Fix crashing in singleplayer
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@@ -61,7 +61,7 @@ public class LodDimensionFileHelper
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return null;
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// create a temporary dimension to store the new LOD
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LodDimension newlyLoadedDim = new LodDimension(null, null, 1);
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LodDimension newlyLoadedDim = new LodDimension(MC.getCurrentDimension(), null, 1);
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newlyLoadedDim.move(playerRegionPos);
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newlyLoadedDim.regions.set(playerRegionPos.x, playerRegionPos.z, new LodRegion(LodUtil.BLOCK_DETAIL_LEVEL, playerRegionPos, VERTICAL_QUALITY_TO_TEST_WITH));
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