Increase the default render distance 128 -> 256
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@@ -168,7 +168,7 @@ public class Config
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{
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public static ConfigEntry<Integer> lodChunkRenderDistanceRadius = new ConfigEntry.Builder<Integer>()
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.setServersideShortName("renderDistanceRadius")
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.setMinDefaultMax(32, 128, 4096)
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.setMinDefaultMax(32, 256, 4096)
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.comment("" +
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"The radius of the mod's render distance. (measured in chunks)\n" +
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"")
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@@ -1504,7 +1504,7 @@ public class Config
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{
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public static ConfigEntry<Integer> realTimeUpdateDistanceRadiusInChunks = new ConfigEntry.Builder<Integer>()
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.setServersideShortName("renderDistanceRadius")
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.setMinDefaultMax(32, 128, 4096)
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.setMinDefaultMax(32, 256, 4096)
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.comment("" +
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"Defines the distance players will receive real-time updates for if enabled. \n" +
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"\n" +
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