Fix default beacon culling setting

This commit is contained in:
James Seibel
2024-10-14 07:40:57 -05:00
parent bd6e6b47bb
commit 69a5fdc720
@@ -715,12 +715,12 @@ public class Config
.build();
public static ConfigEntry<Boolean> disableBeaconDistanceCulling = new ConfigEntry.Builder<Boolean>()
.set(false)
.set(true)
.comment(""
+ "If false all beacons near the camera won't be drawn to prevent vanilla overdraw. \n"
+ "If true all beacons will be rendered. \n"
+ "\n"
+ "Generally this should be left as false. It's main purpose is for debugging\n"
+ "Generally this should be left as true. It's main purpose is for debugging\n"
+ "beacon updating/rendering.\n"
+ "")
.build();