Fix to sodium, now no longer requiring Mixins

This commit is contained in:
coolGi
2023-08-15 12:47:13 +09:30
parent 56959094ae
commit 858bf3e99b
@@ -86,6 +86,7 @@ public interface IMinecraftRenderWrapper extends IBindable
*/
default HashSet<DhChunkPos> getVanillaRenderedChunks()
{
// FIXME: Is this actually required? Does it make a differance if it exists or not?
ISodiumAccessor sodium = ModAccessorInjector.INSTANCE.get(ISodiumAccessor.class);
return sodium==null ? getMaximumRenderedChunks() : sodium.getNormalRenderedChunks();
}