add extra logic to proof-of-concept java swing UI
This commit is contained in:
+53
-12
@@ -23,6 +23,7 @@ import org.jetbrains.annotations.NotNull;
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import javax.swing.*;
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import java.awt.*;
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import java.awt.event.ActionEvent;
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import java.awt.event.KeyEvent;
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import java.awt.event.KeyListener;
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@@ -35,6 +36,8 @@ public class JavaScreenHandlerScreen extends AbstractScreen
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public static boolean firstRun = true;
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public final Component jComponent;
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static
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{
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// Note: this code can cause Mac
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@@ -54,19 +57,25 @@ public class JavaScreenHandlerScreen extends AbstractScreen
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public void init()
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{
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if (firstRun)
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{
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frame = EmbeddedFrameUtil.embeddedFrameCreate(this.minecraftWindow); // Don't call this multiple times
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}
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frame.add(jComponent);
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frame.add(this.jComponent);
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frame.setBackground(new Color(0, 125, 155));
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JavaScreenHandlerScreen thiss = this;
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frame.addKeyListener(new KeyListener() {
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frame.addKeyListener(new KeyListener()
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{
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@Override
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public void keyPressed(KeyEvent keyEvent)
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{
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System.out.println("Key pressed code=" + keyEvent.getKeyCode() + ", char=" + keyEvent.getKeyChar());
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if (keyEvent.getKeyCode() == KeyEvent.VK_ESCAPE)
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{
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thiss.close = true;
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}
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}
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@Override
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@@ -80,8 +89,8 @@ public class JavaScreenHandlerScreen extends AbstractScreen
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EmbeddedFrameUtil.embeddedFrameSetBounds(frame, 0, 0, this.width, this.height);
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firstRun = false;
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}
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else
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EmbeddedFrameUtil.showFrame(frame);
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EmbeddedFrameUtil.showFrame(frame);
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}
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/** A testing/debug screen */
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@@ -89,13 +98,43 @@ public class JavaScreenHandlerScreen extends AbstractScreen
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{
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public ExampleScreen()
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{
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setLayout(new GridBagLayout());
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GridBagConstraints constraints = new GridBagConstraints();
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constraints.fill = GridBagConstraints.HORIZONTAL;
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constraints.weightx = 0.5;
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constraints.gridx = 0;
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constraints.gridy = 0;
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add(new JLabel("Hello World!"), constraints);
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this.setLayout(new GridBagLayout());
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this.setBackground(new Color(255, 0, 0)); // doesn't appear to be used
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GridBagConstraints helloWorldConstraints = new GridBagConstraints();
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helloWorldConstraints.weightx = 0.5;
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helloWorldConstraints.gridx = 0;
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helloWorldConstraints.gridy = 0;
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//helloWorldConstraints.fill = GridBagConstraints.BOTH;
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this.add(new JLabel("Hello World!"), helloWorldConstraints);
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GridBagConstraints buttonConstraints = new GridBagConstraints();
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buttonConstraints.weightx = 0.5;
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buttonConstraints.gridx = 0;
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buttonConstraints.gridy = 1;
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//buttonConstraints.fill = GridBagConstraints.BOTH;
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JButton button = new JButton();
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button.setBackground(Color.GREEN);
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button.setFocusable(false); // otherwise we can't use escape to leave
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button.setAction(new ExampleButtonEventHandler("Button text"));
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this.add(button, buttonConstraints);
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}
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private class ExampleButtonEventHandler extends AbstractAction
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{
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public ExampleButtonEventHandler(String text)
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{
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super(text);
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//this.putValue(SHORT_DESCRIPTION, text);
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//this.putValue(MNEMONIC_KEY, text);
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}
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@Override
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public void actionPerformed(ActionEvent e)
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{
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System.out.println("button pressed");
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}
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}
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}
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@@ -116,8 +155,10 @@ public class JavaScreenHandlerScreen extends AbstractScreen
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@Override
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public void onClose()
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{
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frame.remove(jComponent);
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frame.remove(this.jComponent);
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EmbeddedFrameUtil.hideFrame(frame);
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}
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}
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-126
@@ -1,126 +0,0 @@
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/*
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* This file is part of the Distant Horizons mod
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* licensed under the GNU LGPL v3 License.
