deprectate MC_CLIENT.executeOnRenderThread()

Use GLProxy instead
This commit is contained in:
James Seibel
2024-11-08 07:41:02 -06:00
parent 13b9e9b0d9
commit 0fb7131631
@@ -25,6 +25,7 @@ import java.util.UUID;
import com.seibel.distanthorizons.core.enums.EDhDirection;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.render.glObject.GLProxy;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.coreapi.ModInfo;
import com.seibel.distanthorizons.coreapi.interfaces.dependencyInjection.IBindable;
@@ -147,7 +148,11 @@ public interface IMinecraftClientWrapper extends IBindable
Object getOptionsObject();
/** Executes the given task on Minecraft's render thread. */
/**
* Executes the given task on Minecraft's render thread.
* @deprecated use {@link GLProxy#runningOnRenderThread()} instead
*/
@Deprecated
void executeOnRenderThread(Runnable runnable);
}