Don't load the client level in shouldLodsRender()

This might cause issues with the Replay mod, but we'll see
This commit is contained in:
James Seibel
2024-09-11 07:20:29 -05:00
parent 45fc36543b
commit 218cb04696
2 changed files with 2 additions and 1 deletions
@@ -170,7 +170,7 @@ public class RenderUtil
return false;
}
IDhClientLevel level = clientWorld.getOrLoadClientLevel(levelWrapper);
IDhClientLevel level = clientWorld.getClientLevel(levelWrapper);
if (level == null)
{
return false; //Level is not ready yet.
@@ -29,5 +29,6 @@ public interface IDhClientWorld extends IDhWorld
void doWorldGen();
default IDhClientLevel getOrLoadClientLevel(ILevelWrapper levelWrapper) { return (IDhClientLevel) this.getOrLoadLevel(levelWrapper); }
default IDhClientLevel getClientLevel(ILevelWrapper levelWrapper) { return (IDhClientLevel) this.getLevel(levelWrapper); }
}