Add TODO comment about Immersive Portals only rendering 1 level

This commit is contained in:
James Seibel
2025-02-14 07:48:05 -06:00
parent a5c029203c
commit 99f2d2f844
@@ -223,6 +223,9 @@ public class RenderUtil
return "No Client World Loaded";
}
// TODO changing to getOrLoadClientLevel() fixes Immersive Portals only rendering the level the user starts in
// however this may break how other level handling is done so James doesn't want to change it.
// Special handling may be necessary when Immersive Portals is present, although additional testing is needed.
IDhClientLevel level = clientWorld.getClientLevel(levelWrapper);
if (level == null)
{