Fix to sodium, now no longer requiring Mixins
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@@ -86,6 +86,7 @@ public interface IMinecraftRenderWrapper extends IBindable
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*/
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default HashSet<DhChunkPos> getVanillaRenderedChunks()
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{
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// FIXME: Is this actually required? Does it make a differance if it exists or not?
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ISodiumAccessor sodium = ModAccessorInjector.INSTANCE.get(ISodiumAccessor.class);
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return sodium==null ? getMaximumRenderedChunks() : sodium.getNormalRenderedChunks();
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}
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