Fix compiling in 3c4e57cf
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@@ -90,9 +90,9 @@ public class GLProxy
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* Two lists exist to prevent potential concurrency issues where we are reading and writing
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* at the same time.
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*/
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private final ArrayList<Runnable> addRenderThreadRunnableList = new ArrayList<>();
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private ArrayList<Runnable> addRenderThreadRunnableList = new ArrayList<>();
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/** the list that items should be read from */
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private final ArrayList<Runnable> readRenderThreadRunnableList = new ArrayList<>();
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private ArrayList<Runnable> readRenderThreadRunnableList = new ArrayList<>();
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/** Minecraft's GLFW window */
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public final long minecraftGlContext;
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