reduce QuadTree warning to debug
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@@ -218,7 +218,7 @@ public class LodQuadTree extends QuadTree<LodRenderSection> implements AutoClose
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{
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// FIXME having world generation enabled in a pre-generated world that doesn't have any DH data can cause this to happen
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// surprisingly reloadPos() doesn't appear to be the culprit, maybe there is an issue with reloading/changing the full data source?
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LOGGER.warn("Potential QuadTree concurrency issue. All child sections should be enabled and ready to render for pos: "+sectionPos);
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LOGGER.debug("Potential QuadTree concurrency issue. All child sections should be enabled and ready to render for pos: "+sectionPos);
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}
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