mirror of
https://github.com/wisplite/BLE-mesh-sim.git
synced 2026-10-30 05:22:23 -05:00
patch to send out multiple packets without things breaking
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@@ -29,6 +29,7 @@ class CompleteNodeOnEdgeEngine {
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this.timer = null;
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this.lastTime = 0;
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this.targetInterval = this.time_delay;
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this._movementInitialized = false;
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}
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setArrivalCallback(callback) {
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@@ -39,6 +40,10 @@ class CompleteNodeOnEdgeEngine {
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* Initializes the movement of the nodes on edges.
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*/
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initMovement() {
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if (this._movementInitialized) {
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return;
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}
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this._movementInitialized = true;
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// Update the position of the dot node before the redraw event
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this.network.on('beforeDrawing', (ctx) => {
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if (this.edgesMoved) {
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@@ -299,12 +299,11 @@ document.getElementById('addNode').addEventListener('click', function() {
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document.getElementById('sendPacket').addEventListener('click', function() {
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onEdgeEngine.createEdgesTable();
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onEdgeEngine.initMovement();
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const packetId = generateRealisticLabel();
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const packetShift = 0;
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let packetShift = 0;
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for (let connection of nodeTable[selectedNode].outgoing) {
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var movingNode = {
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id: packetId + packetShift,
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id: `${packetId}-${packetShift}`,
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label: packetId,
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shape: 'dot',
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size: 6,
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