minor VertexAttributePreGL43 and ScreenQuad reformatting
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+5
-3
@@ -232,10 +232,12 @@ public final class VertexAttributePreGL43 extends VertexAttribute
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if (pointer == null)
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{
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GLProxy.GL_LOGGER.debug(i + ": Null!!!!");
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continue;
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}
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GLProxy.GL_LOGGER.debug(i + ": " + pointer.elementCount + ", " +
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pointer.glType + ", " + pointer.normalized + ", " + this.strideSize + ", " + this.pointersOffset[i]);
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else
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{
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GLProxy.GL_LOGGER.debug(i + ": " + pointer.elementCount + ", " +
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pointer.glType + ", " + pointer.normalized + ", " + this.strideSize + ", " + this.pointersOffset[i]);
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}
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}
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}
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@@ -27,6 +27,10 @@ import org.lwjgl.opengl.GL32;
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import java.nio.ByteBuffer;
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import java.nio.ByteOrder;
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/**
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* Renders a full-screen textured quad to the screen.
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* Used in composite / deferred rendering (IE fog).
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*/
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public class ScreenQuad
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{
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public static ScreenQuad INSTANCE = new ScreenQuad();
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