move before render pass events into render api

This commit is contained in:
James Seibel
2026-04-23 17:54:33 -05:00
parent bf2affa6d1
commit 9e60c698de
@@ -225,8 +225,6 @@ public class LodRenderer
// opaque LODs
profiler.popPush("LOD Opaque");
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeRenderPassEvent.class, renderParams);
this.renderTerrain(this.terrainRenderer, renderBufferHandler, renderParams, /*opaquePass*/ true, profiler);
// custom objects with SSAO
@@ -311,8 +309,6 @@ public class LodRenderer
if (Config.Client.Advanced.Graphics.Quality.transparency.get().transparencyEnabled)
{
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeRenderPassEvent.class, renderParams);
profiler.popPush("LOD Transparent");
this.renderTerrain(this.terrainRenderer, renderBufferHandler, renderParams, /*opaquePass*/ false, profiler);