Always return the player's level and position even when a portal is being rendered.

This commit is contained in:
Acuadragon100
2026-05-13 20:48:18 +02:00
parent 552ad226ea
commit c720a36f83
@@ -19,6 +19,11 @@
package com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import org.jetbrains.annotations.Nullable;
public interface IImmersivePortalsAccessor extends IModAccessor
{
@@ -26,4 +31,13 @@ public interface IImmersivePortalsAccessor extends IModAccessor
boolean wasPortalRecentlyVisible();
@Nullable
DhBlockPos getOriginalPlayerBlockPos();
@Nullable
DhChunkPos getOriginalPlayerChunkPos();
@Nullable
IClientLevelWrapper getOriginalClientLevelWrapper();
}