Add TODO comment about Immersive Portals only rendering 1 level
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@@ -223,6 +223,9 @@ public class RenderUtil
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return "No Client World Loaded";
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}
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// TODO changing to getOrLoadClientLevel() fixes Immersive Portals only rendering the level the user starts in
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// however this may break how other level handling is done so James doesn't want to change it.
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// Special handling may be necessary when Immersive Portals is present, although additional testing is needed.
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IDhClientLevel level = clientWorld.getClientLevel(levelWrapper);
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if (level == null)
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{
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