Fix typos

This commit is contained in:
svr333
2022-06-16 13:51:37 +02:00
parent 9ffc6e5a93
commit 9ada9cc463
@@ -147,7 +147,7 @@
"lod.config.client.graphics.advancedGraphics.overdrawOffset":
"Overdraw Offset",
"lod.config.client.graphics.advancedGraphics.overdrawOffset.@tooltip":
"If on Vanilla Overdraw mode of NEVER, how much should should the border be offset? \n\n '1': The start of lods will be shifted inwards by 1 chunk, causing 1 chunk of overdraw. \n'-1': The start fo lods will be shifted outwards by 1 chunk, causing 1 chunk of gap. \n\nThis setting can be used to deal with gaps due to our vanilla rendered chunk \n detection not being perfect. \n",
"If Vanilla Overdraw is set to NEVER, how much should the border be offset? \n\n '1': The start of lods will be shifted inwards by 1 chunk, causing 1 chunk of overdraw. \n'-1': The start fo lods will be shifted outwards by 1 chunk, causing 1 chunk of gap. \n\nThis setting can be used to deal with gaps due to our vanilla rendered chunk \n detection not being perfect. \n",
"lod.config.client.graphics.advancedGraphics.useExtendedNearClipPlane":
"Use extended near clip plane",
"lod.config.client.graphics.advancedGraphics.useExtendedNearClipPlane.@tooltip":
@@ -217,7 +217,7 @@
"lod.config.client.multiplayer.multiDimensionRequiredSimilarity.@tooltip":
"When matching worlds of the same dimension type the\ntested chunks must be at least this percent the same\nin order to be considered the same world.\n\nNote: If you use portals to enter a dimension at two\ndifferent locations this system may think it is two different worlds.\n\n§61.0:§r the chunks must be identical.\n§60.5:§r the chunks must be half the same.\n§60.0:§r disables multi-dimension support\n only one world will be used per dimension.",
"lod.config.client.advanced":
"Advance options",
"Advanced options",
"lod.config.client.advanced.threading":
"Threading",
"lod.config.client.advanced.threading.numberOfWorldGenerationThreads":