Fix changing dimensions preventing chunk updates

This commit is contained in:
James Seibel
2023-03-02 21:01:43 -06:00
parent 209ccdae76
commit b53c6d8c76
@@ -75,6 +75,7 @@ public class ChunkToLodBuilder
// TODO these should be cleared whenever a level is unloaded,
// but for now, just assume any previous chunks are invalid if the player doesn't exist
taskToBuild.clear();
latestChunkToBuild.clear();
return;
}