improve RenderSection.reload() and implement isLoading()
This commit is contained in:
@@ -66,6 +66,7 @@ public class LodRenderSection
|
||||
this.renderSource.dispose();
|
||||
this.renderSource = null;
|
||||
}
|
||||
|
||||
if (this.loadFuture != null)
|
||||
{
|
||||
this.loadFuture.cancel(true);
|
||||
@@ -81,9 +82,12 @@ public class LodRenderSection
|
||||
// LOD provider //
|
||||
//==============//
|
||||
|
||||
// TODO why does this just set the sourceProvider?
|
||||
public void load(ILodRenderSourceProvider renderDataProvider) { this.renderSourceProvider = renderDataProvider; }
|
||||
public void reload(ILodRenderSourceProvider renderDataProvider)
|
||||
{
|
||||
this.renderSourceProvider = renderDataProvider;
|
||||
|
||||
if (this.loadFuture != null)
|
||||
{
|
||||
this.loadFuture.cancel(true);
|
||||
@@ -96,7 +100,7 @@ public class LodRenderSection
|
||||
this.renderSource = null;
|
||||
}
|
||||
|
||||
this.loadFuture = renderDataProvider.read(this.pos);
|
||||
this.loadFuture = this.renderSourceProvider.read(this.pos);
|
||||
}
|
||||
|
||||
|
||||
@@ -142,10 +146,10 @@ public class LodRenderSection
|
||||
// getters and properties //
|
||||
//========================//
|
||||
|
||||
public boolean canRender() { return this.isLoaded() && this.isRenderEnabled && this.renderSource != null; }
|
||||
public boolean shouldRender() { return this.isLoaded() && this.isRenderEnabled; }
|
||||
|
||||
public boolean isLoaded() { return this.renderSourceProvider != null; }
|
||||
public boolean isLoading() { return false; }
|
||||
public boolean isLoaded() { return this.renderSource != null; }
|
||||
public boolean isLoading() { return this.loadFuture != null; }
|
||||
|
||||
//FIXME: Used by RenderBufferHandler
|
||||
public int FIXME_BYPASS_DONT_USE_getChildCount() { return this.childCount; }
|
||||
|
||||
Reference in New Issue
Block a user