**
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* Draw LODs over the farther minecraft chunks.
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* Dynamically decides the border thickness
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*/
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DYNAMIC,
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/** Draw LODs over all minecraft chunks. */
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ALWAYS,
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}
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