comment out height_map vertical option

and minor refactoring/commenting
This commit is contained in:
James Seibel
2023-03-01 07:46:37 -06:00
parent 9f601ea6b3
commit 022a288c97
3 changed files with 2 additions and 6 deletions
@@ -28,7 +28,7 @@ package com.seibel.lod.api.enums.config;
*/
public enum EVerticalQuality
{
HEIGHT_MAP(new int[] { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }),
// HEIGHT_MAP(new int[] { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }), // commented out for now since it causes issues with transparency, may be re-added if the transparency issue is fixed
LOW(new int[] { 4, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1 }),
MEDIUM(new int[] { 6, 4, 3, 2, 2, 1, 1, 1, 1, 1, 1 }),
HIGH(new int[] { 8, 6, 4, 2, 2, 2, 2, 1, 1, 1, 1 }),
@@ -40,13 +40,8 @@ public enum ETransparency
// when removing items up the API major version
/** */
DISABLED(false, false),
/** */
FAKE(true, true),
/** */
COMPLETE(true, false);
public final boolean tranparencyEnabled;
@@ -70,6 +70,7 @@ public class LodRenderer
public static final boolean ENABLE_IBO = true;
// TODO make these private, the LOD Builder can get these variables from the config itself
public static boolean transparencyEnabled = true;
public static boolean fakeOceanFloor = true;