Fix outdated world gen thread tooltip

This commit is contained in:
James Seibel
2023-10-21 11:26:03 -05:00
parent bf2c36369e
commit b57d7c13df
@@ -356,7 +356,7 @@
"distanthorizons.config.client.advanced.multiThreading.numberOfWorldGenerationThreads":
"NO. of world generation threads",
"distanthorizons.config.client.advanced.multiThreading.numberOfWorldGenerationThreads.@tooltip":
"How many threads should be used when generating LODs \n outside the normal render distance? \n\nIf it this is less than 1, it will be treated as a percentage \nof time a single thread can run before going idle. \n\nIf you experience stuttering when generating distant LODs, \ndecrease this number. If you want to increase LOD \ngeneration speed, increase this number. \n\nThis and the number of buffer builder threads are independent, \nif they add up to more threads than your CPU has cores \nthat is ok.",
"How many threads should be used when generating LODs \n outside the normal render distance?\n\nIf you experience stuttering when generating distant LODs, \ndecrease this number. If you want to increase LOD \ngeneration speed, increase this number.",
"distanthorizons.config.client.advanced.multiThreading.runTimeRatioForWorldGenerationThreads":
"Runtime % for world generation threads",