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*
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* Copyright (C) 2020 James Seibel
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.seibel.distanthorizons.core.config.gui;
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import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod;
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import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
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import com.seibel.distanthorizons.core.render.glObject.buffer.GLVertexBuffer;
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import com.seibel.distanthorizons.core.render.glObject.shader.ShaderProgram;
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import com.seibel.distanthorizons.core.render.glObject.vertexAttribute.AbstractVertexAttribute;
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import com.seibel.distanthorizons.core.render.glObject.vertexAttribute.VertexPointer;
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import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftGLWrapper;
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import org.lwjgl.opengl.GL32;
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import java.nio.ByteBuffer;
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import java.nio.ByteOrder;
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/**
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* @author coolGi
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*/
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public class OpenGLConfigScreen extends AbstractScreen
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{
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private static final IMinecraftGLWrapper GLMC = SingletonInjector.INSTANCE.get(IMinecraftGLWrapper.class);
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private ShaderProgram basicShader;
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private GLVertexBuffer sameContextBuffer;
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private GLVertexBuffer sharedContextBuffer;
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private AbstractVertexAttribute va;
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@Override
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public void init()
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{
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System.out.println("init");
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this.va = AbstractVertexAttribute.create();
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this.va.bind();
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// Pos
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this.va.setVertexAttribute(0, 0, VertexPointer.addVec2Pointer(false));
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// Color
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this.va.setVertexAttribute(0, 1, VertexPointer.addVec4Pointer(false));
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this.va.completeAndCheck(Float.BYTES * 6);
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this.basicShader = new ShaderProgram("shaders/test/vert.vert", "shaders/test/frag.frag",
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"fragColor", new String[]{"vPosition", "color"});
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this.createBuffer();
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}
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// Render a square with uv color
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private static final float[] vertices = {
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// PosX,Y, ColorR,G,B,A
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-0.5f, -0.5f, 0.0f, 0.0f, 0.0f, 1.0f,
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0.4f, -0.4f, 1.0f, 0.0f, 0.0f, 1.0f,
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0.3f, 0.3f, 1.0f, 1.0f, 0.0f, 0.0f,
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-0.2f, 0.2f, 0.0f, 1.0f, 1.0f, 1.0f
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};
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private static GLVertexBuffer createTextingBuffer()
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{
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ByteBuffer buffer = ByteBuffer.allocateDirect(vertices.length * Float.BYTES);
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// Fill buffer with the vertices.
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buffer = buffer.order(ByteOrder.nativeOrder());
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buffer.asFloatBuffer().put(vertices);
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buffer.rewind();
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GLVertexBuffer vbo = new GLVertexBuffer(false);
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vbo.bind();
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vbo.uploadBuffer(buffer, 4, EDhApiGpuUploadMethod.DATA, vertices.length * Float.BYTES);
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return vbo;
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}
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private void createBuffer()
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{
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this.sharedContextBuffer = createTextingBuffer();
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this.sameContextBuffer = createTextingBuffer();
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}
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@Override
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public void render(float delta)
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{
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System.out.println("Updated config screen with the delta of " + delta);
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GL32.glViewport(0, 0, this.width, this.height);
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GL32.glPolygonMode(GL32.GL_FRONT_AND_BACK, GL32.GL_FILL);
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GLMC.disableFaceCulling();
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GLMC.disableDepthTest();
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GLMC.disableBlend();
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this.basicShader.bind();
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this.va.bind();
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// Switch between the two buffers per second
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if (System.currentTimeMillis() % 2000 < 1000)
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{
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this.sameContextBuffer.bind();
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this.va.bindBufferToAllBindingPoints(this.sameContextBuffer.getId());
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}
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else
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{
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this.sameContextBuffer.bind();
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this.va.bindBufferToAllBindingPoints(this.sharedContextBuffer.getId());
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}
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// Render the square
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GL32.glDrawArrays(GL32.GL_TRIANGLE_FAN, 0, 4);
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GL32.glClear(GL32.GL_DEPTH_BUFFER_BIT);
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}
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@Override
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public void tick() { System.out.println("Ticked"); }
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}
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