Updated some config defaults and min/maxs

This commit is contained in:
TomTheFurry
2022-04-22 21:11:35 +08:00
parent 1601f0d19f
commit a93c04a654
@@ -89,7 +89,7 @@ public interface ILodConfigWrapperSingleton extends IBindable
HorizontalResolution getDrawResolution();
void setDrawResolution(HorizontalResolution newHorizontalResolution);
MinDefaultMax<Integer> LOD_CHUNK_RENDER_DISTANCE_MIN_DEFAULT_MAX = new MinDefaultMax<Integer>(16, 64, 2048);
MinDefaultMax<Integer> LOD_CHUNK_RENDER_DISTANCE_MIN_DEFAULT_MAX = new MinDefaultMax<Integer>(32, 128, 2048);
String LOD_CHUNK_RENDER_DISTANCE_DESC = ""
+ " The radius of the mod's render distance. (measured in chunks) \n";
int getLodChunkRenderDistance();
@@ -111,7 +111,7 @@ public interface ILodConfigWrapperSingleton extends IBindable
VerticalQuality getVerticalQuality();
void setVerticalQuality(VerticalQuality newVerticalQuality);
MinDefaultMax<Integer> HORIZONTAL_SCALE_MIN_DEFAULT_MAX = new MinDefaultMax<Integer>(2, 8, 32);
MinDefaultMax<Integer> HORIZONTAL_SCALE_MIN_DEFAULT_MAX = new MinDefaultMax<Integer>(2, 12, 64);
String HORIZONTAL_SCALE_DESC = ""
+ " This indicates how quickly fake chunks decrease in quality the further away they are. \n"
+ " Higher settings will render higher quality fake chunks farther away, \n"
@@ -523,7 +523,7 @@ public interface ILodConfigWrapperSingleton extends IBindable
double getSaturationMultiplier();
void setSaturationMultiplier(double newSaturationMultiplier);
boolean ENABLE_CAVE_CULLING_DEFAULT = false;
boolean ENABLE_CAVE_CULLING_DEFAULT = true;
String ENABLE_CAVE_CULLING_DESC = ""
+ " If enabled caves will be culled \n"
+ "\n"