Fix debug detail render mode
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+5
@@ -88,6 +88,11 @@ public class CubicLodTemplate
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break;
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}
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case SHOW_DETAIL:
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{
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color = LodUtil.DEBUG_DETAIL_LEVEL_COLORS[detailLevel];
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fullBright = true;
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break;
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}
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case SHOW_BLOCK_MATERIAL:
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{
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switch (blockMaterialId)
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