Improve render engine config description
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@@ -839,8 +839,8 @@ public class Config
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+ " \n"
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+ "Options: \n"
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+ EDhApiRenderingEngine.AUTO + " - changes based on the most likely API for that MC version \n"
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+ EDhApiRenderingEngine.OPEN_GL + " - Default \n"
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+ EDhApiRenderingEngine.BLAZE_3D + " - Only supported on MC 1.21.11 \n"
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+ EDhApiRenderingEngine.OPEN_GL + " - The Default for MC 1.21.11 and older (supports Iris shaders) \n"
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+ EDhApiRenderingEngine.BLAZE_3D + " - The Default for MC 26.1.2 and newer (supports Vulkan) \n"
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+ "")
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.build();
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@@ -128,7 +128,7 @@ public class F3Screen
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messageList.add("LOD Pos: "+y+detailLevel+"*"+posX+","+posZ+cf);
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AbstractDhRenderApiDefinition renderApiDef = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
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messageList.add("Rendering API: "+a+renderApiDef.getApiName()+cf);
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messageList.add("Rendering API: "+a+renderApiDef.getEngineName()+cf);
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}
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messageList.add("");
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}
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+1
-1
@@ -20,7 +20,7 @@ public abstract class AbstractDhRenderApiDefinition implements IBindable
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//region
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/** Used for debugging */
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public abstract String getApiName();
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public abstract String getEngineName();
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private final boolean useSingleIbo = (EPlatform.get() != EPlatform.MACOS);
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/**
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