comment out height_map vertical option
and minor refactoring/commenting
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@@ -28,7 +28,7 @@ package com.seibel.lod.api.enums.config;
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*/
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public enum EVerticalQuality
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{
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HEIGHT_MAP(new int[] { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }),
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// HEIGHT_MAP(new int[] { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }), // commented out for now since it causes issues with transparency, may be re-added if the transparency issue is fixed
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LOW(new int[] { 4, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1 }),
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MEDIUM(new int[] { 6, 4, 3, 2, 2, 1, 1, 1, 1, 1, 1 }),
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HIGH(new int[] { 8, 6, 4, 2, 2, 2, 2, 1, 1, 1, 1 }),
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@@ -40,13 +40,8 @@ public enum ETransparency
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// when removing items up the API major version
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/** */
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DISABLED(false, false),
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/** */
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FAKE(true, true),
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/** */
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COMPLETE(true, false);
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public final boolean tranparencyEnabled;
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@@ -70,6 +70,7 @@ public class LodRenderer
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public static final boolean ENABLE_IBO = true;
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// TODO make these private, the LOD Builder can get these variables from the config itself
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public static boolean transparencyEnabled = true;
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public static boolean fakeOceanFloor = true;
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