Updated lang

This commit is contained in:
coolGi2007
2022-01-06 09:58:00 +00:00
parent c664564fb0
commit a8d52c1059
2 changed files with 12 additions and 3 deletions
@@ -54,6 +54,13 @@ public interface ILodConfigWrapperSingleton
IGraphics graphics();
IWorldGenerator worldGenerator();
IAdvanced advanced();
boolean OPTIONS_BUTTON_DEFAULT = true;
String OPTIONS_BUTTON_DESC = ""
+ " Show the lod button in the options screen next to fov";
boolean getOptionsButton();
void setOptionsButton(boolean newOptionsButton);
//==================//
@@ -274,7 +281,7 @@ public interface ILodConfigWrapperSingleton
+ " Higher settings will make terrain look good when looking backwards \n"
+ " when changing speeds quickly, but will increase upload times and GPU usage.";
int getBacksideCullingRange();
void setBacksideCullingRange(int backsideCullingRange);
void setBacksideCullingRange(int newBacksideCullingRange);
boolean USE_EXTENDED_NEAR_CLIP_PLANE_DEFAULT = false;
String USE_EXTENDED_NEAR_CLIP_PLANE_DESC = ""
@@ -1,8 +1,8 @@
{
"lod.title": "Distant Horizons",
"DistantHorizons.config.title": "Distant Horizons config",
"DistantHorizons.config.ShowButton": "Show menu button",
"DistantHorizons.config.ShowButton.@tooltip": "Show the custom button to the left of the fov button",
"DistantHorizons.config.optionsButton": "Show options button",
"DistantHorizons.config.optionsButton.@tooltip": "Show the custom button to the left of the fov button",
"DistantHorizons.config.client": "Client",
"DistantHorizons.config.client.graphics": "Graphics",
"DistantHorizons.config.client.graphics.quality": "Quality options",
@@ -120,6 +120,8 @@
"DistantHorizons.config.enum.DebugMode.OFF": "Off",
"DistantHorizons.config.enum.DebugMode.SHOW_DETAIL": "Show detail",
"DistantHorizons.config.enum.DebugMode.SHOW_DETAIL_WIREFRAME": "Show detail with wireframe",
"DistantHorizons.config.enum.DebugMode.SHOW_GENMODE": "Show generation mode",
"DistantHorizons.config.enum.DebugMode.SHOW_GENMODE_WIREFRAME": "Show generation mode with wireframe",
"DistantHorizons.config.enum.GpuUploadMethod.AUTO": "Auto",
"DistantHorizons.config.enum.GpuUploadMethod.BUFFER_STORAGE": "Buffer storage",
"DistantHorizons.config.enum.GpuUploadMethod.SUB_DATA": "Sub data",